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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Would you play an MMO made by Rockstar Games?]]></title><link>http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/</guid><comments>http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/"><img alt="GTA IV destruction" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/gtaivfire-sms-0811.jpg" /></a></div>
I think its safe to say that most of us reading this have our own favorite MMO studios and developers, but when I'm dabbling on my console or in the single-player PC gaming realm, I find myself constantly attracted to all games made by <a href="http://www.joystiq.com/tag/rockstar-games">Rockstar Games</a>. <em>Red Dead Redemption, GTA IV, L.A. Noire</em>, and the upcoming <em>Max Payne 3</em>... are you kidding me, Rockstar? Here, just take my money straight out of my bank account. It's yours!<br />
<br />
Ahem. Anyway. You could say I'm a fan of the studio. And while I'm completing yet another play-through of <em>GTA IV</em>, I can't help but think about how well Rockstar might be able to do a massively multiplayer, persistent online world. I'm not talking about a game made like a Rockstar game (like <em><a href="http://massively.joystiq.com/category/APB/">APB: Reloaded</a></em>); I'm talking about any subject matter being turned into an MMO by Rockstar Games.<br />
<br />
So I know I want to see a Rockstar MMO, but what about you? Should it stick to what it knows best (amazing single-player games) or join the <a href="http://massively.joystiq.com/tag/BioWare">BioWares</a> of the world and make an MMO once and for all?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/">The Daily Grind: Would you play an MMO made by Rockstar Games?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 31 Aug 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20029436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/31/the-daily-grind-would-you-play-an-mmo-made-by-rockstar-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>opinion</category><category>rockstar</category><category>rockstar-games</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 31 Aug 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[GTA MMO would be a profitable venture, analyst suggests]]></title><link>http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/</guid><comments>http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=23777"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/gtaonlinegama.jpg"  alt="" /></a><br /></div>
In a <a href="http://www.gamasutra.com/php-bin/news_index.php?story=23777">recent set of statements to Gamasutra</a>, Mike Hickey, an analyst with <a href="http://www.janco.com/">Janco Partners</a>, brought up the profitability of an MMO set within the <a href="http://www.rockstargames.com/IV/"><em>Grand Theft Auto</em></a> franchise.<br /><br />While Hickey notes that success would only be possible if <a href="http://www.take2games.com/">Take-Two</a> partnered up with another company who had a well designed infrastructure and MMO experience, the whole paragraph is certainly a nod in the direction of online crime games at large -- a genre relatively untapped in the MMO landscape.<br /><br />Certainly a <em>Grand Theft Auto</em> MMO would be the new gorilla of the online space, one can't easily forget about the stylized and anticipated offering from <a href="http://crackdownoncrime.com/"><em>Crackdown</em></a> developer Realtime Worlds, <a href="http://www.apb.com/"><em>All Points Bulletin</em></a>.  A GTA MMO would certainly be nice, but <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> will certainly be setting the bar for all upcoming crime MMOs, regardless of a GTA entry into the scene.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/">GTA MMO would be a profitable venture, analyst suggests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 May 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=23777>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19051196/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/29/gta-mmo-would-be-a-profitable-venture-analyst-suggests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crackdown</category><category>gamasutra</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta-mmo</category><category>realtime-worlds</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 29 May 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[APB's Realtime Worlds gets new CEO: Gary Dale]]></title><link>http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/</guid><comments>http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div align="center"><a href="http://massively.joystiq.com/tag/realtime-worlds"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/garydale.jpg" alt="" /></a><br /></div>
<a href="http://www.realtimeworlds.com">Realtime Worlds</a>, creator of the XBox 360 game <em>Crackdown</em> and the upcoming Cops and Robbers themed MMO <em><a href="http://www.apb.com/">All Points Bulletin</a></em> has announced that Gary Dale has been appointed as their new CEO to help oversee their transition from being a traditional game developer to an online publisher. <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> <a href="http://massively.joystiq.com/2008/04/21/all-points-bulletin-publishing-rights-returned-to-realtime-world/">repurchased the rights</a> for <em><a href="http://massively.joystiq.com/tag/all-points-bulletin">All Points Bulletin</a></em> from publisher <a href="http://www.webzen.com">Webzen</a> last year for an undisclosed amount.<br /><br />Dale has previously been the chief executive officer and executive vice president of <a href="http://www.take2games.com/">Take-Two Interactive Software</a>. Before that he was the chief operating officer for their <a href="http://www.rockstargames.com/">Rockstar Games</a> publishing label. <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> was founded in 2002 by <a href="http://en.wikipedia.org/wiki/David_Jones_(game_developer)">David Jones</a>, whose previous credits include <em>Grand Theft Auto</em> and <em>Lemmings</em>, and had served as CEO up until now. He remains with the company as creative director.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/">APB's Realtime Worlds gets new CEO: Gary Dale</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Apr 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.realtimeworlds.com/2009/04/27/realtime-worlds-names-leading-video-game-industry-executive-gary-dale-as-new-ceo/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1529256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/apbs-realtime-worlds-gets-new-ceo-gary-dale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>gary-dale</category><category>grand-theft-auto</category><category>lemmings</category><category>realtime-worlds</category><category>rockstar-games</category><category>take-two-interactive</category><dc:creator><![CDATA[Jon Shute]]></dc:creator><pubDate>Mon, 27 Apr 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin: Can drop-in PvP succeed in the MMO space?]]