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Posts tagged second-life

Make My MMO: Crowdfunding November 17 - 30, 2013

One thing gamers can definitely be thankful for this year is crowdfunding! Thanks to this phenomenon, we have many more options opening to us than ever before. And there are definitely some good gaming prospects on the horizon, even if news about all but one is seeming a bit scarce lately. While...

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Sixteen games that ease the MMO level gap -- and how they do it

There's nothing I hate more than logging into an MMO, running across a friend, and being hit by the wall of levels that separates us. She might act as if she's OK hanging out with a newbie, but the truth is that she'd rather be off doing high-level things with her high-level buddies. If only there...

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Free for All: Why MMOs are still the greatest value in gaming

If you are the type of gamer who has access to a number of ways to game, then you probably do not need me to remind you that the hobby can be an expensive one. Consoles are becoming slicker, and the games they run are sure to go up in price, maybe someday soon close to $100 for a single game. A...

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Free for All: The truth behind the importance of community

I've talked about community in the past, and it's still an important topic. The fact is that defining community or what makes a good community -- or even what qualifies as an MMORPG -- has come up for discussion many, many times on this site. For those who might still be confused, I can say that...

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Second Life's Linden Lab expands with digital distribution service

Second Life's Linden Lab has announced this week that it has acquired the digital distribution service Desura. What's Desura? Think of it as a lesser-known version of Steam, yet without the DRM headaches and more focused on player mods. So, not really like Steam. Linden Lab's CEO, Rod Humble,...

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Second Life readies for 10th anniversary, celebrates a million active users per month

Second Life hasn't gotten much respect in MMO circles since the genre went mainstream (yes, yes, get a first life, aren't you clever!). Still, Linden Lab's virtual world is about to celebrate its 10th anniversary on June 23rd, and it boasts user numbers that most MMOs can only dream about. An...

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MMObility: What needs to happen to make the mobile market shine

I've recently written about what the MMO future might look like, but in case you haven't read that piece yet, I can sum it up for you. Essentially I see the new generation being so used to gaming and communicating on portable yet powerful devices that the sit-down keyboard and mouse setup might...

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The Stream Team: Bleepity bleep edition, April 8 - 14, 2013

It's definitely not a new thing. Throughout the ages, when intense frustration strikes, a colorful epithet can slip past the lips of even the most soft-spoken. Heck, at particularly annoying times, a full string of them has been known fly forth from the most unexpected sources. And we all know...

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Free for All: My five favorite MMOs for exploration

There's nothing more important to me than the ability to freely explore MMOs. Heck, exploration is the reason I got into MMOs. I remember grabbing that box of Ultima Online (man, I wish I still had that box!) from a shelf at the local game store and looking in wonder at just how vast this virtual...

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The Stream Team: Fools vs. floppy ears edition, April 1 - 7, 2013

Though infrequent, it does happen: Once in a while two holidays go toe to toe on the calendar. This year, it just so happens that April Fools' Day rides in on the tail of the Easter Bunny. So what do you do when these very different holidays bump up against each other? You do what any...

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Make My MMO: November 16 - 22, 2014

Posted on Nov 22nd 2014 8:00PM

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