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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[SWTOR's Sentinel, Marauder discipline changes detailed]]></title><link>http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/</guid><comments>http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/"><img data-credit="BioWare" data-mep="567941" src="http://o.aolcdn.com/hss/storage/midas/adf55f3268aff99039fc52c17c9f5726/201108203/sentinel_854x480.jpg" alt="" /></a></div>
No, Sentinels and Marauders, <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> hasn't forgotten you. <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic's</em></a> latest class-based dev diary went live today and it's focused on -- you guessed it -- Sentinels and Marauders. More specifically it outlines how your favorite dual-saber class will play after December 9th's <a href="http://massively.joystiq.com/tag/shadow-of-revan"><em>Shadow of Revan</em></a> expansion.<br />
<br />
Head to the official <em>SWTOR</em> website to <a href="http://www.swtor.com/info/news/blog/20141118?sf33808630=1">read all about the changes</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/">SWTOR's Sentinel, Marauder discipline changes detailed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Nov 2014 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20995556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/11/18/swtors-sentinel-marauder-discipline-changes-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>lucasarts</category><category>marauder</category><category>sci-fi</category><category>sentinel</category><category>shadow-of-revan</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-3.0</category><category>swtor-class-changes</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 18 Nov 2014 15:30:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: All SWTOR classes are useful in Huttball, part 1]]></title><link>http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/</guid><comments>http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/"><img alt="Hyperspace Beacon All SWTOR classes are useful in Huttball, part 1" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/hb-huttball-classes.jpg" style="margin:4px" /></a></div>
I'm excited about this week's topic. It's not often that I get to put <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a>'s misconceptions to rest.<br />
<br />
As I said <a href="http://massively.joystiq.com/2012/08/07/hyperspace-beacon-how-to-smoke-your-opponents-in-swtors-huttba/">last week</a>, my guild does recreational PvP, which is to say that we do it for the fun of it and not because we have to be the best of the best. This helps us enjoy the sport of it without having the pressure of maintaining a ranked-PvP score. Unfortunately, that also means we run into a lot of other players who don't know exactly what they are supposed to be doing in games like Huttball.<br />
<br />
Those same complaining players are also the ones who claim that their particular class is deficient in one way or another based on the PvP map. The biggest cringe in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a> comes from Huttball. Naysayers complain that one class or another does something different or better than they do. Today, I'm going to break down a couple of the classes to show you how each of them can be more effective. Let's dive in.<p><a href="http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/" rel="bookmark">Continue reading <em>Hyperspace Beacon: All SWTOR classes are useful in Huttball, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/">Hyperspace Beacon: All SWTOR classes are useful in Huttball, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Aug 2012 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20299434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/14/hyperspace-beacon-all-swtor-classes-are-useful-in-huttball-par/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>Capture-the-flag</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>guardian</category><category>Huttball</category><category>hyperspace-beacon</category><category>imperial-agent</category><category>jedi-knight</category><category>juggernaut</category><category>lucasarts</category><category>marauder</category><category>operative</category><category>opinion</category><category>player-vs-player</category><category>PvP</category><category>sci-fi</category><category>scoundrel</category><category>sentinel</category><category>sith-warrior</category><category>Smuggler</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>warzones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 14 Aug 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Not So Massively: Competitive gaming, D3 patch 1.03, and more]]></title><link>http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/</guid><comments>http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/"><img alt="Not So Massively title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/nsm-dota2.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
MOBAs have been concentrating on competitive gameplay this week. <a href="http://dota2.com/"><em>Dota 2</em></a> launched a new pay-per-view tournament scheme with the $10,000 competitive tournament The Defense. <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a> released its new competitive game mode, Lock Pick, which adds another layer of metagame to the competitive scene. <a href="http://bloodlinechampions.com/"><em>Bloodline Champions</em></a> followed its latest competitive tournament with the release of its new tank bloodline, Sentinel, and <a href="http://leagueoflegends.com/"><em>League of Legends</em></a> announced an exclusive tournament for Greek players as part of the Greek client launch celebrations.<br />
<br />
<a href="http://diablo3.com/"><em>Diablo III</em></a> released patch 1.03 this week, heavily nerfing attack speed on items but at the same time balancing the damage in inferno mode. The South Korean FTC ordered <a href="http://massively.joystiq.com/tag/blizzard-entertainment">Blizzard</a> to accept requests for refunds, and Blizzard confirmed the world first completion of inferno difficulty in hardcore mode. <a href="http://pathofexile.com/"><em>Path of Exile</em></a> released a video spotlight on a player's innovative melee witch build, and <a href="http://firefallthegame.com/"><em>Firefall</em></a> announced its new Mobile Gaming Unit -- a massive LAN center bus that will be touring the US starting next week.