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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Teasing an interview with Guild Wars 2 on PvP]]></title><link>http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/</guid><comments>http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/"><img alt="Yes, I know, those are catapaults and not trebuchets." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/gw2-pvp-epl-117.jpg" /></a></div>
As the promise of an open beta dances in the minds of the hopeful and the systems continue a slow unveiling, <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> continues to fascinate potential players with even the barest hint of what might be around the corner. The team at <a href="http://www.guildwarsinsider.com">Guild Wars Insider</a> had a chance to sit in on a roundtable discussion with the game's developers regarding PvP systems, but unfortunately the full interview isn't ready for public digestion just yet.<br />
<br />
That having been said, the team did unveil <a href="http://www.guildwarsinsider.com/2012/01/teaser-trailer-gw2-pvp-systems-designer-roundtable/">a small audio clip of the interview to serve as a teaser trailer</a>. While the bulk of the discussion focuses on trebuchets -- a known feature that is apparently coming along quite well -- there's a fascinating mention of a new addition, siegesuits, at the very conclusion. While there are no further details yet, it seems that this is a feature that will be discussed in more depth in the full interview, which apparently contains more items that may not yet be ready for public consumption.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/">Teasing an interview with Guild Wars 2 on PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20150567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/17/teasing-an-interview-with-guild-wars-2-on-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>discussion</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>ncsoft</category><category>pvp</category><category>pvp-features</category><category>pvp-systems</category><category>roundtable</category><category>siegesuits</category><category>trebuchets</category><category>upcoming-titles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 17 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[LotRO's Devs of the Roundtable sally forth on Update 5's instance cluster]]></title><link>http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/</guid><comments>http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/troll.jpg" /></a></div>
What's better than one developer sharing the thought process behind a major update to a game? Six. Cut out the middleman and go right to "six," we say. Ergo, it's lightning development caught in a bottle to see a half-dozen <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> designers and worldbuilders gather together to talk about the instance cluster of the upcoming <a href="http://massively.joystiq.com/tag/update-5/">Update 5</a>.<br />
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Update 5's five instances -- including an epic raid confrontation with Saruman -- presented unique challenges and exciting opportunities for the team. Worldbuilder <a href="http://www.linkedin.com/profile/view?id=11792400&amp;authType=NAME_SEARCH&amp;authToken=bc5c&amp;locale=en_US&amp;srchid=e5451633-6a18-46ed-90ca-30b48f2fe841-0&amp;srchindex=1&amp;srchtotal=1&amp;goback=.fps_PBCK_*1_Dan_Ouellette_*1_*1_*1_turbine_*2_CP_Y_*1_*1_*1_false_1_R_*1_*51_*1_*51_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&amp;pvs=ps&amp;trk=pp_profile_name_link">Dan Ouellette</a> says that <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> didn't want to limit itself to merely Orthanc: "After looking at all our ideas we knew we didn't want to have them all in the tower, because that would be a very boring cluster. It's a very small space and in general... just really long."<br />
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Instead, the team branched out to focus on the surroundings, inner workings, and underneath of Orthanc for the five instances. The different types of instances -- three-, six-, and 12-person -- allowed the team to try out different tricks as well. "It's an exciting and difficult demand when working on a three-man," Content Designer <a href="http://massively.joystiq.com/tag/bob-hess/">Bob Hess</a> says. "The types of challenges you present to people have to be a little more outside-the-box."<br />
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It's a sm&ouml;rg&aring;sbord of delectable information, so if you're craving good group content in <em>LotRO</em>, you'll definitely want to scoop this up.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/">LotRO's Devs of the Roundtable sally forth on Update 5's instance cluster</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Dec 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/02/lotros-devs-of-the-roundtable-sally-forth-on-update-5s-instanc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bob-hess</category><category>Dan-Ouellette</category><category>dev-q-and-a</category><category>dev-roundtable</category><category>developer-roundtable</category><category>f2p</category><category>free-to-play</category><category>instance</category><category>instance-cluster</category><category>instances</category><category>lord-of-the-rings-online</category><category>lotro</category><category>orthanc</category><category>rise-of-isengard</category><category>robert-hess</category><category>roundtable</category><category>saruman</category><category>turbine</category><category>turbine-entertainment</category><category>update-5</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 02 Dec 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 157]]></title><link>http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/</guid><comments>http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cl182-1310530326-podcast.jpg" vspace="4" /></a></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">157 </span>returns this week with Shawn and four very special guests from the Massively team: Eliot Lefebvre, Brandon Felczer, Larry Everett, and Matt Daniel. Topics include <em><a href="http://massively.joystiq.com/category/allods-online/">Allods Online</a></em>'s newest patch, <em><a href="http://massively.joystiq.com/category/Star-Trek-Online/">Star Trek Online</a></em>'s Season Four launch and the latest Engineering Report, <em><a href="http://massively.joystiq.com/category/Star-wars-the-old-republic">SWTOR</a></em>'s rumored collector's edition contents, and much more!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="javascript:void(location.href='mailto:'+String.fromCharCode(32,115,104,97,119,110,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?subject=Massively%20Speaking')">shawn@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes.<br />
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Listen here on the page:<br />
