| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged scaling

The Daily Grind: Do you notice huge MMO interiors?

I had a bit of MMO deja vu this week. See, I read a lot about the industry on a daily basis, and somewhere recently I saw someone commenting about the unrealistically huge interior spaces in some video games. It may have been here in the Massively comment section or it may have been on one of 200...

Continue Reading

Star Wars: The Old Republic livestream discusses free-to-play, HK-51, and scaling

The community team behind Star Wars: The Old Republic hosted a livestream, and as you can probably imagine, the whole session has been recorded already by the team from Darth Hater for your viewing pleasure. But if you want to know the highlights and you can't wait for a more detailed take (say,...

Continue Reading

DUST 514 server architect reveals the magic behind the techno-miracle

While behind-the-scenes technical details may not excite all gamers, there's sufficient interest in DUST 514 that we're willing to bet info-starved players are willing to get a little nerdy for the mind food. CCP's Lin Luo wrote up a dev blog about how the studio is working to meet the challenges...

Continue Reading

Ask Massively: The next internet fad will be tires edition

Tires are round bits of rubber that are placed upon the wheels of vehicles in order to facilitate spinning or something. Also, sometimes your parents might string some rope around one because they're too cheap and lazy to buy you a decent swingset. Anyhow, the next thing on the internet will be...

Continue Reading

Aika introduces scaling instances for players

Irregular schedules are the bane of group content. When you can't know when you'll log in or how long you'll be online at a stretch, it's really hard to make plans that involve getting other people together, and that's assuming that the content in question isn't an hour of continuous play. So...

Continue Reading

Champions Online looks back and ahead

After the anniversary earlier this month, it's been fairly quiet within Champions Online. Shannon Posniewski, the game's executive producer, recently sat down to talk a little bit about the game's past and future. It includes some interesting tidbits about the game, such as Posniewski saying that...

Continue Reading

A translated look at Final Fantasy XIV's Guildleve system

With the coming of a little show known as E3 -- you may have heard of it -- fans of several upcoming titles are hoping for new information. Final Fantasy XIV players are no exception, but as has slowly been the case ever since the testing began, little bits of information are becoming more readily...

Continue Reading

Dungeon Runners Build 95 patch notes

The free, ad-supported title Dungeon Runners has updated to Build 95, and extensive patch notes have been posted on the official site. The meat of the new build centers around a revamping of the current PvP system, which the developers admit hadn't been the game's strong suit previously. The...

Continue Reading


Featured Stories

Betawatch: October 18 - 24, 2014

Posted on Oct 24th 2014 8:00PM

The Stream Team: Dungeoning in Swordsman

Posted on Oct 24th 2014 7:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW