Posts tagged scifi 
City of Steam goes into alpha testing this July
City of Steam's been building up some strong word-of-mouth in the community, and we've been quite eager to get our hands on this steampunk MMO. The good news is that we just may have that chance come July, when City of Steam enters alpha testing. Mechanist Games recently announced that work on ...
Ex-MMO devs aim to fund space combat game via Kickstarter
They were part of the force behind many MMOs you've known and loved, including Jumpgate, Auto Assault, LEGO Universe, RIFT, and League of Legends, and now they're banding together for a new cause funded by crowdsourcing. They're the developers at END Games, and they hope to raise a quarter of a ...
The Repopulation broadcasts its first public gameplay footage
Drips and drabs of information about the sci-fi sandbox The Repopulation have been coming in, but as with any title in early development, it's never enough to satiate the masses who want the whole scoop. So consider today's bounty of the first gameplay footage and a lore piece as an appetizer to ...
Star Conflict blasts into beta
Star Conflict may not be the MMO on everyone's tongue right now, but give it time -- it might just catch on. The gestating title from Star Gem Inc. has passed through the beta barrier and is looking for testers to help take it to the cosmos and beyond. Star Conflict is a free-to-play PvP-based ...
Randall Bills talks about shaping the future of MechWarrior Online
For die-hard MechWarrior fans, it must be a relief to know that the upcoming MechWarrior Online is in good hands of people connected with the board game. One pair of hands in particular belongs to Catalyst Game Labs' Randall Bills, who is deeply involved with the MechWarrior and BattleTech ...
Post-apocalyptic L.A.W takes us from sketches to art to screen
Good-looking graphics don't just magically appear overnight in MMOs, delivered by the FedEx equivalent of the leprechaun community. The look and design of a game is a lengthy process full of revisions, abandoned doodles, and brainstorming -- something we end-users tend not to appreciate. ...
SOE releases new PlanetSide 2 lore entry
Ah, SOE. What ever are we going to do with you? In a week that saw BioWare drop its guard on press information and Blizzard announce the impending arrival of six million kung fu pandas, what do you do to keep PlanetSide 2 in the public eye? You release another backstory snippet! That's ...
CCP talks flying in space, says EVE is a healthy subscriber-based game
GameSpot has a new interview with EVE Online lead designer Kristoffer Touborg, and though it's a bit dated (it was conducted at last week's GDC, and obviously prior to yesterday's layoff announcement), it still features some interest nuggets relating to EVE and its immediate future. In terms ...
Perpetuum adding distress beacons, relaxing trial restrictions
If you've ever wanted to prank-call a mob in an MMORPG, Perpetuum just might be your game. The sci-fi sandbox from Avatar Creations has unveiled a new distress beacon mechanic that basically allows the player to lure a few of the game's alien forces into an ambush. The new gameplay adds a bit ...
A certain point of view: Jef's hands-on with SWTOR's beta
Hey Star Wars fans, what say we recap my recent beta experiences in The Old Republic? I know what you're thinking (because it's the same thing I thought after BioWare's marketing folks sent along an unsolicited invitation): Here comes a giant anti-themepark rant and zomgwtf call someone who ...




