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Posts tagged single-shard

CCP acquires new FCP hardware to fight EVE Online lag

Insomnia can be dealt with in different ways. Some people count sheep. Others pop pills. For those of us whose eyes are prone to glazing over upon hearing computer-related techno-babble, reading a dev blog such as the new network performance-related piece from CCP might be just the thing we need ...

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Earthrise going with single server worldwide

The team at Masthead Studios has provided a bit more information about Earthrise's recently announced February release date. While Monday's press release revealed that the sci-fi sandbox is coming to European retail in a few short weeks, it conspicuously left out any mention of an American launch ...

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EVE Evolved: The war on lag

It seems as though everywhere I go to read about EVE Online, someone is complaining about lag. Throughout the game's seven-year history, developers and server engineers have waged a constant battle against the lag monster. Frequent upgrades and code overhauls have ensured that the capacity of each ...

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A look into the nuts-and-bolts of EVE Online's single-shard architecture

Have you ever wondered why MMOs have multiple servers and limitations on the number of people that can be squeezed onto each? It's a good question, especially when you consider EVE Online's impressive single-shard (single-server) setup, where tens of thousands of concurrent players can log on in ...

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EVE Online turns 7 today, BIG corp runs huge anniversary lottery

On May 6th 2003, a little online space game by a relatively unknown independent Icelandic games company was officially released. Fast forward seven years down the line and that little company is a megalithic giant in the games industry. Spanning four countries and leveraging hundreds of staff, the ...

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EVE Online sets new peak concurrent user record

The sci-fi MMO EVE Online set a new record this past weekend for users logged in at a given time: 54,181 pilots, up from the previous record of 53,850 set in March of this year. This new peak concurrent user (PCU) count is a significant milestone for the single shard setting of New Eden, where all ...

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EVE Online gets rework of 'Destiny' simulation engine

EVE Online is notable among the MMO titles on the market for having a game with a single shard setting. Whether you're an industrialist mass producing exhumers or fighting in fleet battles for a large 0.0 PvP alliance, you're active in the same setting rather than shards. Keeping as many as 50,000 ...

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EVE Online turns 6 today, announces over 300k subscribers

EVE Online is the first massively multiplayer online title from CCP Games, one that's redefined what we can expect from a sandbox game. They created the gritty far-future setting of New Eden, a place where EVE's players can do as they choose in a vast galaxy comprised of thousands of solar systems, ...

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CCP Games lead economist on social structures in EVE Online

Phil Elliott from Gamesindustry.biz recently conducted an interview with CCP Games Lead Economist Dr. Eyjólfur Guðmundsson (known as CCP Dr. EyjoG) titled "Star Bucks." While the interview discussed the importance of social structures in EVE Online given the game's single-shard nature and ...

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