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Read below the cut for the full show notes.<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/podcastswipe.jpg" style="padding-right: 10px;" vspace="0" /><em><a href="http://www.massively.com/category/massively-speaking">Massively Speaking</a> is the official podcast of <a href="http://www.massively.com">Massively.com</a>. Hosted by Editor-in-Chief <a href="http://massively.joystiq.com/editor/shawn-schuster">Shawn Schuster</a> and Community Manager <a href="http://massively.joystiq.com/editor/rubi-bayer">Rubi Bayer</a>, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!</em><p><a href="http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/" rel="bookmark">Continue reading <em>Massively Speaking Episode 157</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/">Massively Speaking Episode 157</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Jul 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19995608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/20/massively-speaking-episode-157/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>humor</category><category>massively-meta</category><category>massively-speaking</category><category>opinion</category><category>podcasting</category><category>podcasts</category><category>roundtable</category><enclosure url="http://massively.joystiq.com/podcasts/07-20-11-massively-E157.mp3" length="56189756" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 20 Jul 2011 19:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 157</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>58:31</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Alganon developer roundtable answers player questions]]></title><link>http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/</guid><comments>http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/alganon/" rel="tag">Alganon</a></p><a href="http://www.alganon.com"><img hspace="4" vspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/alganon-roundtable-epl-1228.jpg"  alt="" /></a><br />
Coming up on its first full month of being live, <a href="http://www.alganon.com"><em>Alganon</em></a> has had a bit of a rocky start thus far.  Whatever one's opinions on the game might be, however, the amount of enthusiasm the development team has for their game is admirable, and any issues it has certainly can't be attributed to a lack of caring.  The most recent communication has been the release of a <a href="http://www.alganon.com/news-detail/id/323">new developer roundtable</a>, with several questions from the game's community answered directly by the developers.<br />
<br />
One of the largest highlights in the discussion is the question of gear prerequisites.  Rather than focusing exclusively on level-restricted items, <em><a href="http://massively.joystiq.com/category/Alganon/">Alganon</a></em> also has equipment limited by the game's study system instead of experience.  There's also talk of multiple instance sizes within the same map, with each "version" re-tuned for the differing number of players in the encounter.  Or, if you prefer non-sequiturs, there's a reference to <a href="http://en.wikipedia.org/wiki/Lonely_Island">The Lonely Island</a> in a discussion of the game's current and upcoming transport options.<br />
<br />
The full set of questions and answers can be found <a href="http://www.alganon.com/news-detail/id/323">on the official site</a>, and includes further discussion on instance unlocking and the upcoming in-game event "The Dawning."  If you're interested in the game on any level, it's worth taking a look.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/">Alganon developer roundtable answers player questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 29 Dec 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alganon.com/news-detail/id/323>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19296220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/29/alganon-developer-roundtable-answers-player-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alganon</category><category>developer-communication</category><category>developer-roundtable</category><category>developers</category><category>first-month</category><category>quest-online</category><category>roundtable</category><category>study-system</category><category>the-dawning</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 29 Dec 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Shut up. We're beta testing]]></title><link>http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/</guid><comments>http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><a href="http://virginworlds.com/podcast.php?show=5&amp;ep=26"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/suwt2.jpg"  alt="" /></a>In the most recent episode of <a href="http://virginworlds.com/podcast.php?show=5&amp;ep=26"><em>Shut Up We're Talking</em></a>, the hosts <a href="http://commonsensegamer.com/">Darren</a> and <a href="http://www.journeyswithjaye.com/">Karen</a> talk with a few guests on the very same topic that every single other gaming website and podcast are discussing for the past few weeks: <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>. The distinction here though, is that the members of this roundtable podcast are discussing their impressions of the game so far from the perspectives of open beta users vs. closed beta users. This is something that is very important to those players who may have had a bad experience with either of the betas, or the <a href="http://massively.joystiq.com/2008/05/15/funcoms-official-response-to-the-age-of-conan-early-access-sell/">pre-order early access fiasco</a>.<br /><br />John, from <a href="http://tagn.wordpress.com/">The Ancient Gaming Noob</a>, also brings up some great points from the perspective of someone who has worked in a related field, regarding the fact that <em><a href="http://massively.joystiq.com/tag/aoc">AoC</a></em>'s beta seemed like one big marketing tool. He cites the example of this being done in <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a>'s beta as well, where the information collected from the beta was seemingly ignored for the official launch of the game.<br /><br />The <em>AoC</em> discussion is in the first half of episode 26, and is certainly worth a listen, especially if you're someone who was completely turned off to the game after your experiences with the beta.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/">Shut up. We're beta testing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 May 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://virginworlds.com/podcast.php?show=5&amp;ep=26>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1199850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/19/shut-up-were-beta-testing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>beta</category><category>funcom</category><category>podcast</category><category>roundtable</category><category>shut-up-were-talking</category><category>virginworlds</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 19 May 2008 17:30:00 EST</pubDate></item></channel></rss>
