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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Massively's guide to RuneScape's wilderness and free trade]]></title><link>http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/</guid><comments>http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/runescape/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rsguide-title.jpg" vspace="4" /></a></div>
Back when the open-world PvP of <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> was more than just a memory for most people, it just seemed natural for a game to let players beat each other to death. Having open-world PvP in an MMO checked off another item in the list of things that attracted people to the genre. <a href="http://www.runescape.com"><em>RuneScape</em></a>'s wilderness area was <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>'s compromise between <a href="http://massively.joystiq.com/2011/02/17/the-bloody-aftermath-runescapes-valentines-day-massacre-in-nu/">letting players smash each other's heads in</a> and not alienating players who don't want their heads smashed in. While most of the game remained PvP-free, <a href="http://runescape.wikia.com/wiki/Wilderness">the wilderness</a> to the north was an open PvP bloodbath complete with corpse-looting and rude language.<br />
<br />
PvP was removed from this area several years ago as part of a major effort to beat the RMT business. At the same time as wilderness PvP was removed, limitations were placed on the amount of gold a player could gain or lose in player-to-player trades every 15 minutes. Trading was migrated largely to a new <a href="http://www.runescape.com/kbase/guid/controls_the_grand_exchange">Grand Exchange</a> system with built-in price limits. This all but killed the game's emergent trading professions, severely limiting the scale of shops and making life harder for the wheelers and dealers out there. Both the trade and PvP restrictions <a href="http://massively.joystiq.com/2011/02/01/runescapes-wilderness-pvp-and-free-trade-have-returned/">were lifted just over a month ago</a>, and players are quickly learning to take advantage of all that's been brought back to the game.<br />
<br />
Skip past the cut for Massively's look at how you can take advantage of free trade and wilderness PvP and how <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>'s community has reacted to the revival of these long-lost features.<p><a href="http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/" rel="bookmark">Continue reading <em>Massively's guide to RuneScape's wilderness and free trade</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/">Massively's guide to RuneScape's wilderness and free trade</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Mar 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19830174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>dungeoneering</category><category>featured</category><category>free-trade</category><category>guide</category><category>interview</category><category>jagex</category><category>jagex-ltd</category><category>lead-designer</category><category>mark-ogilvie</category><category>pk</category><category>player-killing</category><category>pvp</category><category>rs</category><category>runescape</category><category>runescape-hd</category><category>trade</category><category>trading</category><category>wilderness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 11 Mar 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Massively's exclusive interview with RuneScape's lead designer Mark Ogilvie]]></title><link>http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/</guid><comments>http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/runescape/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/runescapeinterview.jpg" alt="" /></a></div>
Last month, <a href="http://www.jagex.com/">Jagex</a> did the unexpected when it opened up a major game-changing decision on its popular MMO <a href="http://www.runescape.com"><em>RuneScape</em></a> to a public vote. As part of <a href="http://massively.joystiq.com/category/runescape/"><em>RuneScape</em></a>'s 10th anniversary this year, Jagex <a href="http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/">gave players the chance to vote</a> on whether they want PvP in the wilderness and free trade between players to be restored. These are two key features that were removed from the game around three years ago as part of an anti-RMT campaign. <a href="http://massively.joystiq.com/2011/01/17/runescape-receives-1-2-million-votes-in-referendum-to-restore-th/">Over 1.2 million votes were cast</a> in the public referendum, with over 90% of them asking for the revival of wilderness PvP and free trade. The much-loved game mechanics should be returning to <em>RuneScape</em> in early February. At Massively, we took the opportunity to interview <em>RuneScape</em>'s lead designer <a href="http://www.massively.com/tag/mark-ogilvie">Mark Ogilvie</a> on the upcoming changes and what the future has in store for this popular browser MMO.<br />
<br />
<strong>Massively: When you initially put out a vote on the restoration of wilderness PvP and free trade, did you expect the response to be as overwhelming as it turned out to be?<br />
</strong><br />