></title><link>http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/</guid><comments>http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/apb425.jpg" /></a><br /><a href="http://www.apb.com/"><em>All Points Bulletin</em></a> is one of those games that fans of <em><a href="http://www.rockstargames.com/IV">Grand Theft Auto</a></em> have been wanting for years. Merely saying <em>'want'</em> cannot convey the unbridled desire that a number of people have expressed for an urban crime game where you're not completely isolated from other players. There is a <em>certain</em> person on the Massively team -- blown away by <em>GTA: San Andreas</em> years ago -- who would go to sleep with whispered prayers in the dark, that his deviant rampages could be shared online with his equally deviant friends around the world, day or night. <br /><br />The allure of this type of game is strong, but equally strong is the likelihood of an overdose on pure chaos. One imagines a map full of amped up Criminals in desperate need of Ritalin, taking to the streets with RPG's and flattening traffic jams in backward-firing tanks, countered by a legion of overzealous Enforcers dispensing 'justice' with reckless abandon. Therein lies the problem: Part of what makes <em>GTA</em> so successful is that as Tommy Vercetti, or C.J. (or any of the other questionable protagonists a player becomes in the legacy title), there's no one else out there who's as badass as you. But what happens when mobs of Criminals or Enforcers of your caliber are <a href="http://massively.joystiq.com/2008/04/02/study-finds-game-violence-soothes-the-savage-breast/">turned loose in the city?</a> What if they're even <em>worse</em> than you are? Welcome to the blender.<p><a href="http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/" rel="bookmark">Continue reading <em>All Points Bulletin: Can drop-in PvP succeed in the MMO space?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/">All Points Bulletin: Can drop-in PvP succeed in the MMO space?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 31 May 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pumpingirony.net/2008/05/28/apb-can-drop-in-pvp-succeed-in-the-mmo-space/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1210839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/31/all-points-bulletin-can-drop-in-pvp-succeed-in-the-mmo-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>criminals</category><category>enforcers</category><category>grand-theft-auto</category><category>gta</category><category>pve</category><category>pvp</category><category>realtime-worlds</category><category>rockstar-games</category><category>urban</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 31 May 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[The Gaming Iconoclast: Jumping Ship]]></title><link>http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/</guid><comments>http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-gaming-iconoclast/" rel="tag">The Gaming Iconoclast</a></p><a href="www.jumperthemovie.com/" target="_blank" style=""><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/jumper-question.jpg" alt="Kriss Kross will make you wanna... or maybe they won't." /></a><em>In the spring, a young man's fancy lightly turns to thoughts of love.<br /></em>-- Alfred, Lord Tennyson<br /><br /><span style="font-style: italic;">No matter where you go, there you are.</span><br style="font-style: italic;" />-- Buckaroo Banzai<br /><em><br /></em>Recently, in <a href="http://massively.joystiq.com/tag/the-daily-grind/" target="_blank">The Daily Grind</a>, <a href="http://massively.joystiq.com/bloggers/brenda-holloway/" target="_blank">Brenda</a> brought up the subject of <a href="http://massively.joystiq.com/2008/05/09/the-daily-grind-keep-fishing-or-cut-bait/#comments" target="_blank">taking up a new game</a> in addition to, or instead of, one you currently play, and there were some very insightful responses in the comments. We here at <strong>TGI</strong> have been mulling over the same issue lately as well. There's apparently something in the air or water these days that leads to such ruminations. Not necessarily outright dalliances, <em>per se</em>, but as a <em><a href="http://en.wikipedia.org/wiki/Thought_experiment" target="_blank">gedankenexperiment</a></em> into the merits of leaving our current realm or realms and striking out for greener fields. <br /><br />There seems to be a generalized atmosphere swirling around this notion of changing games lately, but why? For some players, it's idle speculation; for others, serious contemplation. For developers, it's either cause for concern or <a href="http://i176.photobucket.com/albums/w171/GoodApolllo/Sabres%20Wallpaper/MillerTime.jpg" target="_blank">Miller Time</a>. Is it merely widespread anticipation of <a href="http://www.warhammeronline.com/" target="_blank"><span style="font-style: italic;">Warhammer Online</span></a> and <a href="http://www.ageofconan.com/" target="_blank"><span style="font-style: italic;">Age of Conan</span></a>? Is it boredom with the current crop of MMO titles?<br /><br />Or is <span style="font-weight: bold;">everybody</span> out there just playing <a href="http://www.rockstargames.com/IV/" target="_blank"><span style="font-style: italic;">Grand Theft Auto IV</span></a>?<p><a href="http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/" rel="bookmark">Continue reading <em>The Gaming Iconoclast: Jumping Ship</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/">The Gaming Iconoclast: Jumping Ship</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 May 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1192268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/12/the-gaming-iconoclast-jumping-ship/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anarchy-online</category><category>blizzard-entertainment</category><category>burning-crusade</category><category>city-of-heroes</category><category>ea-mythic</category><category>funcom</category><category>grand-theft-auto-iv</category><category>lord-of-the-rings-on...</category><category>lotro</category><category>midway</category><category>ncsoft</category><category>rockstar-games</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-galaxies</category><category>tabula-rasa</category><category>the-burning-crusade</category><category>the-gaming-iconoclast</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Rafe Brox]]></dc:creator><pubDate>Mon, 12 May 2008 14:30:00 EST</pubDate></item></channel></rss>
