Like many gamers in their mid-20s, I spent countless hours in my teenage years smashing through dungeons and hunting for loot in Diablo II. The deep itemisation system made building effective characters a real challenge, and periodic ladder resets kept the loot-hunting economy fresh. Fast-forward...
Posted on Jul 30th 2014 4:00PM
Posted on Jul 30th 2014 12:00PM
Posted on Jul 30th 2014 8:00AM