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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Aeria Games acquires Punch Entertainment, brags about growth]]></title><link>http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/</guid><comments>http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/"><img alt="Aeria Games - logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aeria.jpg" /></a></div>
Even if you've never heard of <a href="http://massively.joystiq.com/tag/aeria-games">Aeria Games</a>, chances are you've heard of one of the company's free-to-play MMO titles. A new press release touts the California-based firm's recent growth and boasts of its desire to cater to "hardcore and medium-core players who play as much as four hours per day."<br />
<br />
Aeria's latest acquisition includes the internal development team at <a href="http://massively.joystiq.com/tag/punch-entertainment">Punch Entertainment</a> as well as an unnamed iOS and Android game that will soon be added to a stable of titles that numbers over 30 strong, including <a href="http://massively.joystiq.com/tag/shaiya"><em>Shaiya</em></a> and <a href="http://massively.joystiq.com/tag/eden-eternal"><em>Eden Eternal</em></a>.<br />
<br />
"As we move forward, we will continue to form strategic partnerships and grow our development teams while building and acquiring more engaging content to reward our dedicated power gamers," said Aeria CEO <a href="http://massively.joystiq.com/tag/lan-hoang">Lan Hoang</a>.<br />
<br />
[Source: Aeria press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/">Aeria Games acquires Punch Entertainment, brags about growth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Sep 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20047006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/20/aeria-games-acquires-punch-entertainment-brags-about-growth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>broswer-based</category><category>browser</category><category>browser-game</category><category>eden-eternal</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>hardcore</category><category>lan-hoang</category><category>medium-core</category><category>power-gamer</category><category>power-gamers</category><category>press-release</category><category>punch-entertainment</category><category>shaiya</category><category>yay-us</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Sep 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Why I play free-to-play]]></title><link>http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/</guid><comments>http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/free-for-all/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/massivelyfreeforallheader.jpg" /></a></div>
I hid in waiting under a soggy sheet of cardboard for the past three days with stale Cheetos as my only nourishment. I had but a single target, who finally exited his house with bleached skin, a red fuzzy head and blurry eyes. As he stood at his front door trying to shoo away the sun like a vampire, I made my move. At last, I thought, <a href="http://massively.joystiq.com/bloggers/beau-hindman/">Beau's</a> <a href="http://massively.joystiq.com/2010/08/13/this-week-on-the-mmo-report/">spirit hood</a> will be mine. <br />
<br />
By the time I was well into <a href="http://www.youtube.com/watch?v=TDhLXkRhg60">a Keanu Reeves-style flying scissor-kick</a>, I realized an important tactical error. It wasn't the horror-filled eyes of a man who had spent too much time indoors staring at a computer screen that I was looking into, but the fierce come-get-some eyes of a teenager with spiky, dyed hair who was practicing his karate moves. <br />
<br />
Had I thought beyond simply looking cool as I made my attack, I would have realized I spent every ounce of energy I had to pull off the insane leap-kick that actually looked more like what you'd expect: a tired, wet, dirty, malnourished geek hop-skipping and shouting gibberish through a yard with a piece of cardboard stuck to his back. The three-day diet of stale Cheetos did not give me enough fuel to defend myself from the brutal pummeling that the pint-sized Bruce Lee gave me.<br />
<br />
It turns out Beau lived in the house next door. He had seen my wild display and subsequent beating, so he came out to help me. He invited me into his house to let me clean myself up, extolled the dangers of trying to live out movie fantasies, and offered to let me write his column for a week. It wasn't a spirit hood, but it was a very nice gesture. The dog-shaped cookies were a nice gift too, although I don't know why he snickered every time I ate one.<br />
<br />
No. The above tale really didn't happen, but Beau is letting me write his column today so I can tell you why I love to play <a href="http://massively.joystiq.com/category/free-to-play/">free-to-play</a> MMOs.<p><a href="http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/" rel="bookmark">Continue reading <em>Free for All: Why I play free-to-play</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/">Free for All: Why I play free-to-play</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19596656/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/free-for-all-why-i-play-free-to-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archlord</category><category>cash-shop</category><category>choice</category><category>creating-story</category><category>f2p</category><category>featured</category><category>fiesta-online</category><category>florensia</category><category>free</category><category>free-for-all</category><category>free-to-play</category><category>jeremy-stratton</category><category>micro-transactions</category><category>options</category><category>rom</category><category>runes-of-magic</category><category>shaiya</category><category>zu-online</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Wed, 18 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games: "If you don't have fun playing, we'll give you a refund"]]></title><link>http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/</guid><comments>http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/last-chaos/" rel="tag">Last