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Posts tagged scenarios

July letter available from Warhammer Online's executive producer

Back when she was first placed in the position of Executive Producer for Warhammer Online, Carrie Gouskos promised to try for a letter every month. She's stayed true to that promise, and as the end of July approaches at breakneck speeds, there's a new letter for the fans. After a quick recap of the...

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Waging WAR: Revisiting the new player experience

Waging WAR moves a step backward this week to take a fresh look at the Warhammer Online: Age of Reckoning new player experience. Greg gives us his take on what he thinks we can expect from the Endless Trial or a Re-enlistment subscription with a new character. He takes us through his experience...

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Mytheon has both PvP and Co-Op on the menu

Mytheon wants to know: what's your poison? Do you want a tall glass of beatdown with live players, or a cooperative shot of teamwork in a PvE environment? We haven't heard a lot about this title over the past year, but Petroglyph is increasing the game's profile as launch looms for this "online...

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Warhammer Online Producer's Letter teases 1.3.5 improvements

As March winds down to a close, the WAR continues -- and Mythic producer Carrie Gouskos steps up to rally the troops behind a few juicy, if tantalizingly vague, quality of life improvements coming in the 1.3.5 patch. Take my hand, Dorothy, for it's dyes, scenarios, Marauders and minimaps, oh my! ...

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Development diary explains the Warhammer Online changes

The rebalancing of Warhammer Online's Scenarios has been an arduous process for both the players afraid of losing well-loved content and developers trying to narrow down the field to help everything achieve critical mass. After a fair dose of testing and evaluation, they've reached a point where...

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Warhammer Online reveals new Scenario structure

People were not happy with the first version of Warhammer Online's plan to streamline the game's Scenarios to create a better structure. They were so not happy, in fact, that Mythic Entertainment decided it was better form to pull their original plans, wipe the slate clean, and start over with a...

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Back to the drawing board for Warhammer Online's scenarios

When Warhammer Online promised to greatly streamline its scenario structure and remove several of its less popular ones with the upcoming patch 1.3.4, the response wasn't altogether positive. There was a definite concern that the game was trying to mitigate its difficult times by removing one of...

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Warhammer Online brings 1.3.4 to test server

A test server patch isn't quite as good as live, but it means that the patch is only a couple of weeks away, barring unusual circumstances. We recently heard a bit about the upcoming 1.3.4 patch for Warhammer Online, and true to forecasting, the patch is scheduled to hit the test realm right...

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EverQuest II rolls out the battlegrounds

Starting February 16th, get ready to PvP across servers. EverQuest II is catching up with the mainstream MMO trends by adding battlegrounds to the mix, giving EQII PvP players the instanced scenarios that they've been looking forward to for a while. The three scenarios include the Battlefield of...

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Cross-server PvP battlegrounds confirmed for EverQuest II

Next year is going to be a brand new year full of fighting, queuing, and PvP for players of EverQuest II as Senior Producer Alan "Brenlo" Crosby has confirmed to the forum community that cross-server PvP battlegrounds are on their way. According to the latest newsletter, the new battlegrounds...

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