<strong>Mark Ogilvie: </strong>We really weren't sure. I spend a lot of time talking to my players, but you often find that PKers are a vocal minority. We wanted to run a referendum to see what the truth was, but we really weren't sure what was going to happen. We had a bit of a friendly sportsman's bet to see where the percentages would be, and I'm quite proud to say my guess was pretty spot on. I was really pleased when my bosses said, "let's ask the players and see what they think." Taking the risks to do something like that, putting a decision that big in our players' hands -- that's quite brave.<br />
<br />
<strong>Skip past the cut to read the rest of our exclusive interview with <em>RuneScape</em>'s lead designer Mark Ogilvie.</strong><p><a href="http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/" rel="bookmark">Continue reading <em>Massively's exclusive interview with RuneScape's lead designer Mark Ogilvie</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/">Massively's exclusive interview with RuneScape's lead designer Mark Ogilvie</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 24 Jan 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19806732/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/24/massivelys-exclusive-interview-with-runescapes-lead-designer-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>dungeoneering</category><category>featured</category><category>free-trade</category><category>interview</category><category>jagex</category><category>jagex-ltd</category><category>lead-designer</category><category>mark-ogilvie</category><category>pvp</category><category>rs</category><category>runescape</category><category>runescape-hd</category><category>trade</category><category>wilderness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 24 Jan 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Massively's hands-on with RuneScape's Dungeoneering]]></title><link>http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/</guid><comments>http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/runescape"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/dungeoneering-title.jpg" alt="" /></a></div>
For many of today's MMO players, <a href="http://www.runescape.com/"><em>RuneScape</em></a> provided a first taste of massively multiplayer online gaming. Released in 2001, <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> was a blocky world full of ugly characters trading each other logs and feathers. The world existed only to perpetuate an endless skill-grind that was largely without purpose, and the height of competitive or co-operative gameplay was racing a friend to a particular skill level. It's been almost ten years since those first moments of <em>RuneScape</em>, and the game today is barely recognisable as that world many of us grew up in. The game engine <a href="http://en.wikipedia.org/wiki/RuneScape">has had several major graphical overhauls over the years</a>, from the RuneScape 2.0 3D upgrade in March 2004 to the <em>RuneScape</em> HD overhaul in July 2008. There are now hundreds of servers worldwide, and players can benefit from <a href="http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/">ten years</a> of previous content updates.<br />
<br />
Back in April, <a href="http://massively.joystiq.com/2010/04/19/runescape-introduces-largest-update-in-games-history/">Jagex published the largest content update in <em>RuneScape</em></a>'s entire ten-year history. The <a href="http://services.runescape.com/m=news/newsitem.ws?id=2837">Dungeons of Daemonheim</a> expansion brought in dungeoneering -- a fantastic new solo or group activity with practically infinite replayability. Players can form groups of one or more characters and venture down into the dungeons of Daemonheim to test themselves against some unique challenges. The high degree of replayability comes from the fact that the dungeons are procedurally generated and tailored to the specific skills of the players in the group. The dungeon rooms are filled with monsters of varying difficulty, items you can use and skill challenges that unlock bonus rooms and loot. Dungeoneering is available for free players, though some of the content is limited to subscribed members.<br />
<br />
In this hands-on article, we get to grips with <em>RuneScape</em>'s massive dungeoneering system and ask whether or not it's as fun as it sounds.<p><a href="http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/" rel="bookmark">Continue reading <em>Massively's hands-on with RuneScape's Dungeoneering</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/">Massively's hands-on with RuneScape's Dungeoneering</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19779817/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daemonheim</category><category>dungeon</category><category>dungeoneering</category><category>dungeons-of-daemonheim</category><category>fantasy</category><category>featured</category><category>hands-on</category><category>jagex</category><category>massively-hands-on</category><category>opinion</category><category>pve</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 06 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Celebrate RuneScape's 10th anniversary with $10,000 in prizes every month]]></title><link>http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/</guid><comments>http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;"><a href="http://www.runescape.com/competition_details.ws"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/runescapecompetition-title.jpg" alt="" /></a></div>
