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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Pirates of the Burning Sea server names revealed]]></title><link>http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/</guid><comments>http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea/" rel="tag">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/piratesservers.jpg"  alt="" /><br /></div>
<a href="http://www.keenandgraev.com/?p=658">Keen and Graev have the list of servers</a> for the <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea"><em>Pirates of the Burning Sea</em></a> launch, coming less than a month away now.  The game will open with 12 North American servers, six European servers, and an unannounced number of Oceanic servers.  Some of the servers are named after pirates (Blackbeard, Morgan, Kidd), while others are named after actual places (Guadeloupe, Barbados), and there's no indication from FLS if the separate naming conventions mean anything (<a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a>, for example, names PvP and RP servers in certain ways from standard PvE servers).  If you're planning to set sail in <em>Pirates</em> at launch, now's the time to pick your server.  And don't forget that if you <a href="http://massively.joystiq.com/2007/10/27/pirates-preorder-delayed-and-thats-bad/">preorder the game</a>, you get to jump in ahead of time.<br /><br />Finally, on an almost-completely-unrelated- but-still-so-strange- we're-reporting-it-anyway note, <a href="http://westkarana.com/index.php/2007/12/27/potbs-there-is-only-one-true-pirate-server/">West Karana points out</a> that one of the servers' namesakes, Antigua, recently became a real place for pirates-- copyright pirates, that is.  Antigua (the country, not the server), according to Slashdot, <a href="http://games.slashdot.org/article.pl?sid=07/12/27/1514235">can ignore US copyrights</a> for up to a year.  So if you want to be a <em>real</em> pirate, there's only one server to play on.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/">Pirates of the Burning Sea server names revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Dec 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.keenandgraev.com/?p=658>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1072786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/28/pirates-of-the-burning-sea-server-names-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>antigua</category><category>barbados</category><category>humor</category><category>kidd</category><category>pirates</category><category>pirates-of-the-burning-sea</category><category>server-names</category><category>slashdot</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 28 Dec 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Wearable MoCap suits to put animators out of a job]]></title><link>http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/</guid><comments>http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/fury/" rel="tag">Fury</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><a href="http://technology.newscientist.com/article/dn12963-cheap-sensors-could-capture-your-every-move.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/mocapcar.jpg" alt="" /></a>Well, not really. One always goes for the sensational headline. This <a href="http://technology.newscientist.com/article/dn12963-cheap-sensors-could-capture-your-every-move.html">New Scientist Tech article</a> describes a new method of capturing motion that doesn't require a huge room, a team of software engineers, and a marked ability to refrain from feeling silly about wearing the little balls all over oneself. Instead, this system is vastly more portable, captures a wider range of motion, and doesn't make the wearer feel like too much of a feeb (presumably). There's even a <a href="http://www.youtube.com/watch?v=V0yT8mwg9nc">video</a> to see.<br /><br />Okay, that's great and all, but why is this story on Massively? Because someday I envision this suit, or a modified version of it, being worn by a <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> resident to more accurately portray her avatar's movement in-world. Or maybe a shirt-only version that allows an elaborate system of hand and arm gestures to simulate the casting of spells in <a href="http://massively.joystiq.com/category/fury"><em>Fury</em></a>. The possibilities are astounding, and probably inevitable. And honestly, from the look of many of us, I'd say that anything requiring us to exercise our bodies while playing is a welcome invention.<br /><br />[Via <a href="http://science.slashdot.org">Slashdot</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/">Wearable MoCap suits to put animators out of a job</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Nov 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://technology.newscientist.com/article/dn12963-cheap-sensors-could-capture-your-every-move.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1050595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/29/wearable-mocap-suits-to-put-animators-out-of-a-job/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exercise</category><category>fury</category><category>massively</category><category>motion-capture</category><category>new-scientist-tech</category><category>second-life</category><category>slashdot</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Thu, 29 Nov 2007 16:00:00 EST</pubDate></item></channel></rss>
