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Posts tagged single-server

Introducing Terrayn, a persistent world sandbox

Another day, another hopeful sandbox MMO takes its first fledgling steps onto the Kickstarter scene looking for those who believe in it (and will back up that belief with a financial committment). Today's new title is Terrayn (pronounced "terrain"), a game that promises a fully modifiable persisten...

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The Daily Grind: Are single-server MMOs uncomfortably big?

If I had my way and technology were easy, every MMO would be a single-server experience akin to EVE Online's or Champions Online's. You might never come in contact with the majority of players or ever encounter a scenario when hundreds of players gathered together, but the unified economy would be ...

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Chaos Theory: The Secret World's single-server tech

Something went missing during this month's launch of The Secret World. Do you know what it was? No, snarkonauts, it wasn't "fun." The game is certainly an acquired taste, but it's nonetheless doing pretty well for itself in terms of word-of-mouth and happy early adopters. No, what was missing wa...

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EVE Evolved: Four things MMOs can learn from EVE

New MMOs are released every year, and we often see them repeating the same mistakes as previous games or releasing without tried-and-tested mechanics. It just seems like common sense to learn from the years of mistakes and successes of other companies and previous titles, but it isn't always cl...

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EVE launches in Japan, adds multilingual search tool

Japanese sandbox fans are saying domo arigato this morning as CCP and Nexon have officially launched a localized version of EVE Online in the land of the rising sun. Japan boasts the world's fourth largest gaming community, and CCP has added it to an impressive list of conquests that include E...

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The Anvil of Crom Extra: Craig Morrison on new content, crafting, and customizable communities

It's been a little while since we've interviewed Age of Conan executive producer Craig Morrison. In the intervening months, Funcom's bloody fantasy MMO has added developers, new content, and fresh ideas at a fairly steady pace. This week sees the introduction of tier four raiding content in Kh...

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Spacetime announces industry-first cross-platform implementation

If you've ever wondered about the feasibility of cross-platform MMOs, Spacetime Studios is here to tell you that it's a reality. The company announced an industry first earlier today when it removed the barriers between players who use different devices and operating systems. The company's Poc...

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Masthead prepping new Earthrise beta client, additional beta keys

Launch day for Earthrise is closing fast, and Masthead Studios is gearing up for the throng of sci-fi sandbox fans looking to make a new home on the game's single worldwide server. Masthead is also pushing a new version of the beta client to the game's test servers and will be distributing more bet...

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Earthrise going with single server worldwide

The team at Masthead Studios has provided a bit more information about Earthrise's recently announced February release date. While Monday's press release revealed that the sci-fi sandbox is coming to European retail in a few short weeks, it conspicuously left out any mention of an American launch o...

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Perpetuum officially launched

Gear up, mechheads -- Perpetuum has officially launched. As of yesterday, November 25th, Avatar Creations' massively multiplayer sandbox is open for business. Early access accounts have been disabled, and you'll need to pony up for the $9.95 subscription fee in order to continue carving out humanit...

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