It's hard to believe that <a href="http://www.runescape.com/"><em>RuneScape</em></a> is almost ten years old. The popular browser MMO will be celebrating its tenth year of operation next week, having gone through countless updates and upgrades since it first launched on January 4th, 2001. To celebrate, all throughout the coming year, <a href="http://www.jagex.com/">Jagex</a> will be <a href="http://www.runescape.com/competition_details.ws">giving away thousands of US dollars to some very lucky players</a>. Each month during 2011, ten lucky players will be randomly selected and each given $1,000 US dollars of prize money.<br />
<br />
Free players can get a single entry into each month's contest by sending in a postcard, but for the best chance of winning, you'll have to subscribe. Tickets will be entered into the draw on the last day of each month, with the drawing taking place the following month. Subscribed members will get one ticket for each day in that month they were subscribed. The first competition will run from January 1st to January 31st. If you've been thinking about resubscribing to <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>, do so by January 1st to maximize your chances of winning. Full terms and conditions will be posted soon on <a href="http://www.runescape.com/competition_details.ws">the official competition webpage</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/">Celebrate RuneScape's 10th anniversary with $10,000 in prizes every month</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Dec 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19779939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jagex</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 30 Dec 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Voting underway to restore RuneScape's wilderness PvP and free trade]]></title><link>http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/</guid><comments>http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;"><a href="http://www.runescape.com/wilderness"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/runescapevote-title.jpg" /></a></div>
Last week, we reported that <a href="http://www.runescape.com"><em>RuneScape</em></a> developer <a href="http://www.jagex.com/">Jagex</a> had <a href="http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/">taken the unusual stance of giving players a say</a> in some major game design decisions -- namely, the restoration of the wilderness as an open-PvP area and the revival of free trade. Over 1.2 million names signed the petition in just 24 hours, proving without a doubt that players want the opportunity to vote on the decision. Jagex has now moved onto phase 2 of the referendum, opening a vote to any player with a <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> account. If you have an account and want to vote on this important issue, <a href="http://www.runescape.com/wilderness">head over to the wilderness referendum page</a> to have your say. Over half a million players have already voted, with about 90% voting yes for the restoration of the wilderness and free trade. <br />
<br />
For those old enough to remember the old days of <em>RuneScape</em> before the wilderness and trade restrictions came in, there's a lot to look forward to if this motion passes. Back when <em>RuneScape</em> was young, the wilderness was an open PvP area full of dangerous challenges and worthwhile rewards. The further a player got into the wilderness, the higher the level difference could be between him and another player for PvP to still be possible. It was a place for gang warfare, battling the game's toughest creatures and ad-hoc survival challenges.<br />
<br />
Several years ago, Jagex took some serious steps to curb the growing RMT and botting problems. Direct trading was heavily restricted, with a block on trades where one player puts up a significantly different value of items or gold than the other player. The auctioneer-style "Grand Exchange" became the only reliable way to trade, but even it has limits on item value. To avoid RMT salesmen bypassing the trade system to deliver gold, limits were placed on the stakes in item duels and PvP was completely removed from <a href="http://www.runescape.com/kbase/guid/wilderness">the wilderness</a>. The PvP provided by the wilderness was replaced with Bounty Hunter servers and PvP minigames. If this vote passes, <a href="http://www.runescape.com/wilderness">all of that will be reversed</a> and players will be free to experience a part of <em>RuneScape</em>'s history that has been lost for years.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/">Voting underway to restore RuneScape's wilderness PvP and free trade</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Dec 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19779901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/29/voting-underway-to-restore-runescapes-wilderness-pvp-and-free-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developer</category><category>developers</category><category>development</category><category>mmo-industry</category><category>player-development</category><category>referendum</category><category>runescape</category><category>runescape-hd</category><category>survival</category><category>trade</category><category>trading</category><category>vote</category><category>wilderness</category><category>wildy</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Wed, 29 Dec 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Jagex announces first ever RuneFest for RuneScape players]]></title><link>http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/</guid><comments>http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/runescape/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/runescapetutorial580.jpg" /></a></div>
