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Posts tagged selling-power

Rise and Shiny: Allods Online's Pearl Ring, selling power, and the Astral

Allods Online has long been a game that immediately conjures up some form of controversy any time it is mentioned. Whether it's because of cash-shop policies, changes to game mechanics, or the alleged mishandling of player issues, the game just can't seem to catch a break. Since the very...

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Rise and Shiny: Kartuga

MMOs are a very serious business these days. If you ask someone what type of MMO she prefers, you're more likely to get an explanation that sounds as if she's telling you what political party she belongs to. As a person who writes about games, it's easy to slip up and suggest that these virtual...

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Rise and Shiny: Goodgame Empire

Goodgame Empire, by Goodgame Studios (makes sense, huh?) is a pretty casual MMORTS that sports some nice art, tempting cash-shop items, and the accessibility that still comes with Flash-based MMOs. Despite the beating that Adobe's baby took over the last year, Flash-based games do still offer...

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The Soapbox: The hidden perils of Guild Wars 2's microtransactions

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. The ArenaNet post about microtransactions in Guild Wars 2...

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The Secret World's business model to feature subs and cash shop

Funcom has taken the wraps off its business model for The Secret World, and the upcoming horror-conspiracy MMORPG will ship with a traditional subscription model. That's not all, though. In a post on the official forums, community manager Oliver "Tarib" Kunz says that the game will also feature...

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Free for All: How much is that Astral ship in the window?

Allods Online is a fantastic game in a lot of ways. Despite what many Massively readers might have read about the game or about the cash-shop issues that seemed to plague it since almost the beginning, the main issues were never really addressed. To me, the most shocking thing about the game's...

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