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Posts tagged solo-content

World of Warcraft's patch 5.4 launches tomorrow

Tomorrow's patch for World of Warcraft will not bring about the end of the Horde. It will, however, mark a crucial turning point in the conflict between the Alliance and the Horde when both sides storm the walls of Orgrimmar to take down Warchief Garrosh Hellscream. It remains to be seen just what...

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The Nexus Telegraph: Talking tasks with WildStar's PvE

At a glance, there are far fewer problems when dealing with PvE content compared to PvP content. WildStar's PvE options are a bit better established, and besides, all you need to do is provide the enemies and a reason to fight them. It's not as if you have to deal with all of the differences that...

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The Nexus Telegraph: What WildStar isn't revealing

We now know about the last two races coming to WildStar. We don't yet know about the last two classes, but that's pretty much assured for release in the near future. (I'm betting on PAX Prime, based on nothing more than speculation.) In fact, we're getting plenty of interesting and deep reveals......

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Leaderboard: Go it alone vs. go it together

A lot of modern games don't really require you to have someone along with you at all times. Star Wars: The Old Republic gives you a companion for your leveling adventures, but there's no need to have a real person with you when completing the game's solo content. World of Warcraft is tuned so...

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Preview RIFT's Chronicles of Telara solo instance content on the PTS

RIFT's patch 1.5 is just on the horizon, and to prepare for the patch's release, Trion Worlds has introduced solo dungeons to the game's public test server. This instanced content, known as Chronicles of Telara, provides quick gameplay for players who are craving a little bit of...

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The Anvil of Crom: An exclusive preview of Dead Man's Hand

Welcome to a special edition of The Anvil of Crom. It's not often that I give up the captain's chair on this here column (in fact, today is the first time, if you want to get technical about it). In the interests of bringing you fine folk an exclusive Savage Coast of Turan content preview,...

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The Mog Log: Nothing changes when you leve

Apparently, my not-really strategy of promising a column on a given topic in the following week has ensured that we're kept in a steady stream of interesting Final Fantasy XIV and Final Fantasy XI news, just enough that my plans for the following week are derailed. It does make the "next week"...

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The Anvil of Crom: Your guide to the Refuge of the Apostate

Wow, I've completely forgotten how to play my Demo. Due to recent adventures in Bear Shaman land, my level 80 Age of Conan characters have been collecting quite a bit of dust. I haven't really missed them yet, either, as the Shaman is a heck of a lot more enjoyable than I expected. That said,...

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The Mog Log: Let's talk about EXP, baby

If there was one thing I always hated about Final Fantasy XI, it was the leveling process. Not the grouping for levels, which was fun and often a good distraction from the monotony of camping and grinding. (It was obnoxious trying to level Dragoon, sure, but that was excellent motivation to spend...

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The Anvil of Crom: Sex, violence, and the solo gamer

OK, those of you who clicked on this week's issue of The Anvil of Crom hoping to read a sordid expose filled with tawdry, titillating screenshots from Funcom's M-rated Age of Conan MMO might be disappointed. I know, I know, a headline like that is a dastardly writer trick. Blame it on the fact...

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