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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Mog Log: Starting new in Vana'diel]]></title><link>http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/</guid><comments>http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img hspace="4" border="1" align="top" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/ffxi-moglog-guide-epl-129.jpg" /></a></div>
Getting started with <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> can be rather daunting the first time. You might be lucky to have a friend right there holding your hand through the starting areas... or you might accidentally wind up vendoring several thousand gil worth of items because you didn't properly grasp how the auction house works. Or you might throw away a bunch of zinc ore <a href="http://wiki.ffxiclopedia.org/wiki/Shady_Business">because it's taking up too much space</a>. Or you might put yourself on everyone's blacklist by accidentally locking your chat mode in /yell.<br />
<br />
You can draw whatever conclusions you want about my early memories of the game. They're not pretty.<br />
<br />
Assuming you've mastered moving, the basics of looking around in your inventory and interacting with NPCs, and so forth, it's not always immediately evident what you're supposed to do, what the best job for a starter character is supposed to be, and so on. Thus, for those of you newly interested in the game, we have a small guide on some of the less immediately transparent elements of the game. (For those of you who already know <a href="http://wiki.ffxiclopedia.org/wiki/Tu%27Lia">Sky</a> and <a href="http://wiki.ffxiclopedia.org/wiki/Sea">Sea</a> inside and out, you can skip ahead to the end. I can promise there's something there.)<p><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/" rel="bookmark">Continue reading <em>The Mog Log: Starting new in Vana'diel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/">The Mog Log: Starting new in Vana'diel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 06 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19336662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventuer-coupon</category><category>featured</category><category>ffxi</category><category>fields-of-valor</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>getting-started</category><category>guides</category><category>leveling</category><category>new-players</category><category>playstation-2</category><category>sea</category><category>sky</category><category>square-enix</category><category>the-mog-log</category><category>xbox-360</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 06 Feb 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Watch a Stargate Worlds artist's video dev diary]]></title><link>http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/</guid><comments>http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://community.stargateworlds.com/download/11/861/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/sgwdevvideo.jpg" alt="" /></a></div>
<a href="http://massively.joystiq.com/tag/cheyenne-mountain"> Cheyenne Mountain</a> has <a href="http://community.stargateworlds.com/download/11/861/">released a developer profile</a> of <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> artist Jake Johnson, who works on all sorts of visual assets -- most prominently the attractive skies of the game's many planets. Johnson talks about how he landed the <em>Stargate</em> gig, the assets he had the most fun creating, and the process he employs to create sky domes. Oh, and his favorite season of <em>SG-1</em> -- <a href="http://gateworld.net/sg1/s2/index.shtml">Season 2.</a> Good choice, Jake! Every one knows <a href="http://youtube.com/watch?v=p2Ntleo6DCc&amp;feature=related">Sokar</a> was the coolest <em>SG-1</em> villain!<br /><br /><em>SGW</em>'s skies aren't just skybox textures, apparently; Johnson composes a geosphere to blanket the game world. Planets and other celestial objects can be placed inside it after the fact. The video includes a sneak peak at the sky of the planet Dakara, so that's pretty cool. Also, there's a gigantic Stargate replica in the studio lobby. Nice!<br /><br />The clip is worth a look, if only for snickering at all the miscellaneous gaming memorabilia littering the art department's desks, including a copy of <a href="http://www.joystiq.com/tag/battlefield2"><em>Battlefield 2</em>,</a> Mario 1UP mushrooms, and an <a href="http://www.xbox360fanboy.com">XBox 360</a> controller. But don't take the controller as a hint; Cheyenne's Joe Ybarra made it clear in an <a href="http://massively.joystiq.com/2008/03/27/cheyenne-mountain-working-on-second-mmo/">interview</a> a few days ago that the team is focusing on the PC for now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/">Watch a Stargate Worlds artist's video dev diary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 Mar 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/download/11/861/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1152313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/29/watch-a-stargate-worlds-artists-video-dev-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>artist</category><category>assets</category><category>cheyenne-mountain</category><category>dakara</category><category>developer-profile</category><category>interview</category><category>jake-johnson</category><category>sgw</category><category>skies</category><category>sky</category><category>stargate</category><category>stargate-worlds</category><category>video</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sat, 29 Mar 2008 20:00:00 EST</pubDate></item></channel></rss>
