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Posts tagged robots

Massively Exclusive: Battle of the Immortals reveals two new instances

Sharpen your swords and fletch your arrows, because when the Titan update hits in Battle of the Immortals, it'll be time to dive into two of the fiercest dungeons known to mankind. While we've looked at some of the lore behind the Titan update last week, now it's time to get into the nitty-gri...

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Champions Online shares new video of robot companion in hopes players will enjoy

Haven't you ever wanted your very own personal robot sidekick? A combination lackey and best friend, someone to hold your hand, listen to your problems, and help you violently assault several henchmen of a given criminal organization? If so, you might have some slight rage issues, but more import...

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Global Agenda patch 1.4 goes live today

It's patch day for Global Agenda, and Hi-Rez Studios is re-working several aspects of its massively multiplayer third-person shooter. Version 1.4 kicks off the new Free Agent branding, and players can now experience all 50 levels, as well as every bit of the game's content, for no charge. The ...

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First Impressions: Spiral Knights

If you were one of the lucky few who grabbed a Spiral Knights beta key recently, then you will appreciate the joy I feel when talking about this game. It's simply a toy -- a ray-gun or a tin robot. It does what it is supposed to do and does it on a variety of machines without many issues. It is m...

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Networking firm attempts 1000-player FPS battle

Huge multiplayer battles are the goal of a large percentage of the online games released every year. Whether they're making an MMO, an FPS, an RTS, or some weird and highly experimental hybrid, game developers love to stuff players onto their servers in a neverending competition for the biggest n...

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New zones and artifacts in latest Perpetuum devblog

Perpetuum has been stomping its way along after its fairly recent launch, doing its level best to prove that everything really is better with giant robots. While the development team has been a bit quiet the past few weeks, the newest devblog entry explains some of the reasons behind the silence....

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All systems go: Perpetuum launching November 25th

It's been five years in the making -- not to mention 18 months of beta testing -- but on November 25th, it all comes to a head. Perpetuum Online, which has been described as "EVE Online meets mechs," finally has a launch date. Avatar Creations' project is a persistent world at war, in which play...

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Rise and Shiny recap: Planet Calypso

Planet Calypso is another one of those titles that has a perplexing reputation. Granted, in the past I have actually slammed the game -- and I mean slammed it -- but for different reasons. Normally -- and I have seen this over the last week as I told people about the game -- people bring up that th...

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The robots are rising on Planet Calypso

It's not one of the largest games out there, so most people might not know what you're talking about if you mention Planet Calypso. Those who do might well only think of the highly publicized auctions and trades, in which players have spent large amounts of real-world money to purchase land and fac...

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Share and enjoy in City of Heroes with the Praetorian Clockwork!

Greetings, fine consumer! You appear to be the sort of discerning individual highly anticipating the upcoming expansion for City of Heroes, much like several of your friends in [SUBJECT_HOMETOWN_HERE]. Going Rogue will be releasing on August 17th, available online or at [SUBJECT_RETAILER_HERE], but...

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Make My MMO: December 14 - 20, 2014

Posted on Dec 20th 2014 7:00PM

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