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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Lost Pages of Taborea: What's in a server?]]></title><link>http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/</guid><comments>http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/massivelyserverstatusheader.jpg" /></a></div>
Welcome back to another week of <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/">Lost Pages of Taborea</a>. I'm switching gears and answering some reader mail. I'll answer the question to the best of my abilities, and then I want to expand the topic to cover server density and personality. Roger Ringo has returned to Reni from a hiatus which prompted the following question.<br />
<br />
<em><strong>Roger Ringo asks</strong></em><strong>: I was wondering if you could give me a rundown on the population and community of the servers you have played on. I would really appreciate it. </strong><br />
<br />
This is a great question about server populations. How populated are the <a href="http://us.runesofmagic.com/us/index.html"><em>Runes of Magic</em></a> servers? For that matter, how do we go about finding the number of people on any MMO's server? It never seems to be a cut-and-dried answer with one almighty server-status site to feed us the numbers. A lot of our own perceptions can sway answers to these questions too. What days and times a person logs in, his playstyle, and what he pays more attention to in-game can all affect an opinion of whether a server is a ghost town or a small but happy community. Do my conclusions match with yours? Find out after the break!<p><a href="http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: What's in a server?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/">Lost Pages of Taborea: What's in a server?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19639605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/20/lost-pages-of-taborea-whats-in-a-server/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artemis</category><category>economy</category><category>featured</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>ghost-town</category><category>govinda</category><category>grimdal</category><category>indigo</category><category>osha</category><category>population</category><category>pve-server</category><category>pvp-server</category><category>reni</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>server</category><category>server-population</category><category>server-status</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 20 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online server move delayed by database issues]]></title><link>http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/</guid><comments>http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/tyrannisblunder-title.jpg" /></a></div>
Last week, CCP Games announced that the <a href="http://www.eveonline.com/"><em>EVE Online</em></a> server was <a href="http://massively.joystiq.com/2010/06/16/eve-devblog-peeks-behind-the-tranquility-curtain/">heading for a move and a bit of an upgrade</a>. Hidden within a few cabinets in a single datacenter is everything that makes up the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> universe, from characters and ships to planets and the market. The cluster of hardware has been expanded over the years and now exceeds the limitations of the hardware cabinets it occupies. Moving the cluster to a new location within the datacenter should help support future upgrades to keep up with the game's growing subscriber-base.<br />
<br />
The shuffle began early yesterday morning at 09:00 UTC and was planned to be completed by 15:00 UTC the same day. Unfortunately, the transition to a new locale has had some unforeseen side-effects for Tranquility. After a long day of server work, final testing of the cluster revealed database issues that must be corrected before the game can go live. At 03:00 UTC this morning, the estimate for restoring Tranquility and the <em>EVE</em> website was mid-day today. With that time having now passed, CCP has released a new estimate of 16:00 UTC. If necessary, further delays will be announced on the <a href="http://www.facebook.com/eveonline">official <em>EVE</em> Facebook page</a>, the <a href="http://twitter.com/CCPGames">CCP Games Twitter page</a> and <a href="http://www.eveonline.com/">the game's main website</a>.<br />
<br />
<strong>UPDATE: </strong>The server is now up and players can log in again. CCP has explained the reasons behind the long downtime and detailed their plans to reimburse players with skillpoints <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3963&amp;tid=1">in a news post</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/">EVE Online server move delayed by database issues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jun 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19528912/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/24/eve-online-server-move-delayed-by-database-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>extended-downtime</category><category>extended-maintenance</category><category>server</category><category>server-downtime</category><category>Server-Maintenance</category><category>server-status</category><category>servers</category><category>tranquility</category><category>website</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 24 Jun 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft's strict server balance policy for Aion]]></title><link>http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/</guid><comments>http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://na.aiononline.com/en/news/preselection-server-status.html"><img hspace="4" height="250" width="225" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/na-servers.jpg" /></a>As a result of some vague server messages and a confused player base trying to reserve their characters in <a href="http://aiononline.com"><em>Aion</em></a>'s preselect period, <a href="http://massively.com/tag/ncsoft">NCsoft</a> tossed up an informative <a href="http://na.aiononline.com/en/news/preselection-server-status.html">preselect server status page</a>. This page lists all European and North American servers and labels them as either 'Temporarily Locked,' 'Elyos/Asmodian Only,' or blank.