Posts tagged space-shooter 
Black Prophecy North American launch day round-up
It's launch day for Black Prophecy, and while the impending blast-off probably won't generate as much publicity as last week's final space shuttle mission, it's nonetheless a day long remembered for fans of spaceships, sci-fi, and Reakktor's free-to-play followup to Neocron. But wait a minute, ...
Black Prophecy launches North American open beta
E3 is still in full swing, but Reakktor and gamigo are already looking past the publicity-soaked annual gaming convention and into the future. That future is now for North American fans of Black Prophecy, and today marks the beginning of open beta for the title that launched in Europe last ...
First Impressions: Battlestar Galactica Online
There's a pretty universal rule among MMORPG players, although many of them are not aware of it: "Never, ever play a human, an elf, or the 'good side' unless you have no choice. Even then, improvise." I try to follow this rule to the letter. Even when I am asked to try out, preview, or generally ...
E3 2009: The evolution of Jumpgate Evolution
The last time I personally saw anything about Jumpgate Evolution (Netdevil's re-imagining of the the very early space MMO) was almost two years ago when I spoke with the executive producer. At that time, we had little more than a few screenshots and concept art. Massively has spoken with ...
Jumpgate Evolution full ship type details plus new screenshots
If you're looking forward to Jumpgate Evolution as much as we are, then you'll be happy with today's press release via Codemasters concerning player ships -- in fact, you'll be ecstatic. The reason being that below the cut you'll find information on every single ship type and it's progression ...
Jumpgate Evolution surpasses 150k beta sign-ups
The guys 'n gals over at NetDevil are probably smiling ear-to-ear right now, as Jumpgate Evolution has just passed the 150k beta sign-up mark. That's a whole lot of interest for a space-shooter MMO and we're incredibly happy for them. We also can't wait to see how Jumpgate Evolution turns out ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