Chaos</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dream-of-mirror-online/" rel="tag">Dream of Mirror Online</a>, <a href="http://massively.joystiq.com/category/stone-age-2/" rel="tag">Stone Age 2</a></p><a href="http://forums.aeriagames.com/viewtopic.php?t=348230"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/aeriaguaranteedfunmonthat580.jpg" /></a><br />There aren't many MMO publishers out there who would actually offer refunds for gamers who don't have fun in their titles, but this is exactly what <a href="http://www.aeriagames.com/aboutus">Aeria Games</a> is doing. We did a double take when hearing about this but it's legit. <a href="http://profile.aeriagames.com/user/371068">Superman0X</a> is a USA Gamemaster for Aeria Games, and has declared <a href="http://forums.aeriagames.com/viewtopic.php?t=348230"><em>"April is Fun Month at Aeria... GUARANTEED"</em></a>. <br /><br />That's a bold statement. But what does it mean for players of <a href="http://www.aeriagames.com/games">the various Aeria Games MMOs</a>? Superman0X writes, <em>"We are so sure you will have fun we are going to put our AP </em>[Aeria Points]<em> where our mouth is. If any player does not have fun we will refund all their AP purchases for the entire month up to 5000AP."</em> Players who didn't enjoy themselves in April will have a window of opportunity to request a refund from May 1st to May 10th . You can <a href="http://forums.aeriagames.com/viewtopic.php?t=348230">check out the full details in the announcement</a> but we're guessing Aeria has a lot of faith in their titles if they'd even consider making such an offer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/">Aeria Games: "If you don't have fun playing, we'll give you a refund"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Apr 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.aeriagames.com/viewtopic.php?t=348230>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1511001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/07/aeria-games-if-you-dont-have-fun-playing-well-give-you-a-re/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>aeria-points</category><category>domo</category><category>dream-of-mirror-online</category><category>f2p</category><category>free-to-play</category><category>gamemaster</category><category>gm</category><category>last-chaos</category><category>megaten</category><category>project-torque</category><category>refund</category><category>refunds</category><category>shaiya</category><category>shin-megami-tensei</category><category>stoneage-2</category><category>superman0x</category><category>turf-battles</category><category>twelve-sky</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 07 Apr 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Can your other favorite games be predicted based on your most played?]]></title><link>http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/</guid><comments>http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://blog.gamerdna.com/blog/2009/02/06/also-played-round-two-the-free-to-play-edition/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/wowalso.jpg" /></a><br /></div>
<a href="http://www.gamerdna.com">GamerDNA</a> regularly likes to data mine their own site and look for possible correlations between games and the gamers that play them. What ends up surfacing is almost always intriguing and thought-provoking.<br /><br />This time GamerDNA has put your second favorite game to the test as they look at what players of online free-to-play games like to play in their spare time in their second round of "Also Played." Does playing <a href="http://shaiya.aeriagames.com/"><em>Shaiya</em></a> mean that you'll be more likely to try and enjoy <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>? Do <a href="http://maplestory.nexon.net"><em>MapleStory</em></a> users really enjoy <a href="http://store.steampowered.com/app/240/"><em>Counter-Strike</em></a>? Is playing <a href="http://www.runescape.com"><em>Runescape</em></a> akin to playing <a href="http://worldofsolitaire.com/"><em>Solitare</em></a> or <a href="http://www.youtube.com/watch?v=LHY8NKj3RKs"><em>Minesweeper</em></a>?<br /><br />These questions and more are probed inside of Also Played, and trust us, the answers can be pretty surprising. For the full story, <a href="http://blog.gamerdna.com/blog/2009/02/06/also-played-round-two-the-free-to-play-edition/">check out the article</a> over at GamerDNA, complete with handy charts.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/">Can your other favorite games be predicted based on your most played?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Feb 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.gamerdna.com/blog/2009/02/06/also-played-round-two-the-free-to-play-edition/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1457581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/12/can-your-other-favorite-games-be-predicted-based-on-your-most-pl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>also-played</category><category>counter-strike</category><category>data-mining</category><category>favorite-games</category><category>gamerdna</category><category>maplestory</category><category>minesweeper</category><category>runescape</category><category>shaiya</category><category>solitare</category><category>world-of-warcraft</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 12 Feb 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How much free-to-play game coverage do you want?]]></title><link>http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/</guid><comments>http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/category/free-to-play"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/domokingheader.jpg"  alt="" /></a><br /></div>
