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Posts tagged reviews

The Daily Grind: Are day-one reviews of MMOs fair?

We've discussed the issues associated with previewing and reviewing MMOs on Massively before (we don't do "reviews" at all, you'll recall), but Bungie has brought the topic to the surface of MMO discussion once again. Ahead of Destiny's launch this week, Bungie wrote a blog post echoing what most...

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The Nexus Telegraph: WildStar ain't doing so good

If you somehow missed it, last week the WildStar team announced that the game will be squishing into megaservers to help bolster populations. What the hell happened? Contrary to what the developers would like you to believe, this is not good news. It's especially bad news if you're part of the...

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The Soapbox: This is how reviews actually work

Welcome back to the Soapbox, folks. Actually, let's call this a mini-Soapbox, since it's just a wee thing compared to some of the walls-of-text we've previously published in this space. Anyhow, let's talk about reviews, bias, and subjectivity. Whether it be film criticism, concert recaps, book...

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Civilization Online review rounds out with combat and replay

Looking at Civilization Online with longing might not be a great idea, as there are currently no plans for a release here in North America, but Steparu has been reviewing the beta, and if you'd like to find out what it's about the last part is available now. This final portion covers the game's...

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The Daily Grind: Do you heed or even read Steam MMO reviews?

As more and more MMOs come to Steam, where user reviews were implemented just a few short months ago, the subject of reviewing MMOs seems relevant once again. 2012's RaiderZ, for example, just launched this week on Steam, and before the first day was even done, the action-MMO had collected 80...

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Ask Massively: The moving goalposts of MMO reviews

Last week, Massively streamteamer Richie Procopio sat down to play Elder Scrolls Online at a press demo. Like most such "all-day" media events, the press demo was approximately four hours long -- four hours for Richie to see as much as he could and take notes to transform into articles worth...

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The Daily Grind: How long do you need to play a game before you get a fair impression?

First impressions are tricky things. Play a game for a little while and you'll get an idea of what the game is like, but you might miss some important parts that give it context. The combat doesn't change once you finish the tutorial in DC Universe Online, but you have a lot more powers and...

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Ask Massively: Reviewing and re-reviewing MMOs

Back in September, Star Trek Online Producer Daniel Stahl gave an interview that proposed to tell game journalists how to do their jobs. That's only fair; we're always telling developers how to do their jobs, right? Stahl told [a]listdaily, "The whole game rating business doesn't necessarily do...

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The Daily Grind: What game have you judged without playing it?

Okay, let's face it, there are a lot of MMOs out these days. And MMOs aren't like single-player games, where you can jump in and play for a few hours to get a decent idea of the gameplay. No, to really get an idea of what an MMO is like you need to sit down and play for quite some time, get a...

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EON Magazine issue 24 looks back at EVE Online's Apocrypha expansion

Issue 24 of EVE Online's quarterly official magazine EON hit the shelves this month, bringing a fresh dose of internet spaceships to coffee tables and bathrooms everywhere. Produced by MMM Publishing and written by a growing cast of writers from within the EVE community, EON provides something...

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