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Posts tagged revenue

EA's quarterly net revenue is up, apparently in spite of SWTOR

Electronics Arts had a bit to say about Star Wars: The Old Republic in its November 4th quarterly report -- and none of it good. The publisher named the sci-fi MMO as one of the properties that had decreased in revenue over the period. While EA's net revenue is up $295 million across the board,...

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Activision Blizzard earnings bolstered by Destiny and World of Warcraft

Another financial quarter is fading into memory, and that means it's time for another earnings call for Activision. The financials tell a fairly bright story for this particular quarter, with the continued sales of Destiny, overall success of Hearthstone, and the subscriber bump for World of...

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Perfect World enjoys a profitable 2013

Perfect World Entertainment is celebrating this week as the most recent financial reports show a revenue increase of 11% for last year, thanks to forward-thinking initiatives aimed at investments in other companies and a focus on mobile gaming for the future. Most impressive was the Q4 results...

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Funcom's financials take a sharp blow

The earnings report for Funcom's fourth quarter 2013 is in -- and it doesn't look pretty. The studio reported that revenues are down both year over year and quarter over quarter due to deferred billings with The Secret World and increased competition. However, Funcom said that a better business...

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Perfect World ends the quarter strong, looks to Dota 2's China release

Perfect World Entertainment, the China-based publisher behind games like Perfect World International, Neverwinter, Star Trek Online, and Champions Online, ended the last financial quarter in a strong place. Citing the Chinese release of Swordsman Online and Saint Seiya Online as driving factors,...

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World of Warcraft sheds another 100,000 subscriptions

Everyone is pretty certain that the next World of Warcraft expansion is going to be announced very soon. Tomorrow, probably. So it serves as an interesting counterpoint to note that the game has lost 100,000 subscribers over the past three months, dropping the game's total to 7.6 million...

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Pay-to-trade could change the landscape of MMO economies

If you've noticed that it's become more difficult to buy, sell, or trade goods in an MMO these days due to the sheer amount of player-bound items, you're not imagining things. A writer for Gamasutra penned an article in which he discusses the decrease of in-game trade and suggests that studios...

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Free-to-play model more than doubled the revenue of Star Wars: The Old Republic

Following the free-to-play announcement, many gamers were quick to mark Star Wars: The Old Republic as a broken shell of a game, with its business model conversion serving as the last gasp of a game in danger of imminent shutdown. The facts do not support that particular viewpoint. According to the...

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How freeloaders help free-to-play games succeed

Do those scruffy-looking nerfherder freeloaders (like many of us here at Massively) actually contribute value to an MMO? A new article at Gamasutra argues that yes, they do, and in fact are necessary to a free-to-play game's monetary success. "If you are going straight after this demographic...

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Investor call reports World of Warcraft subscriptions back above 10 million

The results are in for the third quarter of 2012, and despite sluggish numbers the last time around, World of Warcraft appears to be on a rebound. During the most recent Activision Blizzard investor call, subscribers for the game were pegged at around 10 million, back up from the lower figure of...

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