When it comes to free-to-play MMOs, many of the newer generation of gamers cut their teeth in <a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a>'s web-based fantasy game, <a href="http://www.runescape.com"><em>RuneScape</em></a>. Thanks to so many players jumping in, having fun, and telling friends, their playerbase has grown steadily over the years until they are now one of the powerhouse companies of the F2P space. That's why we're sure that <em><a href="http://massively.joystiq.com/category/RuneScape/">RuneScape</a></em> players will be interested to hear that <a href="http://www.jagex.com">Jagex</a> is planning on throwing one hell of a party as their way of saying thanks to their community, in the form of <em>RuneFest 2010</em>. <br />
<br />
Slated for Saturday, August 28th, in London, <em>RuneFest 2010</em> will offer long-time fans of the game a chance to interact with the crew from Jagex through panels, events -- and over a few drinks, we're sure! While the specific details such as venue, pricing, and a full schedule of events are still in the planning stages, they have mentioned live events, panels, competitions, and promise that attendees will be "privy to an exclusive gameplay experience on-site that will be like nothing experienced before or again outside the <em>RuneFest</em> walls."<br />
<br />
For those interested, there's an email sign-up over on the <a href="http://www.runefest.com/">shiny new site they've created just for <em>RuneFest</em></a>. Players also have the option of signing up for first crack at early tickets, which are expected to go on sale later this month. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/">Jagex announces first ever RuneFest for RuneScape players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Apr 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19454364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/26/jagex-announces-first-ever-runefest-for-runescape-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>jagex-game-studios</category><category>jagex-ltd</category><category>runefest</category><category>runefest-2010</category><category>runescape-hd</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 26 Apr 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Jagex looking strong for 2009]]></title><link>http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/</guid><comments>http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/runescapepic.jpg" /><br /></div>
<a href="http://www.jagex.com/">Jagex</a>, the developer of the popular free-to-play browser based MMO <a href="http://www.runescape.com"><em>Runescape</em></a>, is looking very good as they enter into 2009 with two of their best quarters behind them and a brand new game ahead. <em>RuneScape</em> has already been hailed as the <a href="http://www.gamesindustry.biz/articles/runescape-recognised-as-world-s-largest-free-mmorpg">largest free-to-play game in the world</a> by the Guinness Book of World Records, featuring 1 million paying players and 5 million free players.<br /><br />Besides giving <a href="http://www.blizzard.com">Blizzard</a> a run for "which company could fill a pool with money and swim in it," Jagex is also preparing a brand new MMO game, set in the confines of science-fiction and giant robots. <a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>, as the project is currently known, will feature deeper gameplay than its fantasy cousin to target a brand new audience. <em>MechScape</em> will be based from <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>'s technology and will feature graphics of a higher caliber than <em>RuneScape</em> HD. You can look for much more information regarding this project in our GDC interview with Jagex, releasing tomorrow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/">Jagex looking strong for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Mar 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/jagex-primed-for-strong-2009>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1502617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>free-to-play</category><category>guiness-book-of-world-records</category><category>jagex</category><category>mechscape</category><category>profit</category><category>quarter</category><category>runescape</category><category>runescape-hd</category><category>world-record</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 30 Mar 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[The serious growth of Jagex]]></title><link>http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/</guid><comments>http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.runescape.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescape-title-0708.jpg" alt="" /></a><br /></div>