<p><a href="http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/" rel="bookmark">Continue reading <em>Not So Massively: Competitive gaming, D3 patch 1.03, and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/">Not So Massively: Competitive gaming, D3 patch 1.03, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 25 Jun 2012 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20264896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/25/not-so-massively-competitive-gaming-d3-patch-1-03-and-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.03</category><category>action-mmo</category><category>action-rpg</category><category>attack-speed</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>bloodline-champions</category><category>competitive</category><category>competitive-gaming</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dota</category><category>dota-2</category><category>e-sport</category><category>e-sports</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>gothic-fantasy</category><category>greece</category><category>greek</category><category>grinding-gear</category><category>grinding-gear-games</category><category>heroes-of-newerth</category><category>hon</category><category>Kripparrian</category><category>Krippi</category><category>league-of-legends</category><category>lock-pick</category><category>lol</category><category>moba</category><category>mobule-gaming-unit</category><category>multiplayer</category><category>nerf</category><category>news</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>patch-1.03</category><category>path-of-exile</category><category>poe</category><category>pvp</category><category>razer</category><category>red-5-studios</category><category>riot</category><category>riot-games</category><category>round-up</category><category>roundup</category><category>rpg</category><category>s2</category><category>s2-games</category><category>Sentinel</category><category>stunlock</category><category>stunlock-studios</category><category>the-defense</category><category>tour-bus</category><category>tournament</category><category>valve</category><category>video</category><category>world-first</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 25 Jun 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Why you should be playing Tribes: Ascend]]></title><link>http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/</guid><comments>http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/"><img alt="The Firing Line - Tribes open beta edition" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/tfltribesopenbeta.jpg" /></a></div>
Skiing! Jetpacks! Pew pew!<br />
<br />
Yes, kids, <a href="http://www.tribesascend.com"><em>Tribes: Ascend</em></a> is officially in open beta, and that means you no longer have an excuse. <a href="http://www.hirezstudios.com">Hi-Rez Studios</a> threw open the doors this morning, and despite the fact that the game's closed beta exceeded all expectations and hosted over 300,000 players since its November kickoff, there's always room for more.<p><a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/" rel="bookmark">Continue reading <em>The Firing Line: Why you should be playing Tribes: Ascend</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/">The Firing Line: Why you should be playing Tribes: Ascend</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Feb 2012 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20177139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-arena</category><category>arena-deathmatch</category><category>beta</category><category>blood-eagle</category><category>capture-the-flag</category><category>ctf</category><category>deathmatch</category><category>diamond-sword</category><category>featured</category><category>firing-line</category><category>first-impressions</category><category>fps</category><category>hi-rez</category><category>hi-rez-studios</category><category>impressions</category><category>lava-arena</category><category>ludicrous-speed</category><category>multiplayer-shooter</category><category>online-shooter</category><category>open-beta</category><category>pathfinder</category><category>rabbit</category><category>sci-fi</category><category>sentinel</category><category>shazbot</category><category>shooter</category><category>soldier</category><category>speed</category><category>the-firing-line</category><category>todd-harris</category><category>tribes</category><category>tribes-ascend</category><category>tribes-beta</category><category>tribes-beta-impressions</category><category>tribes-open-beta</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 24 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR: So you want to play a Jedi Knight]]></title><link>http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/</guid><comments>http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><script type="text/javascript" src="http://tor.zamimg.com/tooltips.js"></script>
<div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/"><img alt="SWTOR - The Jedi Knight" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/jk2.jpg" /></a></div>
If it's true that gamers would rather play Luke Skywalker than Uncle Owen, then the Jedi Knight is the class to put that claim to the test in <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em>. The Knight is the Republic side's melee specialist and classic tank-mage, who supplements her melee attacks with taunts, buffs, and Force powers. She operates on the front lines of the war against the Sith, protecting her allies and representing the Jedi Order across the galaxy.<br />
<br />
Also, lightsabers. <em>Two</em> of them.<p><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/" rel="bookmark">Continue reading <em>SWTOR: So you want to play a Jedi Knight</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/">SWTOR: So you want to play a Jedi Knight</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20114750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-a-jedi-knight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>class</category><category>classes</category><category>dps</category><category>ea</category><category>Electronic-Arts</category><category>featured</category><category>focus</category><category>guardian</category><category>guide</category><category>guides</category><category>jedi</category><category>jedi-guardian</category><category>jedi-knight</category><category>jedi-sentinel</category><category>jedi-temple</category><category>knight</category><category>lore</category><category>melee</category><category>melee-dps</category><category>preview</category><category>rage</category><category>sentinel</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-class-guide</category><category>swtor-guide</category><category>swtor-launch-guide</category><category>tank</category><category>tanking</category><category>the-old-republic</category><category>tor</category><category>tython</category><category>warrior</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 12 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Find your focus]]></title><link>http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/</guid><comments>http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/hb-focus.jpg" vspace="4" /></a></div>
Thanks to the new <a href="http://www.swtor.com/info/systems/advanced-classes">advanced class page</a> on the <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> website and <a href="http://www.mmorpg.com/gamelist.cfm/game/367/feature/5273/Star-Wars-The-Old-Republic-Advanced-Classes-Interview.html">MMORPG.com</a>'s interview with <a href="http://massively.joystiq.com/tag/georg-zoeller">Georg Zoeller</a>, we now know quite a bit about the skill tree breakdown of each advanced class. However, over the next few weeks, I want to take a look at a few of the classes and read between the lines of text. Several abilities are listed for each class, but how do they fit together? What does the complete package look like?<br />
<br />
