With a rowdy Dwarven "ha ha, YES!" (does anyone else think that cheer was voiced over by Ed McMahon?) and a flash of coin pouches, Update 1.2 arrived in RIFT this past week. It was a rather meaty update, with new content, some well-deserved zone improvements, and the much-discussed looking for...
Four hours may not seem like a huge deal in the grand scheme of things, but for RIFT beta testers enjoying the third event this holiday weekend, it's a welcome boon. After all, how much extra carnage can one squeeze into that time frame? If you're a smart player, the answer is "a lot!" Community...
Posted on Oct 23rd 2014 2:00PM
Posted on Oct 23rd 2014 12:00PM
Posted on Oct 23rd 2014 8:00AM