Earlier this week, we've been giving you <a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/">a ton of news</a> related to <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>'s <a href="http://www.runescape.com/"><em>Runescape</em></a> and the newly-announced <em><a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">Mechscape</a></em>. In <a href="http://relmstein.blogspot.com/2008/07/taking-jagex-seriously.html">a recent blog post by Relmstein</a>, he gives us his impressions of this news, and why he takes them seriously.<br /><br />Despite anyone's opinion on Jagex and their work with <em>Runescape</em> so far, the facts are overwhelmingly in their favor for being a serious company. As Relmstein points out, this company started out from a couple brothers working out of their home, <em>"but it has the potential to become as big as <a href="http://www.station.sony.com/sonyonline/">SOE</a> or <a href="http://www.ncsoft.com">NCsoft</a> in a very short period of time."</em> Anything is possible, in fact, but how great would it be to see them actually get that big with these new projects and new ideas they have.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/">The serious growth of Jagex</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://relmstein.blogspot.com/2008/07/taking-jagex-seriously.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1257774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jagex</category><category>mechscape</category><category>relmstein</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 16 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[E308: Runescape HD and the role of Jagex in the MMO Industry]]></title><link>http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/</guid><comments>http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><center><a href="http://massively.joystiq.com/category/runescape"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescaperyheader.jpg" alt="" /></a></center>We sat down Tuesday morning to talk with the people at <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>, the US-based company that develops the wildly popular <a href="http://www.runescape.com/" style="font-style: italic;">Runescape</a> MMO. They're a company in the midst of growing from a one-game studio to a multi-game mini-empire. Alongside the <a href="http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/">casual game service <em>FunOrb</em></a> and the newly <a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">announced in-development title <em>Mechscape</em></a>, these titles combine to portend a unique future for this Korean-inspired American company.<br /> <br /> The company sees itself as offering a real alternative to the client-based high-end graphics experience we're used to in massive games. Join us as we chat with Jagex CEO Geoff Iddison and developer Henrique Olifiers about the newest update to the game and the future of Jagex as an organization.<p><a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/" rel="bookmark">Continue reading <em>E308: Runescape HD and the role of Jagex in the MMO Industry</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/">E308: Runescape HD and the role of Jagex in the MMO Industry</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1257235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2008</category><category>e308</category><category>featured</category><category>hd</category><category>jagex</category><category>joystiqfeatures</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 16 Jul 2008 09:15:00 EST</pubDate></item><item><title><![CDATA[A chat with Runescape's Andrew Gower]]></title><link>http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/</guid><comments>http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a></p><div align="center"><a href="http://www.runescape.com/p=kKmok3kJqOeN6D3mDdihco3oPeYN2KFy6W5--vZUbNA/kbase/view.ws?guid=Downloads_and_Wallpapers"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescape_pr_concept.jpg" /></a><br /></div>
Recently, <a href="http://www.runescape.com/"><em>Runescape</em></a> sent along a chat with their Lead Developer and Co-founder Andrew Gower. In this chat, Gower explains the history of the game, what he does for the team and what he sees for the future.<br /><br />One of the major highlights of this chat is the fact that <em><a href="http://massively.joystiq.com/tag/runescape/">Runescape</a></em> is said to be right on target with their initial plan with the game. Gower says that it was always meant to be a graphically-advanced social game, and it has not only exceeded in achieving this, but their plans for the future of <em>Runescape HD</em> is even greater. Check out the complete chat just after the jump.<p><a href="http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/" rel="bookmark">Continue reading <em>A chat with Runescape's Andrew Gower</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/">A chat with Runescape's Andrew Gower</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jul 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1256479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/15/a-chat-with-runescapes-andrew-gower/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-gower</category><category>e3-2008</category><category>e308</category><category>interview</category><category>jagex</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 15 Jul 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[E308: Runescape HD is officially coming to a monitor near you]]></title><link>http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/</guid><comments>http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a></p><div align="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/sFIgCIjKGMs&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x234900&amp;color2=0x4e9e00"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/sFIgCIjKGMs&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x234900&amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object> </div>
