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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[World of Tanks launches in Southeast Asia this week]]></title><link>http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/</guid><comments>http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/"><img alt="World of Tanks - burning tank" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/worldoftanks-2011-03-16-16-59-21-04.jpg" /></a></div>
<a href="http://www.massively.com/category/world-of-tanks"><em>World of Tanks</em></a> has some gaudy user numbers. Even though MMO companies and PR firms are known for their <a href="http://en.wikipedia.org/wiki/Hollywood_accounting">Hollywood accounting</a> when it comes to player statistics, 24 million users is a lot any way you slice it.<br />
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It's not enough for <a href="http://www.massively.com/tag/wargaming.net">Wargaming.net</a>, though, so the company is shipping its brand of lobby-based World War II tank action to Southeast Asia this week. The game is coming to Singapore, Malaysia, the Philippines, and Thailand, and it's bringing its arsenal of more than 150 armored vehicles with it.<br />
<br />
Local support, distribution, marketing, and operational concerns are in the hands of <a href="http://massively.joystiq.com/tag/sea-gaming">SEA Gaming</a>. <em>World of Tanks</em> originally launched in March of 2011 as the first game in a planned trilogy of World War II-based action titles.<br />
<br />
[Source: Wargaming.net press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/">World of Tanks launches in Southeast Asia this week</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20224685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/world-of-tanks-launches-in-southeast-asia-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>24-million-users</category><category>f2p</category><category>free-to-play</category><category>historical</category><category>pvp</category><category>sea</category><category>sea-gaming</category><category>tank</category><category>tanks</category><category>war</category><category>wargaming.net</category><category>world-of-tanks</category><category>world-of-tanks-southeast-asia</category><category>wot</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 26 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you like to be under the sea?]]></title><link>http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/</guid><comments>http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://en.wikipedia.org/wiki/Octopus"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/tdg-octopus-epl-525.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
The ocean is one of the only alien environments left on our slowly turning planet, and even though it's all around us, it remains a frontier. Which makes it odd that with the number of MMOs focused on creating new worlds, there's virtually nothing that takes a dive beneath the waters. <a href="http://www.champions-online.com"><em>Champions Online</em></a> and <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> both have extended areas in which players explore beneath the waves, but as a setting the ocean remains largely underutilized. And it could very well be a ripe ground for ideas, settings ranging from steampunk to science fiction beneath unfamiliar waters.<br />
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Of course, the obvious reason is that human beings are generally not very good at exploring the ocean depths, due to our lack of gills and inability to withstand crushing water pressure. But it's still worth asking -- would you play an MMO set largely or completely underwater? Would you enjoy the change of atmosphere and environment that comes with such a radical shift in setting? Or do you think it's an idea that sounds neat but would ultimately be far more trouble than it's worth?<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/">The Daily Grind: Would you like to be under the sea?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 May 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19949970/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/26/the-daily-grind-would-you-like-to-be-under-the-sea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>design</category><category>ocean</category><category>octopus</category><category>opinion</category><category>sea</category><category>tdg</category><category>the-daily-grind</category><category>water</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 26 May 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Ultima Online's high seas move into open beta]]></title><link>http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/</guid><comments>http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a></p><div style="text-align: center;"><a href="http://www.uoherald.com/news/index.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/uo-seabeta-epl-924.jpg" alt="" /></a></div>
It's difficult for an MMO to be any longer in the tooth than the venerable <a href="http://www.uoherald.com/news/index.php"><em>Ultima Online</em></a>, a game whose presence and launch has defined much of the genre for years. But the game hasn't stopped updating or running through its long history -- in fact, the game is expanding yet again in the near future. The High Seas booster pack, a mini-expansion for the game, has just gone into open beta, complete with <a href="http://vboards.stratics.com/uo-beta-test-forum/">a new dedicated forum</a> and <a href="http://mythicmktg.fileburst.net/uo/media/pdfs/HS_Guide.pdf">FAQ for players</a> looking forward to an array of nautical adventures.<br />
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When the booster goes live, every <em><a href="http://massively.joystiq.com/category/Ultima-Online/">Ultima Online</a></em> player will benefit from enhanced boat movement. Players who purchase the $15 expansion, however, will also receive a plethora of oceanic improvements, including improved ship combat, paintable boats, fish markets, and NPC ship combat allowing you to attack both pirates and merchant vessels.  Add in new ship types, and players will be well-served on their nautical ventures by the expansion.  You can take part in the open beta now, or just keep your eye on <a href="http://vboards.stratics.com/uo-beta-test-forum/">the main forums</a> for discussion of the experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/">Ultima Online's high seas move into open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 25 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.uoherald.com/news/index.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19647648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/25/ultima-onlines-high-seas-move-into-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-test</category><category>bioware-mythic</category><category>boats</category><category>ea</category><category>ea-mythic</category><category>electronic-arts</category><category>expansion</category><category>faq</category><category>high-seas</category><category>im-on-a-boat</category><category>mini-expansion</category><category>mythic</category><category>mythic-entertainment</category><category>ocean</category><category>open-beta</category><category>sea</category><category>ship-combat</category><category>ships</category><category>ultima-online</category><category>uo</category><category>water</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 25 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Starting new in Vana'diel]]></title><link>http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/</guid><comments>http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img hspace="4" border="1" align="top" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/ffxi-moglog-guide-epl-129.jpg" /></a></div>
Getting started with <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> can be rather daunting the first time. You might be lucky to have a friend right there holding your hand through the starting areas... or you might accidentally wind up vendoring several thousand gil worth of items because you didn't properly grasp how the auction house works. Or you might throw away a bunch of zinc ore <a href="http://wiki.ffxiclopedia.org/wiki/Shady_Business">because it's taking up too much space</a>. Or you might put yourself on everyone's blacklist by accidentally locking your chat mode in /yell.<br />
<br />
You can draw whatever conclusions you want about my early memories of the game. They're not pretty.<br />
<br />
Assuming you've mastered moving, the basics of looking around in your inventory and interacting with NPCs, and so forth, it's not always immediately evident what you're supposed to do, what the best job for a starter character is supposed to be, and so on. Thus, for those of you newly interested in the game, we have a small guide on some of the less immediately transparent elements of the game. (For those of you who already know <a href="http://wiki.ffxiclopedia.org/wiki/Tu%27Lia">Sky</a> and <a href="http://wiki.ffxiclopedia.org/wiki/Sea">Sea</a> inside and out, you can skip ahead to the end. I can promise there's something there.)<p><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/" rel="bookmark">Continue reading <em>The Mog Log: Starting new in Vana'diel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/">The Mog Log: Starting new in Vana'diel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 06 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19336662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/06/the-mog-log-starting-new-in-vanadiel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventuer-coupon</category><category>featured</category><category>ffxi</category><category>fields-of-valor</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>getting-started</category><category>guides</category><category>leveling</category><category>new-players</category><category>playstation-2</category><category>sea</category><category>sky</category><category>square-enix</category><category>the-mog-log</category><category>xbox-360</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 06 Feb 2010 12:00:00 EST</pubDate></item></channel></rss>
