<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New EVE Online trailer shows the glory of Dominion]]></title><link>http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/</guid><comments>http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/evedominion580kv.jpg" /></div>
In just a matter of days -- December 1st to be exact -- <a href="http://www.eveonline.com/dominion/index.html"><em>Dominion</em></a> will be launching, bringing an early holiday gift for <a href="http://www.eve-online.com"><em>EVE Online</em></a> players around the world. For those not familiar, <a href="http://massively.joystiq.com/tag/dominion/"><em>Dominion</em></a>, the 12th free expansion in <a href="http://massively.joystiq.com/tag/CCP/">CCP</a>'s ever-evolving interstellar game of life, will bring enormous changes to the sovereignty system and ship <a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/">re-balancing</a> -- aspects of what many consider <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em>'s "endgame." Along with the change to sov, pilots in New Eden can look forward to <a href="http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/">Pirate faction epic story-arcs</a>, a fleet finder, refinement to the <a href="http://massively.joystiq.com/2009/11/16/ccp-discusses-npe-in-eve-online-expansion/">new player experience</a>, and even long-needed but less obvious tweaks like an improved mail system and in-game browser. <br />
<br />
Of course, we'd be remiss if we didn't mention that CCP are also increasing the beauty of New Eden once again by introducing <a href="http://www.youtube.com/watch?v=ekXTtjlZquM">new procedurally-generated</a> <a href="http://massively.joystiq.com/2009/10/29/eves-planetary-graphics-kicked-up-yet-another-notch-for-dominio/">planet textures</a> -- a welcome addition for those who may not spend all their time in 0.0. After all, while the huge battles are awesome to watch, empires can be toppled by one person quietly flying around, minding their own business -- and <em>yours</em>. Be sure to check out <a href="http://www.eveonline.com/dominion/index.html">the full <em>Dominion</em> site</a> for all the juicy details of what's to come on the first. Alternately, if you just like enormous space battles made of 100% unadulterated<span style="font-weight: bold;"> ass</span><strong>-kicking awesome</strong>, then check behind the break for the new <em>Dominion</em> trailer. You won't be disappointed!<p><a href="http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/" rel="bookmark">Continue reading <em>New EVE Online trailer shows the glory of Dominion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/">New EVE Online trailer shows the glory of Dominion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Nov 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19254353/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/25/new-eve-online-trailer-shows-the-glory-of-dominion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-games</category><category>dominion</category><category>epic-story-arcs</category><category>eve</category><category>eve-online</category><category>expansion</category><category>pirate-faction</category><category>sov</category><category>sovereign-space</category><category>video</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 25 Nov 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The road ahead for 0.0 alliances]]></title><link>http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/</guid><comments>http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/roadahead-title.jpg" /></a><br /></div>
A lot of MMOs rarely (if ever) revisit old gameplay mechanics or areas, focusing instead on new expansions. <a href="http://www.eve-online.com"><em>EVE Online</em></a> is different in that the developers go back and re-visit old aspects of gameplay rather than just focusing on new mechanics and content. Even <a href="http://massively.joystiq.com/tag/blizzard/"><em>Blizzard</em></a> have seen the wisdom in redevelopment of old content, and in their next planned <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> expansion "Cataclysm", <a href="http://www.eurogamer.net/articles/wow-expansion-to-revamp-old-world">the entire game world is being given a revamp</a> to bring everything up to their most recent development standards.<br /><br />CCP Games have been using this development strategy for years and coupled with player-based development in the community, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> is truly a game that evolves over time. Player-managed political states shift allegiances, entire empires can rise, span the galaxy and fall within a year and the <a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">emergent gameplay that typifies <em>EVE</em>'s sandbox style</a> is constantly being expanding on by players. The game we know now is very different to the one we had a year ago and if recent devblogs are any indication, <em>EVE</em> is about to undergo a major evolutionary leap. The entire sovereignty system and the state of capital warfare is about to undergo a complete revamp.<br /><br />In this article, I take a more in-depth look ahead at the changes that are coming to 0.0, capital ships and the sovereignty system and how I think they could turn out, given my experiences in <em>EVE</em>.<p><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/" rel="bookmark">Continue reading <em>EVE Evolved: The road ahead for 0.0 alliances</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/">EVE Evolved: The road ahead for 0.0 alliances</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19167265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>alliance</category><category>capital</category><category>ccp</category><category>ccp-games</category><category>dominion</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>evolution</category><category>expansion</category><category>featured</category><category>infrastructure</category><category>mothership</category><category>opinion</category><category>politics</category><category>revamp</category><category>sandbox</category><category>sov</category><category>sovereignty</category><category>titan</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Will you be trying out DUST 514?]]></title><link>http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/</guid><comments>http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div align="center"><a href="http://massively.joystiq.com/category/dust-514/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/duststagingareaat580.jpg" /></a><br /></div>
With <a href="http://massively.joystiq.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/">the announcement out of GamesCom</a> a couple of days ago, <a href="http://www.eveonline.com"><em>EVE Online</em></a> players have been buzzing. The new project revealed by <a href="http://massively.joystiq.com/tag/CCP/">CCP</a>, <em><a href="http://massively.joystiq.com/category/Dust-514/">DUST 514</a></em>, seems like one of the most ambitious things we've heard in some time. Not only are CCP intending to build a completely new MMO strictly for the console, but they're tying that MMO into their other property. Unbalancing <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em> could upset a great deal of hardcore followers and result in a very large loss of revenue for their company. That said, if they are able to pull it off, without a doubt we'll be witnessing a fairly large evolution of the genre. Companies will likely stop trying to figure out how to shoehorn extant MMOs on consoles (where they have patching issues thus making it prohibitive) and perhaps look into making separate but complimentary MMOs that can play well together instead. <br /><br />Now having said that, the question is how many MMO players will likely make the jump into an FPS environment on a console to play in the <em>EVE Online</em> IP? As much as I personally tend to suck at FPS games (ask anyone who has played L4D with me, seriously) I really love <em>EVE</em> and have to admit I'm looking forward to playing <em>DUST 514</em>. Truthfully, my little industrial corp really won't likely ever be hiring <em>DUST </em>mercs to protect Sovereign space (we'd have to get some first). But the idea of playing on the planet as a gateway to building connections with a corp and making some ISK sounds like tons of fun. Especially as I have a lot of FPS-fiend friends that I could likely talk into playing with me. <br /><br />What do you think? Do you think MMO players and FPS players can successfully play together? Is there enough crossover? Will FPS players care, or will it be purely about the ISK, with the highest bidder getting the best players? Are you looking forward to (or dreading) the ramifications of <em>DUST 514</em> when it comes to control in your corp's Sovereign space? Or are you one of the folks like me who is in a corp that doesn't have Sov, and thinks this could be a fun way to potentially make some ISK - and connections - from the couch while enjoying a nice change of pace? For those of you of a more sinister bent, are you already targeting which corps you plan to merc out as a <em>DUST </em>soldier and then screw over? The questions are myriad - so we'd love to hear from you! Will you be checking <em>DUST 514</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/">The Daily Grind: Will you be trying out DUST 514?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Aug 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19135049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/20/the-daily-grind-will-you-be-trying-out-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>console</category><category>corp</category><category>corporation</category><category>dust</category><category>dust-514</category><category>eve-online</category><category>fps</category><category>mmofps</category><category>sov</category><category>sovereign-space</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 20 Aug 2009 08:00:00 EST</pubDate></item></channel></rss>