If <a href="http://massively.joystiq.com/2008/06/25/runescape-high-detail-to-debut-at-e3/">you weren't aware</a>, the free-to-play browser-based MMORPG <a href="http://www.runescape.com/" style="font-style: italic;">Runescape</a> is <a href="http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/">being reborn as <span style="font-style: italic;">Runescape HD</span></a>. That means players with computers capable of handling the graphics (and at this point that's probably all of them) will be able to enjoy <a href="http://massively.joystiq.com/category/runescape/" style="font-style: italic;">Runescape</a> with both improved visuals and at a full-screen setting. The visual upgrades consist of a new lighting system and procedural texturing system. According to <a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a>, the game still runs at below 256mb of RAM on most machines and is very much an efficient title even with the upgrade. We have to admit it's a pretty impressive upgrade for a browser game. The official FAQ on the Runescape HD experience upgrade can be found after the cut.<br /><br />Massively will have more information for you from our hands on time with the HD experience and new tutorial; expect details on that later today!<p><a href="http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/" rel="bookmark">Continue reading <em>E308: Runescape HD is officially coming to a monitor near you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/">E308: Runescape HD is officially coming to a monitor near you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jul 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1256489/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/15/e308-runescape-hd-is-officially-coming-to-a-monitor-near-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2008</category><category>e308</category><category>jagex</category><category>runescape</category><category>runescape-hd</category><category>runescape-high-detail</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 15 Jul 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Runescape's runaway success and brand new HD graphics]]></title><link>http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/</guid><comments>http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://massively.joystiq.com/category/runescape"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescapehighdeetssidebar.jpg"  alt="" /></a>Today's the day for <em><a href="http://www.runescape.com">Runescape</a></em> fans across the globe: the high details version of the game is now officially in Beta testing. <a href="http://news.runescape.com/newsitem.ws?id=1290">Subscribers can jump into the full-screen</a>, widescreen supporting, actually-pretty-darn-good-looking version of <em><a href="http://massively.joystiq.com/category/runescape">Runescape</a></em> at will. Free players will be able to get the pretty after the Beta test is over. Full details on the new version are <a href="http://www.runescape.com/p=kKmok3kJqOeN6D3mDdihco3oPeYN2KFy6W5--vZUbNA/kbase/viewarticle.ws?article_id=751">available in the official FAQ</a>. If you're looking to get subscriber benefits, now's the time to do it. Folks signing up for the pay-version of the game <a href="http://news.runescape.com/p=kKmok3kJqOeN6D3mDdihco3oPeYN2KFy6W5--vZUbNA/newsitem.ws?id=1289">will be paying about a buck more every month</a> for the priveleage after the 4th of the August. All of these details <a href="http://news.runescape.com/p=kKmok3kJqOeN6D3mDdihco3oPeYN2KFy6W5--vZUbNA/newsitem.ws?id=1288">are on the game's shiny new website</a>, which they've rolled out for this special occassion. <br /><br />If it seems like <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> and <span style="font-style: italic;">Runescape</span> have been in the news lately, you'd be right. The runaway success of this game is amazing to see, and the folks at Next Generation have <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10840&amp;Itemid=2">a several-page exploration of the web-based game's histor</a><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10840&amp;Itemid=2">y</a>. The site talks with Paul and Andrew Gower, founders of the company, about their ambitions to take the accessibility and fun of a MUD and bring it to the web.<br /><br />Make sure to click through below the cut for a full video presentation on the brand new HD experience.<br /><p><a href="http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/" rel="bookmark">Continue reading <em>Runescape's runaway success and brand new HD graphics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/">Runescape's runaway success and brand new HD graphics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jul 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10840&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1242215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/01/runescapes-runaway-success-and-brand-new-graphics-engine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jagex</category><category>patch</category><category>runescape</category><category>runescape-hd</category><category>runescape-high-detail</category><category>upgrade</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Tue, 01 Jul 2008 17:00:00 EST</pubDate></item></channel></rss>
