Posts tagged sidekick 
Betray your mates with Age of Wushu's boss sidekick system
How does becoming a boss mob in your favorite MMORPG sound? It certainly raised our eyebrows, and Snail Games' new Age of Wushu (also known as Age of Wulin in Europe and its native China) is apparently going to allow you to do just that. MMO Culture has the details, and the new boss sidekick ...
The Daily Grind: Should more MMOs implement sidekicking?
Back when Ultima Online was young, gamers didn't have to think about things like levels or content walls. Regardless of our skills or how long we'd been playing, we just joined up with our guildmates and went dungeoning. Throw enough people at a lich lord or a demon and that sucker's going down! ...
The Perfect Ten: The secret lives of NPCs
It is fun, I've decided, to overthink things in life. This is especially relevant in MMOs, where we've long since taken absolutely bizarre staples as the accepted status quo. Sure, it's all polite fiction that allows developers to merge necessary game mechanics with a veneer of credibility, but ...
STO's Season One: Update Two soft lands today
Star Trek Online players are in for a treat today as Cryptic's next content patch hits the servers. Titled in such a way that we think they're going to count to 10 eventually, Season One: Update Two (Mark Three, Variant Four, Version Five) comes bundled with a number of new features and quality of ...
WAR producer's letter details major 1.3.1 changes and lays out plan for near future
The newest Warhammer Online producer's letter starts off by detailing all the major changes coming with patch 1.3.1, including revamped city siege, open RvR enhancements, and social improvements. Basically, it's a lot of stuff we've heard about already. However, things get really interesting when ...
Cryptic's Bill Roper on balancing powers in Champions Online
When news came in of the Champions Online launch being delayed to September, a few of the writers at Massively were despondent. It's always better for a game to launch once it's solid rather than release in a buggy state, though. While we wait for the re-scheduled September 1st launch, we're ...
Rohan: Blood Feud gets new dungeon and more in latest patch
It's been a couple of months since we last checked in on Rohan: Blood Feud, and it was doing pretty well back then. The latest big news from YNK Interactive's free-to-play MMO is a decent-sized patch that was released last week, which featured a brand new dungeon called the Fire Temple Garden, among ...
MMO features that haven't made it into Warhammer Online
Among the legions of fortunate Warhammer Online fans that have played through beta and the preview weekend is Syp from the Waaagh! blog. He's always entertaining and it's clear he's passionate about Warhammer Online. So when he writes about features in other MMOs that he'd like to see in WAR, you ...
Gonna try with a little help from my friends...
As much as players and designers have lauded the Massively Multiplayer genre for being the social future of gaming, allowing players from disparate geographic and sociological backgrounds to come together in a virtual space to accomplish goals together, they're often still very anti-social ...
Player vs. Everything: Frustrated by levels
I was reading through my usual round-up of blogs and news items this morning when I found an interesting post by Van Hemlock on the topic of levels in MMORPGs. More specifically, it was about how levels in games keep players from playing with each other. He discusses how ever since he started ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



