<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Choose My Adventure: Singing the skill grind blues]]></title><link>http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/</guid><comments>http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/choose-my-adventure"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/swfitdrake.jpg" vspace="4" /></a></div>
Well, here we are folks, smack dab in the middle of our <a href="http://www.darkfallonline.com"><em>Darkfall</em></a> run for <a href="http://massively.joystiq.com/category/choose-my-adventure">Choose My Adventure</a>. With three weeks down and three weeks to go, I have to be honest: I feel pressed for time. There's so much to see and do in this game that six weeks simply isn't enough to really do it justice (to say nothing of the fact that it's not nearly enough time to build a competitive character in terms of the skill grind).<br />
<br />
In any event, I'll do what I can to give you an accurate read on the game, and as my <a href="http://massively.joystiq.com/2010/11/24/choose-my-adventure-the-wayback-machine/">first</a> couple of <a href="http://massively.joystiq.com/2010/12/01/choose-my-adventure-special-treatment-or-how-i-learned-to-stop/">columns</a> have admittedly erred on the side of fresh-faced enjoyment, today's entry will touch on a few of the game's less than savory aspects. In addition to that, I'll recap a few of my gameplay highlights from the past week.<br />
<br />
Join me after the cut for a look at my <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a> present and future as well as a video diary of my adventures thus far.<p><a href="http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/" rel="bookmark">Continue reading <em>Choose My Adventure: Singing the skill grind blues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/">Choose My Adventure: Singing the skill grind blues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19745460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/08/choose-my-adventure-singing-the-skill-grind-blues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agon</category><category>aventurine</category><category>aventurine-sa</category><category>choose-my-adventure</category><category>choose-my-adventure-darkfall</category><category>darkfall</category><category>darkfall-online</category><category>featured</category><category>graphics</category><category>grind</category><category>hammerdale</category><category>lord-zannul</category><category>NEW</category><category>opinion</category><category>polish</category><category>pve</category><category>pvp</category><category>shadows</category><category>skill-gain</category><category>skilling</category><category>swiftsnout</category><category>video</category><category>visuals</category><category>zealot</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 08 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth rolls out the second part of their graphical enhancements]]></title><link>http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/</guid><comments>http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com"><img hspace="4" vspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/fe-moreupgrades-epl-113.jpg"  alt="" /></a></div>
When the entire world has come crashing down around your ears, and you're doing your best to survive in the Grand Canyon with only your wits, your skills, and a bucket of shotgun shells... well, you'd like things to at least look pretty.  <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> has been working hard on its graphical engine recently, having just rolled out <a href="http://massively.joystiq.com/2010/01/07/fallen-earths-new-graphic-texture-overhaul/">a shiny new update</a> to improve clouds, textures, and the general state of vegetation in the area.  Now they've <a href="http://www.fallenearth.com/node/336">completed a second pass</a>, with the newest updates improving light and shadow as well as several shader effects.<br />
<br />
Aside from going through and improving existing player shadows, the designers have tightened up all of the shadows in the game, giving things a far more crisp and realistic look.  According to project manager <a href="http://massively.joystiq.com/tag/Colin-Dwan/">Colin Dwan</a>, the result has both improved the look of the environments and actually boosted its performance slightly.  If you have Shader 3.0 hardware and the Advanced Post FX setting on, the <a href="http://www.fallenearth.com/node/336">new shadows</a> should be immediately visible upon entrance to the game.  While it's not a sweeping change, it's a subtle and thorough one, and should make the life of a clone a bit more vibrant.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/">Fallen Earth rolls out the second part of their graphical enhancements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jan 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19316022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/14/fallen-earth-rolls-out-the-second-part-of-their-graphical-enhanc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>colin-dwan</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>grand-canyon</category><category>graphic-upgrade</category><category>icarus-studios</category><category>light</category><category>shadows</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 14 Jan 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft's graphics engine to be upgraded incrementally]]></title><link>http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/</guid><comments>http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2008/05/16/wow-graphics-engine-to-be-overhauled-someday/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/wowgraphics.jpg" alt="" /></a><br />
<div align="left">In the wake of a series of <a href="http://massively.joystiq.com/2008/05/16/wow-graphics-engine-to-be-overhauled-someday/">comments</a> by <a href="http://www.blizzard.com">Blizzard</a> reps hinting at an eventual overhaul of <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s graphics engine, <a href="http://www.worldofwar.net">Worldofwar.net</a> contacted Lead Producer J. Allen Brack for clarification. Brack <a href="http://www.worldofwar.net/n/416617/exclusive-j-allen-brack-on-wow-graphics-upgrade">responded</a> by describing specific changes to the engine that will be in the <a href="http://www.worldofwarcraft.com/wrath"><em>Wrath of the Lich King</em></a> expansion, and then by making a pretty major revelation about the nature of the overhaul.<br /><br />According to Brack, <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> will be making the changes bit-by-bit rather than all at once. "We're taking an iterative, organic approach to graphics upgrades," he said, "going feature by feature as opposed to thinking in terms of an overall new graphics engine."<br /><br />As for the <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king"><em>WotLK</em></a> changes: those will include a new shadow engine, some new shaders for "even better looking terrain, as well as cool ice effects," and an increased view distance to make those expansive Northrend wastelands look, well ... expansive. He also noted that new water effects will be coming in "a future content update or expansion."<br /><br />[Via <a href="http://www.wowinsider.com/2008/08/25/brack-clarifies-graphical-update-plans/">WoW Insider</a>]</div>
<hr />
<table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
    <tbody>
        <tr>
            <td align="right" valign="top"><a href="http://massively.joystiq.com/category/world-of-warcraft"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/lichkingswipeimage.jpg" alt="" /></a></td>