In the last six months or so, Massively has refocused quite a bit since our early days. When we started out, we went really broad, trying to encompass every element of the MMO genre out there. We talked about everything from <em><a href="http://www.runescape.com">RuneScape</a></em> to semi-obscure Korean imports, all the way up to <em><a href="http://www.warhammeronline.com">Warhammer</a></em>, <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em>, and <em><a href="http://www.lotro.com">Lord of the Rings Online</a></em>. In the last six months, though, we've primarily been focused on AAA titles. We primarily did it because we thought it was what you wanted to see, but in the last month or so we've seen signs your interests may be broader.<br /><br />Free-to-play games are constantly improving, formerly maligned Korean imports have seen a lot of development and localization love, and the microtransaction market is a moving target. Games like <em><a href="http://atlantica.ndoorsgames.com/center/default.asp">Atlantica Online</a></em>, <em><a href="http://www.runesofmagic.com/us/index.html">Runes of Magic</a></em>, <em><a href="https://www.wizard101.com/site/home2/wizard101/page_8ad6a4041aa7b7bd011ac6f9ae9805fe;jsessionid=CADAE12680AB864407C63D7597EAB3FD">Wizard101</a></em>, <em><a href="http://domo.aeriagames.com/">DOMO</a></em> and <em><a href="http://shaiya.aeriagames.com/">Shaiya</a></em> are increasingly showing up on our collective radars. What do you think about these games? Do you want to see more coverage of free-to-play games on Massively? What's your favorite free-to-play game that we really need to pay attention to? And if we do put more coverage of these games on the block, do you want to see things like patch notes or just the highlights/holiday announcements? Let us know!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/">The Daily Grind: How much free-to-play game coverage do you want?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Jan 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1423205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/09/the-daily-grind-how-much-free-to-play-game-coverage-do-you-want/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlantica-online</category><category>domo</category><category>free-to-play</category><category>runes-of-magic</category><category>runescape</category><category>shaiya</category><category>tdg</category><category>the-daily-grind</category><category>wizard101</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Fri, 09 Jan 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games gives away five million dollars in points to players]]></title><link>http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/</guid><comments>http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div align="center"><a href="http://forums.aeriagames.com/viewtopic.php?t=217525&amp;start=25"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/christmascontest1.jpg" alt="" /></a><br /></div>
Do you play <em><a href="http://lastchaos.aeriagames.com/">Last Chaos</a></em>, <em><a href="http://shaiya.aeriagames.com/">Shaiya</a></em>, <em><a href="http://domo.aeriagames.com/">Dream of Mirror Online</a></em>, or any one of the other <a href="http://www.aeriagames.com/">Aeria Online</a> games? Check your e-mails and spam filters for a nice <a href="http://forums.aeriagames.com/viewtopic.php?t=230017&amp;sid=81c52d85a92dac683e2b2e661ae30b65">stocking stuffer of Aeria Points</a>, as the company is sending over five million dollars worth to their player community.<br /><br />Any member of the Aeria Games community is eligible to recieve <a href="http://www.aeriagames.com/node/26252">one of these e-mails</a>, and Aeria will be sending them out from now all the way to Christmas, so keep checking as you might not know when one of these may fly into your inbox. The number of points that each person will get can vary, and so far a limit has not been mentioned on how much you may receive.<br /><br />Good luck for those of you who are members of the Aeria community! We hope you get showered with points! Plus, if you find yourself rich, <a href="http://www.massively.com">your favorite news site</a> might like a few points too.<br /><br />[via <a href="http://www.allakhazam.com/story.html?story=16360">Allakhazam</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/">Aeria Games gives away five million dollars in points to players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.aeriagames.com/viewtopic.php?t=230017>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1404906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/18/aeria-games-gives-away-five-million-dollars-in-points-to-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>aeria-online</category><category>aeria-points</category><category>christmas</category><category>christmas-contest</category><category>domo</category><category>dream-of-mirror-online</category><category>giveaway</category><category>last-chaos</category><category>shaiya</category><category>shin-megami-tensei-imagine</category><category>twelve-sky</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 18 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Aeria adds Diablo-like Cronous to its library]]></title><link>http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/</guid><comments>http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://cronous.aeriagames.com/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/cronous.jpg" /></a></div>
MMO portal <a href="http://www.aeriagames.com/">Aeria Games</a> <a href="http://cronous.aeriagames.com/node/53">has acquired</a> a new game called <a href="http://cronous.aeriagames.com/"><em>Cronous</em></a>, which was originally developed by <a href="http://www.lizardinteractive.com/">Lizard Interactive.</a> <em>Cronous</em>' gameplay is similar to that of <a href="http://www.blizzard.com/diablo"><em>Diablo</em></a>, <a href="http://www.mythos.com/"><em>Mythos</em></a>, or <a href="http://www.dungeonrunners.com/"><em>Dungeon Runners</em>.</a> That makes it somewhat unique in Aeria's library, which is otherwise made up mostly of games of a different character such as <a href="http://domo.aeriagames.com/"><em>Dream of Mirror Online</em></a> and <a href="http://shaiya.aeriagames.com/"><em>Shaiya</em>.