Posts tagged scifi 
Randall Bills talks about shaping the future of MechWarrior Online
For die-hard MechWarrior fans, it must be a relief to know that the upcoming MechWarrior Online is in good hands of people connected with the board game. One pair of hands in particular belongs to Catalyst Game Labs' Randall Bills, who is deeply involved with the MechWarrior and BattleTech ...
Post-apocalyptic L.A.W takes us from sketches to art to screen
Good-looking graphics don't just magically appear overnight in MMOs, delivered by the FedEx equivalent of the leprechaun community. The look and design of a game is a lengthy process full of revisions, abandoned doodles, and brainstorming -- something we end-users tend not to appreciate. ...
SOE releases new PlanetSide 2 lore entry
Ah, SOE. What ever are we going to do with you? In a week that saw BioWare drop its guard on press information and Blizzard announce the impending arrival of six million kung fu pandas, what do you do to keep PlanetSide 2 in the public eye? You release another backstory snippet! That's ...
CCP talks flying in space, says EVE is a healthy subscriber-based game
GameSpot has a new interview with EVE Online lead designer Kristoffer Touborg, and though it's a bit dated (it was conducted at last week's GDC, and obviously prior to yesterday's layoff announcement), it still features some interest nuggets relating to EVE and its immediate future. In terms ...
Perpetuum adding distress beacons, relaxing trial restrictions
If you've ever wanted to prank-call a mob in an MMORPG, Perpetuum just might be your game. The sci-fi sandbox from Avatar Creations has unveiled a new distress beacon mechanic that basically allows the player to lure a few of the game's alien forces into an ambush. The new gameplay adds a bit ...
A certain point of view: Jef's hands-on with SWTOR's beta
Hey Star Wars fans, what say we recap my recent beta experiences in The Old Republic? I know what you're thinking (because it's the same thing I thought after BioWare's marketing folks sent along an unsolicited invitation): Here comes a giant anti-themepark rant and zomgwtf call someone who ...
Starcraft Universe MMO mod testable through October 30th
You may remember StarCraft Universe, the fan-made MMO mod that received an official Blizzard blessing earlier this year. Development on the project is moving right along, and the mod team has left fans with a nifty present as it gets ready to head to BlizzCon. StarCraft Universe PvP is ...
EVE dev blog teases new player customs offices
How does the prospect of a player-owned customs office in EVE Online grab you? Whoa, settle down there, Mr. flying-in-space troll, as we're not talking about Incarna-style player housing here but rather a new mechanic that seeks to add a bit more sand to New Eden's sandbox. CCP Omen has the ...
BioWare says gamers find it hard to go back to other MMOs after playing SWTOR
As Star Wars: The Old Republic's release date looms larger on the calendar, BioWare co-founders Ray Muzyka and Greg Zeschuk are starting to be seen with increasing frequency on the PR circuit. The latest sighting comes courtesy of The Gaming Liberty, and the dynamic doctor duo offers up some ...
CCP readying new EVE bug reporting tool
Bug reporting is rarely sexy, but it's one of those necessary evils that comes with the territory when we're talking about complex pieces of software like EVE Online. Bug reporting has also been something of a pain for CCP customers prior to this week, and hopefully that will change with ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



