Posts tagged servers 
Newest Final Fantasy XIV producer's letter talks patch 1.21 release
It's been a little quiet on the Final Fantasy XIV front since the new year, but the team behind the game has been hard at work preparing the launch of patch 1.21. And it's going to be quite a massive patch, as outlined in Naoki Yoshida's most recent producer's letter for the fans. Not only does ...
The Daily Grind: Should MMO companies reveal server loads?
As long as I've been playing MMOs, game companies have been obfuscating server loads. Oh, sure, you can make a pretty good guess as to how many players are playing on your server. You can look at one of the MMO charting sites, use a tool to parse how many people are in various zones at set times, ...
RIFT flags more trial servers
In a rather surprising move for a number of RIFT players, it turns out that several of the game's servers have been converted over to trial servers. Naturally, it makes players instinctively fearful that it's the first step toward server shutdowns and closures. But that's not quite what's ...
And then there were two: Warhammer Online merges servers once more
Warhammer Online's server culls continue today as the Gorfang (North America) and Karak Azgal (Europe) servers are being retired. As we mentioned last month, Gorfang players will now be taking refuge on the Badlands server, while Karak Azgal's denizens will find a new home on Karak Norn. For ...
TERA consolidating servers in Japan [Updated]
While highly anticipated in the West, not all is sunshine and rainbows for TERA overseas. Under assault by bots and bugs, NHN Japan announced that it will be reducing the number of open beta players currently in the game down to 33% by consolidating servers. Players in Japan shell out $38.50 per ...
The Emperor is stuck in a queue? BioWare shall redouble its efforts!
Is it a wonderful problem to have when your MMO is so popular that everyone trying to crush through the door at the same time is causing painful queues? Or is it a problematic wonder? Either way, the BioWare live team has been struggling to keep up with demand for Star Wars: The Old Republic ...
Stephen Reid addresses SWTOR server load issues
Star Wars: The Old Republic continues to prove itself overwhelmingly popular as the official launch day progresses. Perhaps a little too popular, in fact. Stephen Reid stopped by the official forums today to post a short warning on high-population servers. Many players are experiencing extended ...
Star Wars: The Old Republic goes dark in preparation for launch
It's as if a million gamers cried out in... you know what? We've done that joke too many times, as has everyone else. We're officially declaring it off-limits for the remainder of this game's history. It's a trap, trust us. And you thought that intro smelled bad... on the outside! OK, it's ...
SWTOR brings up six new servers to match demand
As more players flood through the gates of Star Wars: The Old Republic, the team is keeping busy behind the scenes. On the game's Facebook page, BioWare has announced that it has brought up another six servers to accommodate the new players. The new servers are all PvE, and three cater to the ...
Star Wars: The Old Republic preps for guild imports, server list takes shape
At 7:00 a.m. EST tomorrow morning, the coveted early access invitations will be sent out for Star Wars: The Old Republic. Some of them, anyway. (Some players will have to wait a little bit longer.) If you're in one of the many guilds that prepared and recruited prior to the game's launch via the ...




