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Posts tagged social-network

ZergID, an MMO social network, enters public beta today

Have you ever found yourself wishing specifically to have a social network meant to support you as an MMO player while also delivering piping-hot pastrami sandwiches right to your front door? Good because that's what ZergID is here for. Except for the pastrami sandwich part; you need to make your o...

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Free for All: What my Raptr stats say about my gaming style

I've had a love/hate relationship with Raptr, the free game tracking service and social network. I used it much of the time when it first came out but then fell out of love with it when it stopped detecting many of the indie and browser-based MMOs that I played. I picked it up again recently and ha...

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MMObility: How Facebook's recent changes affect MMOs

As you might be aware, Facebook is officially changing its policy on how an embedded MMO interacts with the famous social network. I'm no fan of reading through lines of policy changes and attempting to interpret them exactly, namely because reading about changes and fully experiencing them are t...

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MMO Blender: A real-time Farmville MMO minus the Zynga

Let's talk about FarmVille for a minute. Yes, I mean the Zynga-produced FarmVille, the one that helped social gaming become what it is today. There are a lot of things that have been said about the game, like "it's not even a game" or "it preys on gamer's addictive natures" and all sorts of suffi...

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Habbo accused of harboring predators, CEO fights back

Habbo, a popular children's virtual world, is under fire today by UK's Channel 4 News. The station aired a special report suggesting that the social network as a haven for pedophiles and child predators and promising to expose "the extent of sexually explicit material on the social network." H...

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Sony reinventing PlayStation Home to be more like an MMO

PlayStation Home was a hugely anticipated feature for console fans, one that ultimately garnered mixed reviews and apathetic affection. Due to the reception, Sony has decided to reinvent the game lobby-slash-virtual-world to incorporate the best of themeparks, MMOs, and social networks. When i...

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DUST 514 may go true F2P in the future

While we've known that DUST 514 won't be as free as originally thought, there's still hope for a true free-to-play version to come. CCP's Hilmar Veigar Pétursson told GamesIndustry.biz that while PlayStation 3 owners will have to contend with a "cover charge" -- estimated to be between $10...

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The Daily Grind: Are social media connections in MMOs useless?

I first started to notice it in Champions Online. Cryptic gave us the ability to broadcast our achievements in the game over Twitter: "CapnCrunch has reached level 10!" At the time, it felt like a silly idea that wouldn't catch on, but for some reason, it has. More and more we're seeing studios w...

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EVE Online to get shiny new forums as part of Incursion

Despite calls for some new features, the EVE Online forums haven't changed much at all since their release in 2003. A search feature was added several years ago, but it failed to produce reliable results. As usually happens when there's something missing in EVE, the community filled in the gaps wit...

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A look at Aeria Games and their social network

When I was asked to do a write up about Aeria games, I smiled. Not only do some of my favorite FTP games come from the developer, but I have always liked how they present their products. While social networks are anything but brand new and uncommon, Aeria does theirs in a way that makes you want ...

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