<br /><br />Some of the servers are jam-packed, while others have plenty of room to grow (no labels). <a href="http://ncsoft.com/">NCsoft</a> has temporarily locked new character creation on the higher population servers until the lower population servers catch up. To maintain faction balance they are also keeping track of Asmodian and Elyos populations. If one side becomes too dominant, new characters of that faction are disabled until the other side can catch up.<br /><br />This has led to some frustration from preorder customers who fear they may not be able to roll on a server with their guild mates. Apparently, everything will work out as the lower population servers start filling up, so our fingers are crossed. We've all seen what can happen when companies get too overzealous with their server launch plans. The situation <a href="http://massively.joystiq.com/2009/03/10/mythic-merging-forty-low-population-war-servers/">could be worse</a>.<br /><br /><strong>Update #1 (Sep 19 @ 10:48am EDT):</strong> Looks like all servers have been unlocked, but 8/24 of them are 'Elyos Only.'<br /><strong>Update #2 (Sep 19 @ 12:30pm EDT):</strong> Some players are reporting they can make Asmodian characters on the 'Elyos Only' servers. This is probably due to a lag period between real-time server status and web updates.<br /><strong>Update #3 (Sep 19 @ 3:00pm EDT):</strong> It appears that restrictions have been lifted (see <a href="http://twitter.com/aion_ayase">http://twitter.com/aion_ayase</a>).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/">NCsoft's strict server balance policy for Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Sep 2009 23:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/en/news/preselection-server-status.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19166915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/18/ncsofts-strict-server-balance-policy-for-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>breaking</category><category>launch</category><category>ncsoft</category><category>preorder</category><category>preselect</category><category>server-status</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Fri, 18 Sep 2009 23:10:00 EST</pubDate></item><item><title><![CDATA[Never wonder about Lord of the Rings server status again]]></title><link>http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/</guid><comments>http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a></p><a href="http://forums.lotro.com/showthread.php?t=199661"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/lotroservergad.jpg"  alt="" /></a>Play <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>?  Yes?  Good.  Now, are you running <a href="http://www.microsoft.com/windows/windows-vista/default.aspx">Windows Vista</a>?  If you said yes again, then do we have a gadget for you.<br /><br />Galdorad over at the <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> forums has found a <a href="http://forums.lotro.com/showthread.php?t=199661">pretty nice gadget</a> for the Vista sidebar that checks in on the status of <em>LotRO</em> servers.  He's made a <a href="http://jonno2343.110mb.com/gadget.php">few tweaks to the gadget</a> to add some more functionality, but it's still a handy little gadget that can keep you apprised of the game's state.<br /><br />With it, you don't have to log into the patcher or leave it running, if you want to keep your system resources down.  If you're interested, you can jump on the gadget <a href="http://forums.lotro.com/showthread.php?t=199661">download over at the forum post</a>, which also shows you how to add the <em>LotRO</em> patcher news feed into your Vista RSS reader.<br /><br />And yes, we know you're going to complain about Vista in the comments.  We're psychic, you know.<br /><br />[Via <a href="http://2highroad.wordpress.com/2009/03/06/lotro-server-monitor/">2 High Road</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/">Never wonder about Lord of the Rings server status again</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=199661>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1484472/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/never-wonder-about-lord-of-the-rings-server-status-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2-high-road</category><category>gadget</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-patcher</category><category>patcher</category><category>rss-feed</category><category>server-status</category><category>vista</category><category>vista-gadget</category><category>vista-rss</category><category>windows-vista</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 11 Mar 2009 20:00:00 EST</pubDate></item></channel></rss>
