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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Brawling changes hit Pirates of the Burning Sea]]></title><link>http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/</guid><comments>http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea/" rel="tag">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/cobrakaiordieat425.jpg" /><br /><a href="http://www.burningsea.com"><em>Pirates of the Burning Sea</em></a> is a title that's been undergoing some major overhauls in terms of <a href="http://massively.joystiq.com/category/game-mechanics">game mechanics</a>. <a href="http://massively.joystiq.com/tag/flying-lab-software">Flying Lab Software</a> has been revamping the game's combat systems, both those of ship-based combat and <a href="http://massively.joystiq.com/2008/12/30/pirates-of-the-burning-sea-launches-their-avatar-combat-redesign/">avatar combat</a>. We've mentioned a few of those changes in the past, such as the <a href="http://massively.joystiq.com/2008/11/26/pirates-of-the-burning-seas-new-npc-archetypes-revealed/">introduction of new NPC archetypes</a> but the latest issue they've been tackling is how brawling works in <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea"><em>PotBS</em></a>.<br /><br />A developer log this week, from <a href="http://massively.joystiq.com/tag/isildur">Isildur</a>, explains the situation with skill lines (as well as optional skill lines) and what was involved with balancing them. The challenge was in creating a system where a given skill line wouldn't be mandatory, giving players choices in how they approach combat, yet keeping each skill line powerful enough that it can remain effective against other combat styles.<br /><a href="http://www.mmorpg.com/gamelist.cfm?game=68&amp;bhcp=1&amp;page=1&amp;feature=2707"></a><p><a href="http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/" rel="bookmark">Continue reading <em>Brawling changes hit Pirates of the Burning Sea</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/">Brawling changes hit Pirates of the Burning Sea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Feb 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.burningsea.com/page/news/article&amp;article_id=11139>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1460373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/14/brawling-changes-hit-pirates-of-the-burning-sea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar-combat</category><category>brawling</category><category>combat</category><category>developer-log</category><category>fantasy</category><category>flying-lab-software</category><category>game-mechanics</category><category>isildur</category><category>pirates-of-the-burning-sea</category><category>potbs</category><category>pve</category><category>pvp</category><category>skill-lines</category><category>skills</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 14 Feb 2009 18:00:00 EST</pubDate></item></channel></rss>