            <td><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
        </tr>
        <tr>
        </tr>
    </tbody>
</table>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/">World of Warcraft's graphics engine to be upgraded incrementally</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Aug 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldofwar.net/n/416617/exclusive-j-allen-brack-on-wow-graphics-upgrade>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1297523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/28/world-of-warcrafts-graphics-engine-to-be-upgraded-incrementally/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>brack</category><category>engine</category><category>expansion</category><category>expansions</category><category>graphics</category><category>ice</category><category>j-allen-brack</category><category>overhaul</category><category>shaders</category><category>shadows</category><category>view-distance</category><category>water</category><category>world-of-warcraft</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 28 Aug 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[One Shots: Not your everyday landscape]]></title><link>http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/</guid><comments>http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/745325/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/os72_lotro_425_2.jpg" /></a><br />
<div align="left">Shadows loom in the darkened forest, swallowing the intrepid explorer Twarsong and creating today's eerie One Shots image. While we can assure you that this is indeed <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a>, the Trollshaws isn't an area we see here too terribly often. It certainly isn't as bright and cheery as many others we do get, but we think this just adds to the beauty of a game. There's nothing quite like seeing creepy overshadowed areas where layers interplay with light, to make you appreciate how much the designers were paying attention to details.<br /><br />Do you know of any great creepy, spooky or foreboding areas in your favorite game? Run into any big nasty monsters lately? If so we'd love to see them! Just send them into us at oneshots AT massively DOT com. Screens of all games and situations are welcome! <br /></div>
<div align="left"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/">One Shots: Not your everyday landscape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Apr 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1164045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/10/one-shots-not-your-everyday-landscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark</category><category>forest</category><category>lord-of-the-rings-online</category><category>lotro</category><category>shadows</category><category>shadowy</category><category>trollshaws</category><category>turbine</category><category>twarsong</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 10 Apr 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Turbine announces fourth pair of DX10 screenshot contest winners]]></title><link>http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/</guid><comments>http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://forums.lotro.com/showthread.php?t=108203"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/dx10week3.jpg" alt="" /></a><br />
<div align="left">Week four of <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> screenshot contest for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>The Lord of the Rings Online</em></a> has come and gone, and the fourth pair of winners has been selected.<br /><br />This time the winners are players Morreion and Brisbanoch. Their <a href="http://forums.lotro.com/showthread.php?t=108203">entries have been posted</a> on the official <em>LotRO</em> forums. Morreion's screenshot is pictured here. It shows off the dynamic tree shadow effects you can enable if you're playing with a <a href="http://massively.joystiq.com/tag/dx10">DirectX 10</a>-ready video card in Windows Vista.<br /><br />Turbine's been hosting this contest to celebrate <em>LotRO</em>'s place as the first MMO to fully support DX10 features. It's not too late to send in an entry yourself if you've got the high-end hardware needed to support DX10 -- and if you run Windows Vista. That's a big if at this point.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/">Turbine announces fourth pair of DX10 screenshot contest winners</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Dec 2007 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=108203>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1062587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/13/turbine-announces-fourth-pair-of-dx10-screenshot-contest-winners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>directx</category><category>directx-10</category><category>dx10</category><category>graphics</category><category>lord-of-the-rings-online</category><category>screenshot-contest</category><category>screenshots</category><category>shadows</category><category>turbine</category><category>vista</category><category>week-4</category><category>windows-vista</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 13 Dec 2007 23:00:00 EST</pubDate></item><item><title><![CDATA[LotRO DirectX 10 screenshot contest crowns week 3 winners]]></title><link>http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/</guid><comments>http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://forums.lotro.com/showthread.php?t=106619"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/lotrodx10week3winnerbywill_425px.jpg" alt="" /></a><br /></div>
Week 3 of the <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> DirectX 10 screenshot contest has rolled around, and there are <a href="http://forums.lotro.com/showthread.php?t=106619">two more winning snaps</a> to share (full-sized versions available from the forum post). Both of the winners this week have shots that show off some nice tree shadows, and the reflection of the castle in the above shot is good too. Incidentally, an <a href="http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/">upcoming patch</a> to the game will improve performance of DX10 with shadows in particular.<br /><br />If you missed the other winners so far, here is our coverage of <a href="http://massively.joystiq.com/2007/11/21/turbine-selects-the-first-directx-10-screenshot-contest-winners/">Week 1</a> and <a href="http://massively.joystiq.com/2007/11/28/turbine-picks-dx10-screenshot-contest-winners-for-week-2/">Week 2</a>. There should be two more weeks of entries still ahead, and we'll be sure to report them when they come through. It's also not too late to enter, if you have a ridiculous machine to back you up, so check out the <a href="http://www.lotro.com/article/456">contest rules</a> if you want to get a chance at having a featured screenshot.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/">LotRO DirectX 10 screenshot contest crowns week 3 winners</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Dec 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=106619>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1055928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/lotro-directx-10-screenshot-contest-crowns-week-3-winners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>directx</category><category>directx-10</category><category>dx10</category><category>lotro</category><category>shadows</category><category>tree-shadows</category><category>turbine</category><category>week-3</category><category>winners</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 05 Dec 2007 20:30:00 EST</pubDate></item></channel></rss>
