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Posts tagged solo

Ask Massively: Not everyone wants to be your friend edition

I don't dislike Lineage II, but my experiences with it sort of cemented my feelings on non-consensual PvP. Suffice it to say that it involved someone who had set herself up a little sniping-hole from which she would murder any and all low-level characters with an arrow through the neck. As she ...

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EVE Evolved: A new nullsec for everyone

Several weeks ago, EVE Online developer CCP Greyscale published possibly the single most important devblog of the past two years. Titled Nullsec development: Design goals, the blog laid the ground rules for high-level discussion on EVE's upcoming nullsec revamp. For those who live in nullsec, ...

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Preview RIFT's Chronicles of Telara solo instance content on the PTS

RIFT's patch 1.5 is just on the horizon, and to prepare for the patch's release, Trion Worlds has introduced solo dungeons to the game's public test server. This instanced content, known as Chronicles of Telara, provides quick gameplay for players who are craving a little bit of ...

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The Daily Grind: Do you like having the freedom to play solo?

MMOs are social experiences at their core, but there's still something about having freedom on your character of choice. At times, everyone likes to step away from being responsible for other people, and operating solo means that you get to take full credit for your own success and failure. But ...

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The Anvil of Crom: Your guide to the Refuge of the Apostate

Wow, I've completely forgotten how to play my Demo. Due to recent adventures in Bear Shaman land, my level 80 Age of Conan characters have been collecting quite a bit of dust. I haven't really missed them yet, either, as the Shaman is a heck of a lot more enjoyable than I expected. That said, ...

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Wings Over Atreia: Endgame = end of game?

It happens. All good things must come to an end... except (hopefully) your favorite MMORPG. After all, the whole idea of the MMO is to keep going endlessly, right? To supposedly ever-evolve -- there is no final "win" that concludes the story as in single-player RPGs. However, what do you do when ...

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GDC 2011: BioWare's Damion Schubert on designing for loners

Nothing stirs up a good MMO debate like the age-old question of whether or not the genre should cater to solo players. BioWare's Damion Schubert, lead systems designer on the upcoming Star Wars: The Old Republic, recently added a bit of fuel to that particular fire during a presentation at last ...

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The Daily Grind: Do you like cross-server dungeon finders?

There's little doubt that World of Warcraft has brought a lot of change to the MMO space in a few short years. One of the more recent Blizzard innovations is the dungeon finder tool, a cross-server matchmaker that throws together ad-hoc groups for the game's 5-man instances. Released in early ...

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A Mild-Mannered Reporter: Stricken pack

It's been a while since the Incarnate system went live, and we've had a little time to get used to the ideas that the Issue 19 Strike Pack brought to the table. Not a full shakedown, mind you, but enough to make it clear what the fairly minor addition actually does for the nascent endgame. Whether ...

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Wings Over Atreia: Solo vs. group

OK, now get your collective minds all out of the gutter! There we go. Of course, the title speaks to gaming styles and preferences in Aion. Lately, I've had the topic of grouping crop up in different discussions, from the trend of decreasing group sizes (Star Wars Galaxies had groups of 20, then ...

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Featured Stories

Storyboard: Over, done, finished, finito

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The Firing Line: Controller wars edition

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