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Posts tagged soemote

Landmark updates testing blueprint

EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some...

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EverQuest Next Landmark lays out development roadmap

EverQuest Next Landmark Director of Development Dave Georgeson has posted a roadmap for the title's next few months last night, divvying up the upcoming features into three phases that are independent of alpha and beta labels. In the first phase that's coming in "the next few weeks," SOE will be...

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The Tattered Notebook: My EQII journey with the ghosts of Frostfell

As the year comes to a close, it's really amazing to look back and follow the twisty path of EverQuest II's evolution. This past year in particular stood out for me because the first half was marked by unconventional (some would say radical) ideas that broke away from the EverQuest tradition. The...

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The Tattered Notebook: A guide for new and returning EverQuest II players

With the Chains of Eternity expansion now live, I've seen lots of comments and even a couple of emails from players who are looking to try out EverQuest II or are thinking of coming back after an extended hiatus. And because the game is free-to-play, it's easy to get in-game and check things out...

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EverQuest II's 8th anniversary: Celebrating a pivotal year

What a difference a day makes. And what a difference 365 days make! Every EverQuest II anniversary retrospective notes a number of changes, tweaks, and additions to the lands of Norrath, but none can boast the depth and breadth of changes that have happened over the previous 12 months. Between...

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The Daily Grind: Which MMO studio is the most innovative?

Everyone loves to scream for "more innovation!" at any given opportunity, but this is often done with blinders on to the studios that actually are trying to push MMOs forward -- even if in small and important measures. While studios are risk-adverse by nature and common sense, they've also...

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SOE Live 2012: EverQuest II interviews highlight focus on crafting, player stories

It is undeniable: Between panels, keynote addresses, and interviews, SOE Live offered fans a smorgasbord of information this year. Even as we reported on some information, more came our way. Such is the case with EverQuest II and its upcoming Chains of Eternity expansion; no sooner had I shared...

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Previously on MV TV: The week of September 15th

Ah, what a week in livestreaming for the Massively crew! Luckily, no one was discouraged by the fact that I was unable to stream my usual amount because I was waiting on a new PC to arrive. What brave soldiers, what fearless souls! I begged them to go on without me, and... well, they did. Pretty...

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The Daily Grind: Do you really want MMO innovation?

Sony Online Entertainment's new SOEmote feature debuted in EverQuest II last week, and you could almost hear the yawns from the game's core community. While our own Karen Bryan was willing to give the feature an objective go, most of the EQII vets I know have been disinterested at best and...

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The Tattered Notebook: Exploring identity with EQII's SOEmote

This week, EverQuest II launched a new feature called SOEmote. It gives players the ability to use a webcam and create facial expressions for their avatars, but it also includes the ability to change your voice to match your character in voice chat. You wouldn't think that being able to raise and...

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