<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Do you bother playing an MMO on patch day?]]></title><link>http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/</guid><comments>http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://ripadillo.com/images/frustration.jpg"><img hspace="4" height="155" border="1" align="right" width="225" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/patch-day.jpg" /></a>Most MMOs have hundreds if not thousands of quests, textures, user-interface elements, statistics, NPCs, zones, instances, skills, and animations. On top of that they try to provide an environment where thousands of players can interact with each other without causing noticeable client or server performance issues. Obviously, there are many complex pieces to an MMO and messing up something small can have <a href="http://massively.joystiq.com/2008/06/09/the-unintended-consequences-of-mmo-design-and-cars/">huge unforeseen consequences</a>.<br /><br />Ironically, patches are intended to fix game issues but for some reason they often break something else in the process. No developer is immune to this phenomenon. We here at Massively play a wide array of different MMOs and we can all share tales of patches gone horribly wrong. We also know that even though most patches <a href="http://www.tentonhammer.com/node/66885">are player-tested before going live</a>, it makes little difference.<br /><br />So, do you play on <a href="http://massively.com/tag/patch">patch day</a>, even with the knowledge that you're likely to encounter issues like bugs, crashes, exploits, and possible rollbacks? It's a bit of a paradox really. If people avoided playing on patch day, it would simply delay the inevitable problems from turning up. Patch day would become patch week, month, or year. Patch days <em>need</em> mass amounts of players to uncover the issues. Unfortunately, it can be an extremely frustrating experience if the player doesn't have the tolerance for it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/">The Daily Grind: Do you bother playing an MMO on patch day?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Apr 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1528004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/the-daily-grind-do-you-bother-playing-an-mmo-on-patch-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugs</category><category>crashes</category><category>patch</category><category>patches</category><category>rollbacks</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 27 Apr 2009 08:00:00 EST</pubDate></item></channel></rss>
