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Posts tagged scientist

The Nexus Telegraph: WildStar forges a path

The latest news out of WildStar's new previews isn't going to quiet people who dislike the concept of the game's path system, nor will it stanch the flow of complaints about the game's art style. Those of us simply waiting at attention, however, found ourselves rewarded this week with a wealth of...

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Hands-on with WildStar's Scientist path and Esper class

There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast. As it chewed up the slinky Aurin...

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Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says

So who wants to hear some cool stuff about WildStar? Thought so! Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine...

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The Nexus Telegraph: Walking the WildStar path

If you look at the path system in WildStar the right way, it's a pretty limiting system. After all, if path content makes up 25% of your content in any given zone, it stands to reason that there are three paths worth of content you'll never see on any given character. Any zone in the game is made...

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PAX 2011: WildStar panel discusses playing with paths the Bartle way

Before Gamescom, WildStar was nothing more than a title without a hint of what the game would actually promise. But now that the game is being shown off, the combination of a unique aesthetic with a promise of uniquely focal gameplay has gotten a lot of people interested. The visuals, of course,...

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Stargate Worlds: We're still kicking, the pics prove it

It's been a long, difficult road for Stargate Worlds -- a game that has been mired in financial woes for quite some time. Now and again we do get to report some positive news about the sci-fi MMO, but it's clear that Stargate Worlds isn't out of the woods quite yet. Cheyenne Mountain Entertainment...

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Massively visits Stargate Worlds: The interview

During our visit to Cheyenne Mountain Entertainment's Arizona studio, we got to sit down with five of the top minds on the Stargate Worlds team -- studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin...

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