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Posts tagged setting

Why I Play: Star Trek Online

I always feel like explaining my desire to play Star Trek Online can be summed up quite simply with eight words. "Space -- the final frontier. These are the voyages..." It sounds corny, but it's true. My various natterings on the site have covered a lot of settings for which I have no real...

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Path of Exile previews its first mini-expansion, Sacrifice of the Vaal

The first mini-expansion for Path of Exile is coming out on March 5th, and it's meant to be a big one. This isn't supposed to just improve and expand the core game but to set the pace for the game's upcoming update structure and future expansions. So today is serving as the first preview of the...

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EverQuest Next Landmark shows off the building blocks of the desert

EverQuest Next Landmark is all about building things right now. There's going to be more to do in the future, but right now it's all about making your own stuff. So it's helpful to know what you can use to make those things. The latest trailer, past the break, shows off another set of building...

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The Mog Log: Final Fantasy XIV's story post-2.1

Something kind of surprising happened in Final Fantasy XIV's first major patch: The story kept chugging along quite coherently. And not just through the main story quests, either. Yes, the primary focus was obviously there, but there were a lot of things taking place, wheels within wheels, building...

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The Mog Log: Making nice with beastmen in Final Fantasy XIV

I'm going to type a couple of words at the end of this paragraph, and I really need everyone reading to keep it together. I know these two words are frightening, believe me. But if you can just take a deep breath, I promise you it's all right. Ready? Here they are: daily quests. No, I -- sir,...

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The Nexus Telegraph: Examining the Exiles of WildStar

It's a truism you can see in literally any project you undertake: As a project wears on, standards for success slip lower and lower. The Exiles of WildStar have seen their major project go on for a very long time now. It started with Brightland's rebellious activities, yes, but at the time,...

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The Daily Grind: What does it take to get you into a fantasy MMO?

Fantasy MMOs are everywhere. We're surrounded by them. The biggest subscription MMO currently out is fantasy, most of its peers are fantasy, and the safe assumption with any new game is that it's going to be a fantasy game. The total number of elves across all games would outnumber the population...

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Warhammer 40k: Eternal Crusade offers up an Ork-themed newsletter

Yes, the Orks of Warhammer 40k: Eternal Crusade are bloodthirsty marauders who care only for the destruction of all they survey, but that doesn't mean they have to express themselves solely in monosyllabic grunts. The latest newsletter for the game is quite Orkish in its penmanship, and you'll find...

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The Nexus Telegraph: Examining the Granok of WildStar

The Granok are the polar opposite of the Mechari. Where the latter are covered in mysteries and elements that don't make a whole lot of sense without invoking conspiracies, the former is a race that you can pretty much understand as soon as you see a trailer involving the race. They're rock people...

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City of Titans gives a cab's-eye view of the city

Superhero games aren't just about having fantastic powers; they're about the space you live in. Cities have characters all of their own; Metropolis is all gleaming idealism, Marvel's New York is like an enlarged version of the real New York, and Gotham City is approximately 85% gargoyles by volume....

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