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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Preview EQII's Game Update 47, Storm Break: Part 2]]></title><link>http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/</guid><comments>http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div align="center"><a href="http://eq2players.station.sony.com/news_archive_content.vm?id=1793&amp;section=News&amp;locale=en_US"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/beast1_425px.jpg" /></a><br /></div>
The second part of the <a href="http://everquest2.station.sony.com"><em>EverQuest II</em></a> GU47: Storm Break preview <a href="http://eq2players.station.sony.com/news_archive_content.vm?id=1793&amp;section=News&amp;locale=en_US">has been unveiled</a> at EQ2Players, teasing us with a few more features of the upcoming patch.Continuing in the vein of <a href="http://massively.joystiq.com/2008/07/17/preview-eqiis-game-update-47-storm-break/">the first preview</a>, there is more good news for lower level characters, as Adept I and Master I drops in the 1-20 range will now always be a spell that someone in the party can use. Moving up in the levels somewhat, Chardok, Sebilis and Karnor's Castle named mobs will be "<span class="newsContent">less shy and more generous with the quality of their <em>phat lewtz</em>" -- though it's not 100% clear whether this means some brand new items, or just less of the crappy stuff. Sebilis and Chardok will also get extra spawn points to make life easier.<br /><br />As well as these changes, the preview introduces us to the star of Storm Break's Live Event, pictured above. So far they are labeled in their images as "beast", and they can show up anywhere in the world to take a bite out of you when GU47 is released. We've put together a <a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/">Storm Break gallery</a> for you to flip through, and if you decide that you just can't wait to be set upon by these new monsters, this update is available right now on the test server.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/">EverQuest II Game Update 47: Storm Break</a></strong></p><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/#933138"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/chardok_01b_1024px_thumbnail.jpg" alt="Chardok" title="Chardok" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/#933142"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/chardok_04b_1024px_thumbnail.jpg" alt="Chardok" title="Chardok" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/#933141"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/chardok_03b_1024px_thumbnail.jpg" alt="Chardok" title="Chardok" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/#933139"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/chardok_02b_1024px_thumbnail.jpg" alt="Chardok" title="Chardok" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-47-storm-break/#933143"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/karnors_01b_1024px_thumbnail.jpg" alt="Karnor's Castle" title="Karnor's Castle" /></a></div><br /></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/">Preview EQII's Game Update 47, Storm Break: Part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jul 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eq2players.station.sony.com/news_archive_content.vm?id=1793&amp;section=News&amp;locale=en_US>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1260879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/19/preview-eqiis-game-update-47-storm-break-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beast</category><category>chardok</category><category>eq2</category><category>eq2-game-update-47</category><category>eq2-gu-47</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>game-update-47</category><category>gu-47</category><category>karnors-castle</category><category>live-event</category><category>sebilis</category><category>soe</category><category>sony-online-entertainment</category><category>storm-break</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sat, 19 Jul 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[The Massively EQ2: Rise of Kunark beta tour]]></title><link>http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/</guid><comments>http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/gorowyndock425.jpg" alt="" /><br /></div>
The continent of Kunark holds special memories for long-time <em><a href="http://massively.joystiq.com/category/everquest">EverQuest</a> </em>players. It was the focus of the first expansion of the original game, The Ruins of Kunark, and it opened up the world of Norrath in many new ways. It introduced the first level cap increase, the first zones dedicated to raid content and the best class weapons in the game through epic quests, some of which took over nine months to fully discover.<br /><br /><a href="http://massively.joystiq.com/category/everquest-ii"><em>EverQuest II</em></a> is looking to recapture that magic with their fourth major expansion, <a href="http://massively.joystiq.com/category/rise-of-kunark">The Rise of Kunark</a>. And from the tour of the new expansions lands I had last week, I would say they've done a damn fine job.<br /><br />You've probably already heard about the level cap increase from 70 to 80, the new playable <a href="http://massively.joystiq.com/tag/sarnak">Sarnak</a> race with a new starting city, the new Rhino mount and the return of <a href="http://massively.joystiq.com/tag/epic-weapons">Epic Weapons</a>. But there may be a few things you haven't yet learned. Things revealed to me when Community Manager Grimwell led me into the jungles of continent both familiar and strange.<p><a href="http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/" rel="bookmark">Continue reading <em>The Massively EQ2: Rise of Kunark beta tour</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/">The Massively EQ2: Rise of Kunark beta tour</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Nov 2007 10:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1029406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/05/the-massively-eq2-rise-of-kunark-beta-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charasis</category><category>drusella</category><category>epic-weapon-quests</category><category>eq2-expansion</category><category>everquest-ii</category><category>featured</category><category>gorowyn</category><category>iksar-empire</category><category>jarsath-wastes</category><category>joystiqfeatures</category><category>karnors-castle</category><category>kunarkian-rhino</category><category>kunzar-jungle</category><category>kylong-plains</category><category>new-playable-race</category><category>ring-of-scale</category><category>rise-of-kunark</category><category>sarnak</category><category>sebilis</category><category>soe</category><category>sony-online-entertainment</category><category>timorous-deep</category><category>trakanon</category><category>veehsan's peak</category><category>venril-sathir</category><dc:creator><![CDATA[Dan O'Halloran]]></dc:creator><pubDate>Mon, 05 Nov 2007 10:28:00 EST</pubDate></item></channel></rss>
