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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Perspective on the widespread use of alts in EVE Online]]></title><link>http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/</guid><comments>http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/evedualcatalystsat425pixels.jpg" /></a><br />There are over 250,000 active subscriptions to the sci-fi massively multiplayer online game <a href="http://www.eve-online.com"><em>EVE Online</em></a>, but have you ever wondered how many <em>players</em> that figure actually represents? The exact number of people that comprise the game's playerbase is unclear due to the common practice of <a href="http://massively.joystiq.com/tag/alts">playing with multiple accounts</a>. While the end result is likely the same to <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> in a financial sense -- all of those active subs add up to a steady flow of income month to month -- the fact remains that the game doesn't necessarily have 250,000 different people logging into New Eden from month to month. At least, not yet, although the number of subscribers is growing. (<em>EVE</em> set a peak concurrent user record last Sunday of 48,065 players.)<br /><br />Unlike some massively multiplayer online games, <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> is based on real-time skill training rather than using the system of leveling up central to other titles. Each <em>EVE</em> account has three character slots, but skill training can only be active on one character at a time. And as with most MMOs, a player can only be logged into one character per account at a time -- <a href="http://massively.joystiq.com/tag/multi-boxing">even if multi-boxing</a>. If a player needs to <a href="http://massively.joystiq.com/2008/04/20/the-main-man/">skill up specialized alts</a>, he or she must either sacrifice valuable skill training time on their main, or run a second (or third) account to really advance. A recent <a href="http://www.eve-mag.com">EVE-Mag</a> article by <a href="http://www.eve-mag.com/wordpress/archives/author/silene-derbhan">Silene Derbhan</a>, "<em>Alternates: Are We Schizophrenics!?</em>", looks closely at how alt play impacts the game. Derbhan states, <em>"I would like to delve deeper into the game mechanics, to see why players are compelled not only to play different characters, as in any other MMO, but also to pay for every one of these added characters."</em><p><a href="http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/" rel="bookmark">Continue reading <em>Perspective on the widespread use of alts in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/">Perspective on the widespread use of alts in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Jan 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eve-mag.com/wordpress/archives/alternates-are-we-schizophrenics>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1437804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/22/perspective-on-the-widespread-use-of-alts-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alt</category><category>alts</category><category>ccp</category><category>ccp-games</category><category>dual-boxing</category><category>eve</category><category>eve-mag</category><category>eve-online</category><category>game-mechanics</category><category>multi-boxing</category><category>opinion</category><category>peak-concurrent-users</category><category>sci-fi</category><category>silene-derbhan</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 22 Jan 2009 20:00:00 EST</pubDate></item></channel></rss>
