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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Cryptic's Steve Nix explains character progression in Star Trek Online]]></title><link>http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/</guid><comments>http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><a href="http://massively.joystiq.com/category/star-trek-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/stoimageusedwdevchatpost580.jpg" alt="" /></a><br />The next <a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a> MMO <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> should be an interesting mix of avatar 'away mission' gameplay with the ship-based combat that existing sci-fi titles like <a href="http://www.eveonline.com"><em>EVE Online</em></a> offer, as well as what's on the way with <a href="http://us.jumpgateevolution.com/"><em>Jumpgate Evolution</em></a> and <a href="http://www.blackprophecy.com"><em>Black Prophecy</em></a>. We'd mentioned that the <a href="http://massively.joystiq.com/category/star-trek-online"><em>STO</em></a> devs would be answering questions from Star Trek fans for their <a href="http://massively.joystiq.com/2009/10/19/star-trek-online-player-progression-dev-chat-october-20th/">dev chat yesterday</a>. If you missed it, however, you can still read the transcript on the official <em>Star Trek Online</em> forums. <br /><br />Cryptic Systems Designer Steve Nix (aka "Snix") was on hand to field questions from the fans about <a href="http://massively.joystiq.com/2009/10/20/star-trek-online-ask-cryptic-continues-with-player-progression-t/">player progression in <em>Star Trek Online</em></a>. Snix discussed a number of aspects of how players will interact and progress, from race selection/Species Traits that allow for character customization beyond aesthetics to <em>STO</em>'s take on a sidekick system, which will allow for grouping of players at different levels. He also mentioned some of the tactics involved with avatar ground combat as well. If you're following the development of <em>Star Trek Online</em>, be sure to <a href="http://forums.startrekonline.com/showthread.php?t=29243">check out what Cryptic's Steve Nix revealed</a> about the upcoming title in the latest dev chat transcript.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/">Cryptic's Steve Nix explains character progression in Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Oct 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.startrekonline.com/showthread.php?t=29243>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19204315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/21/cryptics-steve-nix-explains-character-progression-in-star-trek/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classes</category><category>cryptic</category><category>cryptic-studios</category><category>dev-chat</category><category>game-mechanics</category><category>new-titles</category><category>sci-fi</category><category>snix</category><category>star-trek-online</category><category>steve-nix</category><category>sto</category><category>systems-designer</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 21 Oct 2009 20:00:00 EST</pubDate></item></channel></rss>
