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Posts tagged sandbox

Star Citizen aims to redefine avatar death, combat realism

Remember way back in February of 2013 when Chris Roberts posted his Death of a Spaceman concept? It was a high-level look at how character death would function in Star Citizen, and it broke from gaming industry norms by aiming for an immersive system with strategy and consequences rather than the...

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The Daily Grind: What's your favorite physical MMO memento?

I was doing some housecleaning recently and found a box of old game geekery. Most of it was junk since I've gone digital, but there were a couple of odds and ends that I put on the shelf in my office where I keep mementos from titles that made an impression. In terms of MMO stuff, I found an...

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H1Z1 dev vid talks cities, barricades, and more

SOE has published another H1Z1 dev spotlight vid. Environment artist Ruby Opfer is your host, and she spends the clip's three-minute running time expounding on various fan-submitted questions. Want to know about the zombie gankbox's underwater exploration potential? What about cities and the...

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The Stream Team: Joining the Shards Online dev playtest

Shards Online recently met its Kickstarter goal, and Citadel Studio's Co-Founder Derek Brinkmann joins Massively's MJ to show off the game's latest developments (not the least of which is female avatars!). If you've been watching this game, you know that the future sandbox offers players the chance...

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'This is EVE,' and it's pretty slick

If you've got even a passing interest in sci-fi sandbox EVE Online, you'll want to take a look at the new trailer just unveiled by developer CCP at today's EVE Down Under player event in Australia. The clip runs for nearly four minutes and is comprised entirely of in-game footage. It's also...

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The Stream Team: No more Landmark tour deaths!

Thanks to the disabling of fall damage, Massively's MJ is able to take a tour of more Landmark builds without the fear of imminent death! Even without mobs, travel in-game has been dangerous for her; MJ's died many a time just trying to visit cool spots from the gallery. But that's all changed (at...

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Raph Koster explains how WoW changed MMOs

There's liable to be a lot of virtual ink spilled over World of Warcraft as it celebrates its 10-year anniversary this month. You can save yourself some time by just reading famed MMO designer Raph Koster's lengthy and informed analysis, though. He covers a ton of ground, both negative and...

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Elite: Dangerous considers granting even more refunds

Elite: Dangerous might grant refunds to more people than originally thought. Last week, Frontier admitted that it had canceled a planned offline mode for the game, which led to David Braben's announcement that limited refunds would be given to preorder customers who'd never logged in to test the...

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Ultima Online publish brings holiday gifts, veteran rewards

You might forgive 17-year-old Ultima Online for long stretches between patches, but fortunately, you don't have to. The antique sandbox's Halloween event is now over, being replaced yesterday with a new patch that ushers in the winter holiday event and its attendant gifts. This year, Santa's...

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EVE gives more market data tools to the mod community

EVE Online is such a mod-happy game that there's an official site for it, and it's on this site today that CCP said that it will be giving another valuable information-gathering tool to players with the advent of a new searchable resource. "We also are making available the MarketType resource....

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