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Posts tagged scum-and-villainy

SWTOR's Scum and Villainy operation charges up nightmare mode

One thing we know about Star Wars: Villains like saying "So be it!" One thing we know about Star Wars: The Old Republic: Players chew up operations, spit them out, and keep asking for tougher ones. BioWare's hoping that today's Update 2.2.2 will give even the most ambitious team a tough go at it, a...

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See what has changed with SWTOR's Sith Warrior and Jedi Knight

Star Wars: The Old Republic's Game Update 2.0 brings some changes to the Sith Warrior and Jedi Knight classes, and today's two newest dev diaries from BioWare detail the changes. Aside from DoT and shield improvements, the Accuracy Rating will mean much more towards sustained damage in boss fi...

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Hyperspace Beacon: A wretched operation of Scum and Villainy, part 2

Thankfully, we can all stop wondering when the expansion for Star Wars: The Old Republic is releasing and get down to the business of preparing our characters for the new content. Part of preparing for Rise of the Hutt Cartel is knowing what you're getting into when it comes to the new operatio...

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Hyperspace Beacon: SWTOR, a wretched operation of Scum and Villainy, part 1

Sometimes it's good to be me. When I mentioned that I had not had a chance to test out the latest operation in Star Wars: The Old Republic Rise of the Hutt Cartel on the public test server, one of my Twitch followers known as Jedi Consular put me in touch with the Memories of Xendor guild. You ...

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