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Posts tagged social-games

Zynga reports record revenue in last quarter

A recent SEC filing from Zynga, creator of the social gaming epidemic known as FarmVille, revealed that the company is reporting a record quarterly revenue of over 306 million USD, though -- bizarrely enough -- profits are almost 54 percent lower than they were this time last year. Revenue ...

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Richard Garriott blames Blizzard for ignoring the social gaming field

Richard Garriott, who heads up social games outfit Portalarium, publicly put the screws to Blizzard and other major MMO companies for overlooking the casual gaming space. In fact, he says that World of Warcraft's biggest challenger won't be from another AAA title, but from the "Zyngas of the ...

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Mark Jacobs elaborates on departure from EA Mythic

It's been a couple of years since Mark Jacobs abruptly left -- or perhaps was let go -- from EA Mythic, but curiosity around the split persists in the MMO industry. Yesterday, Jacobs opened up about the event that occurred after EA's acquisition of Mythic and BioWare. Long story short: The ...

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Free for All: Massively single-player does not an MMO make

Oh, the constant attempts at defining how we play. While many of them might seem strange or even laughable, they are all attempts at defining something for the sake of streamlining the sale. If you cannot describe your product to someone, especially in very few words, then it probably isn't going ...

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E3 2011: Nival announces Facebook-integrated MMO Prime World

Nival may be a new player in the MMOsphere, but Prime World, its first big push into the fray, is looking to turn a few heads. Developed in the Unity 3D engine and promising an intense PvP experience inspired by Defense of the Ancients, Prime World hopes to break from other, similar games by ...

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First Impressions: Gunshine

Gunshine is a good example of a game that will probably be lumped into the "Facebook game" category. I bring this up only because the game uses Facebook as a vehicle for its content, yet it also takes advantage of some of the social aspects of the network. The truth is that it launches in its own ...

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Richard Garriott on the state of social gaming

Legendary game creator Richard Garriott raised a few eyebrows when he announced a foray into social gaming last fall. The MMORPG maestro and occasional astronaut seemed a rather unlikely candidate for the casual games space after spearheading the likes of Ultima Online and Tabula Rasa. In an ...

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Rise and Shiny recap: Free Realms

I remember when Free Realms was announced and when Laralyn McWilliams showed off a peeing puppy, in real-time, at Fan Faire. Everyone was excited for the new game and world -- even hardened raiders and roleplayers. The demo was just cool-looking and had a very unique feel to it. Most gamers' only ...

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iPhone app developer says MMOs will be abandoned

Although Kepa Auwae and his team are working on Rocketcat Games' first RPG for the iPhone, the developer doesn't see much of a future for MMORPGs. In an interview with MTV Multiplayer, the creator of hit iPhone smashes like Super QuickHook prognosticated a vastly different gaming future than ...

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Zynga passes EA in estimated worth rankings

Like a horde of unstoppable zombies, social titles are devouring the domestic and worldwide gaming industry at an alarming rate. The latest example of the brain-sucking apocalypse comes courtesy of a Bloomberg report on Farmville-maker Zynga's estimated worth. It clocks in at $5.51 billion, placing ...

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