Posts tagged social-systems 
The Soapbox: What MMOs could learn from social gaming
I mentioned a couple of months ago that social gaming isn't going to destroy MMOs. That's good news for everyone other than Richard Garriott and Zynga stockholders. But I think taking this as a sign that we can ignore social gaming for now and forever as an aberration would be... a mistake, to ...
WildStar Wednesday sheds light on the game's social design
WildStar, like every other MMO, wants players to enjoy the company of other players. The team behind the game wants players invested in the community and in participating with one another. Victoria Dollbaum, the Social Systems Designer for the game and the writer of this week's WildStar ...
Alter-Ego: Working together is hard to do
The news earlier this week that DC Universe Online is now Sony Online Entertainment's best-selling game probably won't come as much of a surprise to anyone who has actually played it. There's an enormous amount of fun to be had in running through the game, and the storylines are incredibly well ...
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A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy
Posted on May 22nd 2013 11:00AM



