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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Blackstar exclusive interview]]></title><link>http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/</guid><comments>http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/blackstar/" rel="tag">Blackstar</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://www.spacetimestudios.com/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/blackstarexinterview.jpg" /></a><br /></div>
We've spoken previously about the <a href="http://massively.joystiq.com/2008/04/10/spacetime-studios-reveals-character-development-for-blackstar/">unique-looking</a> space-combat MMO <a href="http://massively.joystiq.com/category/blackstar/" style="font-style: italic;">Blackstar</a>, being developed by <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> -- how previous publisher NCsoft had <a href="http://massively.joystiq.com/2008/01/11/ncsoft-drops-spacetime-studios-not-all-is-lost-as-development-o/">chosen to cancel</a> their connection with the title, and how Spacetime recently <a href="http://massively.joystiq.com/2008/05/09/spacetime-studios-regains-blackstar-rights-from-ncsoft/">regained the IP</a>, to continue development on their own. From the look and sound of everything that's been shown to the public so far, this game has the potential to be NCsoft's "one that got away".<br /><br />Intrigued by the goings-on with the studio, we contacted Spacetime's President and Executive Producer Gary Gattis to see if he could give us a peek behind the curtains -- or photon displacement cascade, as the case may be -- at how development on <span style="font-style: italic;">Blackstar</span> is progressing. Mr. Gattis not only graciously consented to the interview request, but also gave us 4 pieces of concept art to share with our readers; art that has only made us long even more for the game's eventual release. Read the full interview after the jump!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/blackstar-concept-art/">Star Legends</a></strong></p><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276090"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/teamwork1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276088"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/map_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276081"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/delta7cutscene_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276078"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/action1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4213351"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/spacelegends7_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/" rel="bookmark">Continue reading <em>Blackstar exclusive interview</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/">Blackstar exclusive interview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 May 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1196158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/16/blackstar-exclusive-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anthony-sommers</category><category>blackstar</category><category>breakfast-tacos</category><category>cinco-barnes</category><category>concept-art</category><category>david-levy</category><category>descent</category><category>featured</category><category>gary-gattis</category><category>interview</category><category>jake-rodgers</category><category>joystiqfeatures</category><category>narrative</category><category>ncsoft</category><category>scorn</category><category>spacetime-studios</category><category>wing-commander</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 16 May 2008 09:00:00 EST</pubDate></item></channel></rss>
