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Posts tagged shroud-of-the-avatar

Not So Massively: LoL's billion, SOTA's Steam debut, and Hearthstone's smartphone plans

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. League of Legends is poised to generate $1 billion in annual revenue. Hearthstone announced plans to release for...

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Betawatch: October 18 - 24, 2014

Camelot Unchained ran a pre-alpha test for backers this past weekend, allowing players to test out character creation and PvP. What else is new in the realm of MMO testing? Justin test-drove Lord of the Ring's Online's in-testing Beorning race/class. Trove has a fully open, no-wipe,...

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Shroud of the Avatar Release 11 helps prepare for Steam debut

With Shroud of the Avatar's launch on Steam Early Access next month, the team is eager to test crucial systems to prepare for a wider playerbase. As such, Release 11 has gone into testing from today through Monday, October 27th, and will allow backers to access a Steam-specific test as well. ...

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Not So Massively: Star Citizen's Guinness record, Dota 2's mega patch, and GTAO's last team standing

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Star Citizen hit 55 million in crowdfunding funds, setting a new Guinness record for "the largest crowdfunding...

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Shroud of the Avatar's update 10 stresses stability, challenge dungeons

Any game with a strong online component is only as strong as its servers. You could make the best game in history, but if no one can log in and play it, it's not going to be worth much. The latest update on Shroud of the Avatar's development notes that one of the big issues plaguing the game's 10th...

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Make My MMO: September 21 - 27, 2014

As usual in the Kickstarter corner of the MMO industry, this week saw ups and downs for hopeful MMOs. Trials of Ascension hit its $60,000 crowndfund goal, Star Citizen broke $54,000,000 (count those zeroes, folks!), and Camelot Unchained got a new website. Yay! But TUG laid off half its staff,...

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Betawatch: September 20 - 26, 2014

Trion Worlds ended Trove's alpha yesterday... and soft-launched its paid beta (complete with a brand-new class) in its place. Beta, mind you, will not be wiped again, but you've still got to pony up for a starter pack of one flavor or another to access it. What else is new in the land of MMO...

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Test Shroud of the Avatar, get a hat

Release 10 access for Richard Garriott's Shroud of the Avatar sandbox begins Thursday morning, according to an update on the Kickstarter portal. This release is primarily a polish patch, Portalarium says, but housing utility, PvP, and population density were addressed as well: We also made changes...

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Not So Massively: SOTA's greenlight campaign, LoL's free song, and Destiny's first raid

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Riot released Imagine Dragons' League of Legends song for free. Project Morpheus is 85% complete. SMITE...

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Shroud of the Avatar has already been greenlit on Steam

Well, that was fast! After a brief campaign that began late last week, Shroud of the Avatar announced today that it has been successfully greenlit on Steam: As you can see on the page your overwhelmingly positive support has resulted in an incredibly fast green lighting of Shroud! Thank you all so...

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