Posts tagged sieging 
Age of Wulin emphasizes guild features
Noting that guilds will play an important role in Age of Wulin, Europe's version of Age of Wushu, gPotato has launched a feature to help their formation for the upcoming fantasy sandbox. Groups can now create private message boards directly on the official Age of Wulin forums, giving players a ...
Embers of Caerus dev blog talks sieging, Kickstarter
Embers of Caerus has been flying under the radar of late (even for an indie sandbox title). Happily, the dev team has broken the silence with a new 20-minute video featuring Forsaken Studios technical director and co-founder Dave Belcher. Belcher has a lot to say, the main gist of which is ...
Wings Over Atreia: Ode to 3.0, second verse
Encore! You are my expansion, My favorite expansion, You'll make me happy With a house and more. You have to know, dear, How much I want you! Please hurry the expansion to my door! Just when I thought I was getting a handle on waiting for Aion's sorta-soon-to-be-released 3.0 patch, ...
New Darkfall siege mechanics detailed
Aventurine has spilled the beans on Darkfall's new siege mechanics in a lengthy blog entry posted over the weekend. Producer Tasos Flambouras writes that the "new system brings substantial changes to how sieges work, and will not only eliminate issues like self-sieging, but will also make sieges ...
Upcoming Darkfall relaunch is 'a new game'
How does a fresh start in the world of Agon grab you? The devs at Aventurine have been making noises about relaunching Darkfall for a while now, but in a new dev blog released earlier today, producer Tasos Flambouras gives us a hint at just how significant the changes are going to be. "This ...
GamersFirst revamps Knight Online's capital city
GamersFirst is getting a lot of press lately due to its resurrection project on APB: Reloaded, but it bears mentioning that San Paro isn't the only city receiving some love from the free-to-play company. Knight Online's capital city of Moradon "has risen from the ashes to be completely ...
Aventurine looking for feedback on Darkfall siege revamp
Aventurine is in the process of revamping Darkfall's siege system, and the devs are in need of your assistance. A new entry at the Darkfall Epic Blog fills in the details, and perennial coolest dev name contest winner Tasos Flambouras has published a snippet of an internal design document in ...
Wings Over Atreia: Daevas of Our Lives -- The siege
The battle was sore. The sound of wings beating the hot air of the Abyss filled the ears of all of us, soldier and commander alike. Singed feathers, both black and white, floated about, as fireballs flew between factions, pelting any who could not dodge fast enough. Shadowy forms dove, weaving ...
Aion: Assault on Balaurea zone trailer -- Gelkmaros
Last week, NCsoft gave us a peek at one of the new zones in Aion's upcoming Assault on Balaurea expansion; today, we tour the Asmodian occupied land -- Gelkmaros. With fissures ripped in the very land itself and areas devastated by ancient battles (including the ancient city of Maravas), the ...
AoC's 2nd of July patch completes planned Necro changes
The first patch for Age of Conan under the new scheduling has hit the live servers. Along with a healthy portion of quest and NPC bug fixes, the second half of the discussed Necromancer changes have made it in, granting them more splash damage for a couple of their pets, some feat related changes, ...
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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM



