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Posts tagged simon-bachmann

Black Prophecy interview confirms station walking feature, post-release

Let's face it, playing a sci-fi MMO where your ship is essentially your avatar is a deal breaker for some gamers. Typically we're referring to EVE Online when 'ship-as-avatar' discussions come up, but CCP's game will soon have company in the sci-fi MMO genre, with Jumpgate Evolution and Black Proph...

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Black Prophecy creators reach out to the community

Black Prophecy is a space-based science fiction MMO in development at Reakktor Media in Germany, which we've covered a bit here at Massively. But the fact is that Reakktor may not be a company that many MMO gamers are all that familiar with. The Black Prophecy team has decided to try and remedy thi...

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Black Prophecy community manager Christian Schuett on premise of the game

There are new massively multiplayer online games on the way which aim to change how we play ship-based sci-fi MMOs, bringing a more dynamic system of combat in space. One of those titles is Black Prophecy from Reakktor Media. 'Fast-paced real-time combat' is something that Reakktor Media emphasizes...

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Massively speaks with Black Prophecy development director Simon Bachmann

Massively is watching the influx of sci-fi MMOs very closely and we're happy to point out that gamers will soon have a number of options for space-based gameplay. While gamers will be flying and dogfighting in Jumpgate Evolution this summer, there's another dark horse in the running for your play t...

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