The Jedi Knight looks to be one of the most popular classes to play. After all, what kid growing up didn't have a fantasy of wielding a lightsaber just like Luke Skywalker or Obi-Wan Kenobi? I'd like to give a general overview of the advanced class abilities and collate a comprehensive list of the announced abilities. Follow me beyond the cut to see how these puzzle-pieces fit together in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>.<p><a href="http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Find your focus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/">Hyperspace Beacon: Find your focus</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Jun 2011 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19958770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/07/hyperspace-beacon-find-your-focus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-classes</category><category>BioWare</category><category>classes</category><category>combat</category><category>crowd-control</category><category>defense</category><category>dps</category><category>EA</category><category>Electronic-Arts</category><category>featured</category><category>focus</category><category>georg-zoeller</category><category>guardian</category><category>jedi-knight</category><category>LucasArts</category><category>mmorpg.com</category><category>sentinel</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tank</category><category>the-old-republic</category><category>tor</category><category>vigilance</category><category>watchman</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 07 Jun 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Zero-sum game]]></title><link>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</guid><comments>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/en/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rift1-1300191872.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Ever since I started following <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have interesting ways of letting you build and grow your character, but sooner or later they come to a point where there's little more to be done other than incrementally increasing your stats by gaining better gear.<br />
<br />
Not so with <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>, as even a level 50 can drop a few coins to shape a completely new build from scratch. No longer are we bound to a rigidly defined creation; we are free to experiment, tinker, and try out these roles to our hearts' content.<br />
<br />
With <em>RIFT's</em> soul system, there are a few ground rules that everyone learns early in the game. You can have up to three souls in your archetype active at any one time; you can only spend as many points in a build as you have in levels (such as 10 points at level 10); and you'll end up with 66 points at level 50, which means that you'll at least dabble in a second soul tree with every build. And while you can certainly spread soul points across all three trees, today I wanted to look at the benefits of a zero-point soul, the "third wheel," if you will, of builds.<p><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Zero-sum game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/">Enter at Your Own Rift: Zero-sum game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Mar 2011 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19879876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archon</category><category>assassin</category><category>bard</category><category>beastmaster</category><category>bladedancer</category><category>build</category><category>builds</category><category>champion</category><category>chloromancer</category><category>class</category><category>class-builds</category><category>classes</category><category>cleric</category><category>dominator</category><category>druid</category><category>dungeons-and-dragons</category><category>elemental-summoner</category><category>enter-at-your-own-rift</category><category>featured</category><category>healing</category><category>heals</category><category>justicar</category><category>mage</category><category>magic-the-gathering</category><category>necromancer</category><category>paladin</category><category>pet</category><category>pets</category><category>purifier</category><category>ranger</category><category>reaver</category><category>rift</category><category>riftblade</category><category>riftstalker</category><category>rogue</category><category>saboteur</category><category>sentinel</category><category>shaman</category><category>shields</category><category>soul</category><category>soul-build</category><category>soul-talent-tree</category><category>soul-tree</category><category>soul-trees</category><category>souls</category><category>splash</category><category>splash-soul</category><category>talent-trees</category><category>talents</category><category>void-knight</category><category>warden</category><category>warlock</category><category>warlord</category><category>warrior</category><category>zero-point-soul</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 16 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Builds, powerhouses and tiny pets in Champions Online's new State of the Game]]></title><link>http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/</guid><comments>http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><a href="http://massively.joystiq.com/category/champions-online/"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/action_figureco.jpg" alt="" /></a>The big focus for this week's <a href="http://www.champions-online.com/node/97747">State of the Game for <em>Champions Online</em></a> is builds, which act as a way to switch your group role on the fly. The four flavors are: balanced, offense, defense and support -- or Guardian, Avenger, Sentinel and Protector, as they're known respectively in-game. Builds are part of a system that's designed to allow for more flexibility, and thus create characters who may be focused on defense for one mission and protection on another.<br /><br />Another point of interest are the addition of Powerhouses, which are the in-game training rooms <a href="http://massively.joystiq.com/2009/07/22/create-my-champion-week-zero/">where players can test out potential new powers</a> before committing to them. They're also where retraining occurs as well, so consider them your one-stop shop for all power selection possibilities.<br /><br />As for the image you're seeing on our post, well, that's an action figure! Everyone loves chibi versions of characters and you can't have an MMO without tiny little personal pets following you around. So, who wants a mini-Foxbat? We know we do, because nothing's cuter than tiny super villains.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/">Builds, powerhouses and tiny pets in Champions Online's new State of the Game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jul 2009 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.champions-online.com/node/97747>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19106971/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/builds-powerhouses-and-tiny-pets-in-champions-onlines-new-stat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>avenger</category><category>builds</category><category>champions-online</category><category>cryptic</category><category>cryptic-studios</category><category>guardian</category><category>powerhouse</category><category>powerhouses</category><category>protector</category><category>sentinel</category><category>state-of-the-game</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 24 Jul 2009 18:00:00 EST</pubDate></item></channel></rss>