Posts tagged retrospective 
The Mog Log: One year, two courses
Today does not quite mark the two-year anniversary of The Mog Log. That was back on January 24th, but I decided to run just a wee bit late with annual retrospectives. We're now close enough to the year mark for argument's sake, which gives me a chance to look back at how the past year of the ...
The Firing Line: Global Agenda year two retrospective
You! Yeah, you! You still haven't played Global Agenda, have you? I know, I know, you're going to get around to it, it's on your list, blah blah and etc. While you've been dilly-dallying about, Hi-Rez Studios' sci-fi shooter has gone and turned two years old! That's OK, though, because the ...
A Mild-Mannered Reporter: A critical year
It's been a little over two years now that I've been writing a regular column on City of Heroes, and in one sense that still feels very strange to me. I'm guessing that the novelty of doing this for a living is never going to entirely go away, for reasons that really have nothing to do with the ...
A Vanguard fifth anniversary year-in-review
It's that time again -- time to look back on a year of Vanguard: Saga of Heroes and see what changed and what stayed exactly the same. The game is now five years old, and the last year has been relatively exciting for the community. Vanguard is just one of those titles that seems to want to last ...
Year One: A look back at DCUO on its first anniversary
Given the popularity of Batman, Superman, and the rest of the DC Comics license, you'd think an MMO based in and around Gotham City and Metropolis would be nothing short of wildly successful. If anything, though, DC Universe Online (as well as dearly departed Sony Online Entertainment titles ...
Dr. Greg Zeschuk talks about the launch of Star Wars: The Old Republic
It's been just about a month since Star Wars: The Old Republic began its early access period, throwing open the doors for players all around the world. But the release wasn't just an interesting point for the many players anticipating the game -- after all, it had been BioWare's big project for ...
Brad McQuaid reminisces about the birth of EverQuest
Maybe you're a big fan of EverQuest. Maybe you were at one point, but your ardor has cooled. Maybe you never liked it. Whatever your opinion on the game, you can't deny that it had a massive impact on the face of MMOs as a whole. In a new interview, Brad McQuaid talks about the genesis of ...
A Mild-Mannered Reporter: 2011, year of freedom
It's just about time for us to bit 2011 a fond farewell, something that I'm sure some of us will be glad to do. And just as I did last year, I thought now would be a good time to look back at the five biggest stories pertaining to City of Heroes over the last 12 months -- including the very ...
The Mog Log: Eye of the earthquake
This has not been a normal year. Not for me, certainly -- I certainly didn't expect back in January that I'd be facing a week without power later in the year -- but not for Final Fantasy XI or Final Fantasy XIV either. None of us was expecting both games to be shut down for a while in response to ...
Some Assembly Required: Happy birthday Perpetuum!
Welcome back to Some Assembly Required, dear readers. This week marks something of a milestone for Perpetuum, the sci-fi sandbox set in the distant future on a far-flung planet known as Nia. Yes, the mech-based MMORPG has survived its first year (without a free-to-play conversion crutch!), and ...




