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Posts tagged siege-system

The Repopulation gives an overview of its siege system

That's a mighty fine city you have on your hands -- mind if we take it from you? If you're part of a heavily armed group in The Repopulation, you might be able to say this. Doing it, however, is another thing entirely. That's why Above & Beyond has created an intricate siege system to allow...

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GDC 2012: Bigpoint discusses the Game of Thrones MMO

The Game is coming. It had to be said. And for fans of George R.R. Martin's epic fantasy series A Song of Ice and Fire, that one little phrase elicits some powerful and mixed emotions: excitement (to actually wander about Westeros) and dread (will it actually be Westeros?). There was even a...

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Aventurine publishes Darkfall siege system dev notes, manual

Yes, yes, Darkfall's getting a new siege system. You've heard this many times before, amirite? Well, today we're happy to report that the details are now public knowledge. Aventurine has jumped the gun on its usual Friday update window and posted the dev notes for the siege patch (as well as a...

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Darkfall under siege as of tomorrow

Darkfall players, better stock up on Twinkies and Red Bull, because you might well be under siege by tomorrow! Massively recommends a hearty defense of pillow fortifications and cootie barriers to keep the enemy at bay. In preparation for the much-anticipated siege update, Aventurine is...

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Darkfall update talks sieges, again

Darkfall's much-hyped new siege system may actually see the light of day next week according to the latest Aventurine dev blog. We say much-hyped here in terms of the number of times it's been mentioned in one of Darkfall's traditional Friday updates. Players and fans of the FFA PvP sandbox are...

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The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 2

Don't miss the first part of this interview with the makers of Shadowbane, which we posted last week! And now for the thrilling conclusion... The Game Archaeologist: What was the reason behind the free-to-play switch in 2006? Did this help the game's population any? Josef Hall: Todd and I...

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Darkfall blog talks crafting update, forthcoming relaunch timeline

There may be a little light at the end of the Darkfall 2.0 tunnel if the latest Aventurine blog update is any indication. The entry bills itself as a crafting system update, but it spends the first paragraph or so giving fans an update on the revamped siege system (which is now scheduled to be...

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Darkfall video and screenshots highlight new leather armor

Aventurine snuck in a couple of quick Darkfall updates while we weren't looking, and though there's still no definitive word on Darkfall 2.0, there is an armor video and some nifty screenshots to sort of make up for it. This week's Darkfall blog update is a short one, and basically pays a bit...

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Upcoming Darkfall relaunch is 'a new game'

How does a fresh start in the world of Agon grab you? The devs at Aventurine have been making noises about relaunching Darkfall for a while now, but in a new dev blog released earlier today, producer Tasos Flambouras gives us a hint at just how significant the changes are going to be. "This...

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Darkfall siege revisions, dungeon reworking, and more

Aventurine has posted its most recent Darkfall activity report, and it covers quite a bit of ground. The first highlight is on the studio's worldbuilder team and its recent work remaking dungeons and clan cities and testing a new lighting system which should allow you to see yourself getting...

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