</a><br /><br />The game's <a href="http://cronous.aeriagames.com/info/features">info page</a> lists most of the usual action-RPG features, plus "nonlinear storytelling" with regards to quests, guild castle building and management, and siege warfare. We don't fully understand the nonlinear storytelling bit, although it's included in the press release as one of the major selling points of the game. It sounds cool up front though.<br /><br /><a href="http://cronous.aeriagames.com/node/50">Sign-ups are already underway</a> for a closed beta test, so if you want to give the game a try, that's probably your best bet.<br /><br />[Via <a href="http://www.tentonhammer.com/node/38455">Ten Ton Hammer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/">Aeria adds Diablo-like Cronous to its library</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jul 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://cronous.aeriagames.com/node/53>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1259751/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>aeria</category><category>aeria-games</category><category>cronous</category><category>diablo</category><category>domo</category><category>dream-of-mirror-online</category><category>dungeon-runners</category><category>lizard-interactive</category><category>mythos</category><category>nonlinear-storytelling</category><category>portal</category><category>shaiya</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Fri, 18 Jul 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Despite devastation, Chinese return to online gaming]]></title><link>http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/</guid><comments>http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a></p><a href="http://shaiya.aeriagames.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/20071025_shaiya1.jpg"  alt="" /></a>After the <a href="http://news.bbc.co.uk/2/hi/asia-pacific/7410166.stm">devastating earthquake</a> that took the lives of over 40,000 people in China two weeks ago, the Chinese government is doing all they can to restore civility to over seven million people who were directly affected by one of the largest natural disasters in recent history. In addition to this, we can all rest assured that the MMO market in China didn't miss a beat and is back in full swing.<br /><br />Yes, you heard me right. <a href="http://www.cdcgames.net/cdcgames/index.html">CDC Games</a>, the Chinese game distributor responsible for the distribution of such popular titles as <a href="http://shaiya.aeriagames.com/"><em>Shaiya Online</em></a>, stated recently that its revenues for its online games have rebounded almost immediately. They say their game service was only suspended for three days during the tragedy, and are now back on track to making the income they made previous to the disaster. Whew!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/">Despite devastation, Chinese return to online gaming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 May 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5011174/chinese-online-gaming-rebounds-after-earthquake>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1208622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/28/despite-devastation-chinese-return-to-online-gaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cdc-games</category><category>china</category><category>disaster</category><category>earthquake</category><category>shaiya</category><category>shaiya-online</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 28 May 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[Aeria devolves with Stone Age 2]]></title><link>http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/</guid><comments>http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/stone-age-2/" rel="tag">Stone Age 2</a></p><a href="http://s.aeriagames.com/files/images/sa/screenshots/DPSA2-ss-Tamara1.jpg"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/stoneage2aeria.jpg" />Aeria Games</a>, providers of popular free-to-play MMOs <em><a href="http://massively.joystiq.com/category/dream-of-mirror-online/">Dream of Mirror Online</a></em>, <em><a href="http://massively.joystiq.com/category/last-chaos/">Last Chaos</a></em>, <em><a href="http://massively.joystiq.com/category/shaiya/">Shaiya</a></em>, and <em><a href="http://massively.joystiq.com/category/twelve-sky/">Twelve Sky</a></em>, among others, continues its wild growth with a new game set in a fictional prehistoric time: <em><a href="http://massively.joystiq.com/category/stone-age-2/">Stone Age 2</a></em>. A 2D, isometric view, similar to <em><a href="http://massively.joystiq.com/category/dofus/">Dofus</a></em>, is the milieu for this title, which will be released in North America at an unspecified date. <br /><br />There are a couple of intriguing game mechanics for this <a href="http://stoneage2.aeriagames.com">new MMO</a>, including a deeper Pet system than exists in most games, allowing players the ability to train their pets (which is the heart of gameplay), and receive updates on pet status via email sent directly to their cellphones. There is even mention of being able to access video of in-game events by way of fixed cameras, while you're unable to drop into the game itself. <br /><br />Could this type of game-to-real world interaction be the precursor to a new wave of always-on content? Get screenshots of this new title at <a href="http://stoneage2.aeriagames.com/">its website</a>.<br /><br />[Via <a href="http://www.worthplaying.com/article.php?sid=51261">WorthPlaying</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/">Aeria devolves with Stone Age 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/article.php?sid=51261>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1165412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/12/aeria-devolves-with-stone-age-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>cellphone</category><category>dofus</category><category>dream-of-mirror-online</category><category>last-chaos</category><category>pet-system</category><category>shaiya</category><category>stone-age-2</category><category>twelve-sky</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sat, 12 Apr 2008 19:00:00 EST</pubDate></item></channel></rss>
