Posts tagged rod-humble 
Linden Lab preps four releases for November
The boys and girls of Linden Lab are expanding their operation. Rapidly expanding, as it turns out. The Second Life studio announced that it has not one, not two, not three, but four titles scheduled for release in November. We've already heard about the first, which is the Minecraft-wannabe ...
Free for All: Second Life, the little 75 million-dollar engine that could
Do not call Second Life a game. If you find yourself in the position of describing the game at all publicly, be prepared to be corrected: Second Life is not a game; it's a world. Let me amend that: Second Life is an experience, a world, a game, or whatever the players, residents, and consumers ...
Linden Lab's Second Life 'extremely profitable,' company looking to expand
Second Life has dropped out of the limelight in recent years, but if a new piece at GamesIndustry.biz is on the mark, the long-running virtual world may be primed for something of a renaissance. Former Linden Lab CEO Mark Kingdon vacated the throne in June 2010, and veteran developer Rod ...
The Game Archaeologist's excellent EverQuest Online Adventures: The highlights
In the pantheon of Sony Online Entertainment's flagship EverQuest franchise, there is a whole family of MMOs gathered around the table every evening. There's Papa EverQuest, looking a little wrinkled and worn but also radiating fame and authority. Next to him is Mama EverQuest II, a powerful ...
Rod Humble details experimentation and innovation at Linden Lab
Linden Lab's popular Second Life is known for being one of the more creative, outside-the-box titles available on the market. That tradition carries over into Linden Lab CEO Rod Humble's newest initiative, which he says "puts the 'lab' in Linden Lab." Rather than having his developers spend all ...
Second Life's CEO Rod Humble talks anniversaries
Second Life recently hit a milestone in the MMORPG industry: eight years in service. This is ancient in MMO terms, and yet the game has shown continued growth. How would you explain such success, especially when the game... er, world... is such an enigma? Even the players are not sure how to ...
Second Life's Rod Humble on accessibility, new tech, and the future
Second Life doesn't get a ton of press anymore, partly because of its age and party because -- even after nearly eight years -- people still don't know what to make of it. Is it a game? Is it a virtual world? Is it a melting pot for anyone who has ever thought to themselves: "I know! Let's code, ...
Linden Lab names new CEO
For some time now there's been a question as to who would eventually be stepping into the shoes of CEO over at Linden Lab. In June, Mark Kingdon (aka M Linden) stepped down with very little warning after a series of layoffs, and Philip Rosedale (aka Philip Linden) stepped in as interim CEO while ...
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Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
Posted on May 22nd 2013 1:00AM



