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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wasteland Diaries: Weapon balance]]></title><link>http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/</guid><comments>http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center; ">
	<a href="http://www.fallenearth.com/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/febalance1-1308234553.jpg" vspace="4" /></a></div>
Rock, scissors, paper. It's not quite that simple when referring to the three weapon classes in <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. You have the two ranged disciplines: rifles and pistols. And then you have melee weapons. They all have distinct advantages in combat, and they are all viable in PvP and PvE when played properly. There is a lot of debate about weapon balance on the <a href="http://forums.fallenearth.com/fallenearth/">forums</a> and in the game (gotta love global chat) about weapon balance.<br />
<br />
I come from the school of thought that believes the weapons are currently as balanced as they have ever been. Many people will disagree with me on that point. But the vast majority of people who agree that the combat is well-balanced in <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> current system are my contemporaries who have been PvPing since alpha, beta or launch. Many newer, less experienced players feel that certain weapon classes are overpowered or useless. I say that is not the case. Continue past the cut and I'll explain why I feel that way.<p><a href="http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/" rel="bookmark">Continue reading <em>Wasteland Diaries: Weapon balance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/">Wasteland Diaries: Weapon balance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19968720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/17/wasteland-diaries-weapon-balance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>classes</category><category>dual-wielding</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>featured</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>knockdown</category><category>melee</category><category>pistol</category><category>pve</category><category>pvp</category><category>rifle</category><category>rocket-launcher</category><category>shotgun</category><category>sniper-rifle</category><category>submachingun</category><category>weapon-balance</category><category>weapon-classes</category><category>weapons</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 17 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[E3 2010: The Agency blows up in our faces... and it's a good thing]]></title><link>http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/</guid><comments>http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/the-agency/" rel="tag">The Agency</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;"><a href="http://theagency.station.sony.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/title.jpg" /></a></div>
<a href="http://massively.joystiq.com/2010/06/15/sony-online-entertainment-reveals-the-agency-trailer/">After seeing the new trailer yesterday</a> for SOE's <a href="http://theagency.station.sony.com/verification.vm"><em>The Agency</em></a>, we thought nothing could get us more revved up about this upcoming title. We were wrong. DEAD wrong. Ahem. Sorry.<br />
<br />
For aspiring Mr. and Ms. <a href="http://en.wikipedia.org/wiki/Kiss_Kiss_Bang_Bang_%28disambiguation%29">Kiss-Kiss-Bang-Bangs</a> out there, <a href="http://massively.joystiq.com/category/the-agency/"><em>The Agency</em></a> is promising all of the hot, high-tech spy action that you can handle. Step into the shoes of James Bond, Jason Bourne, Inspector Gadget or Maxwell Smart, grab your favorite weapon, and throw yourself into one of many exciting locales where you and other players will compete for all the secrets and bragging rights.<br />
<br />
At E3, Massively got the chance to sit down with <a href="http://massively.joystiq.com/category/the-agency/"><em>The Agency's</em></a> Senior Producer Josh Hackney and check in on how this title is progressing. Hit the jump to read about specialized roles, PvP and why mindlessly spraying hot lead in all directions is completely pass&eacute;.<p><a href="http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/" rel="bookmark">Continue reading <em>E3 2010: The Agency blows up in our faces... and it's a good thing</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/">E3 2010: The Agency blows up in our faces... and it's a good thing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jun 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19519408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/16/e3-2010-the-agency-blows-up-in-our-faces-and-its-a-good-thi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agency</category><category>e3</category><category>e3-2010</category><category>featured</category><category>inspector-gadget</category><category>james-bond</category><category>jason-bourne</category><category>josh-hackney</category><category>kiss-kiss-bang-bang</category><category>maxwell-smart</category><category>oracle-vision</category><category>recon</category><category>sniper</category><category>sniper-rifle</category><category>soe</category><category>Sony-Online-Entertainment</category><category>the-agency</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 16 Jun 2010 20:00:00 EST</pubDate></item></channel></rss>
