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Posts tagged sigil-games

McQuaid: 'Vast majority' of early Vanguard players quit by level two or three

If you can't get enough of the sad saga that is Vanguard, IGN has published an interview with creator Brad McQuaid that might pique your curiosity. There are some interesting nuggets relating to McQuaid's early days as well as the relationship between Sigil and SOE that allowed Vanguard to release,...

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The Game Archaeologist: The rise, fall, and rescue of Vanguard

I have been wanting to do an article on the whole saga (small pun intended) of Vanguard for some time, and now that Brad McQuaid has returned with plans to make what appears to be a very similar game, I need no more prompting to do it. The significance of Vanguard's development, release, ongoing...

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The Daily Grind: Does Vanguard's diplomacy system deserve another shot?

While I've never played Vanguard, I'll admit that I've always been fascinated by the game's diplomacy system. It was rather ambitious at the time it was first announced, as the devs boasted about how they were creating a whole new "sphere" of play by turning dialogues between you and NPCs into a ...

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Choose My Adventure: Voted off the island

OK, so that title is something of a misnomer, but it does carry through based on the vote from last week. Overwhelmingly, people wanted to hear about adventuring, so I'm glad to report I had a rich week of questing and dealing with the threats found on the starting island in Vanguard. I'm actually ...

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Choose My Adventure: Second verse, same as the first

It's been another interesting week in Vanguard, to say the least. Remember that thing I said last week about crafting and diplomacy being deep? I can now say with absolute certainty that they are so double-rainbow intensely deep that I've spent the last several days primarily working on those two...

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Choose My Adventure: The isle of noob

This week found me diving into the Isle of Dawn to check out the newer starting area in Vanguard. What I found there wasn't entirely surprising, since I had heard about the learning curve in the game, but it still managed to throw me enough curve balls to keep me on my toes. Between trying my hand ...

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Choose My Adventure: Apseth, the Raki disciple

Last week's votes have been tallied, and this week we've got a shiny new Vanguard edition of Choose My Adventure to start! With 12.5% of the overall votes, Raki managed to take the lead as our character's race. With that said, while 110 votes were cast for blood mage, that is not a viable class opt...

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Choose My Adventure: Off to Telon!

Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of posts and galleries here on the site. Then, after our two months are up, we...

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Vanguard paints a rocky road to come in the year ahead

While the holidays are a time full of cheer and special events, things in Telon aren't looking as bright as usual. In a recent announcement to the Vanguard community, the team has decided to be as frank as possible and outline the road map for the game in the year ahead. Due to limited resources a...

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Vanguard's past, present, and future with producer Thom Terrazas

It's been two years since the world of Telon opened its doors to a rocky launch and unstable future. The team of Vanguard: Saga of Heroes had much to overcome after launch with a whole plague of technical hurdles, incomplete content, and a dwindling player base. Yet, two years later, Vanguard mana...

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